Unity实现手机摇一摇震动
在手机经常使用摇一摇这种操作方式,在unity中也可以实现震动,iPhone与Android的函数不一样,在ios中用的函数为iPhoneUtils.Vibrate()在Android中函数为Handheld.Vibrate();
具体代码:
using UnityEngine;
using System.Collections;
public class FunctionVibrate : MonoBehaviour
{
//实现手机晃动震动效果
// Use this for initialization
float old_y = 0;
float new_y;
float max_y = 0;
float min_y = 0;
float d_y = 0;
public float distance = 0.3f;
void Start () {
}
// Update is called once per frame
void Update () {
new_y = Input.acceleration.y;
d_y = new_y - old_y;
old_y = new_y;
if(Input.GetKey(KeyCode.Escape))
{
Application.Quit();
}
}
int i;
void OnGUI()
{
//if(GUI.Button(new Rect(0,100,100,32),"vibrate!"))
//{
// //震动
// Handheld.Vibrate();
//}
GUI.Label(new Rect(100,100,100,100),"g:"+Input.acceleration+"d_y:"+d_y);
GUI.Label(new Rect(100,200,100,100),"i:"+i);
if(d_y>distance)
{
i++;
Handheld.Vibrate();
}
}
}
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