Unity实现手机摇一摇震动

在手机经常使用摇一摇这种操作方式,在unity中也可以实现震动,iPhone与Android的函数不一样,在ios中用的函数为iPhoneUtils.Vibrate()在Android中函数为Handheld.Vibrate();

具体代码:

using UnityEngine;

using System.Collections;

public class FunctionVibrate : MonoBehaviour

{

//实现手机晃动震动效果

// Use this for initialization

float old_y = 0;

float new_y;

float max_y = 0;

float min_y = 0;

float d_y = 0;

public float distance = 0.3f;

void Start () {

}

// Update is called once per frame

void Update () {

new_y = Input.acceleration.y;

d_y = new_y - old_y;

old_y = new_y;

if(Input.GetKey(KeyCode.Escape))

{

Application.Quit();

}

}

int i;

void OnGUI()

{

//if(GUI.Button(new Rect(0,100,100,32),"vibrate!"))

//{

// //震动

// Handheld.Vibrate();

//}

GUI.Label(new Rect(100,100,100,100),"g:"+Input.acceleration+"d_y:"+d_y);

GUI.Label(new Rect(100,200,100,100),"i:"+i);

if(d_y>distance)

{

i++;

Handheld.Vibrate();

}

}

}

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