C语言实现三子棋游戏(初级版)
本文实例为大家分享了C语言实现三子棋游戏的具体代码,供大家参考,具体内容如下
game.h
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
//声明函数
void InitBoard(char board[ROW][COL], int row, int col);
//打印棋盘
void PrintBoard(char board[ROW][COL], int row, int col);
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);
//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col);
//检测游戏输赢
char CheckWin(char board[ROW][COL], int row, int col);
game.c
#include "game.h"
//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
//打印棋盘
void PrintBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < col; i++)
{
//打印数据
int j = 0;
for (j = 0; j < row; j++)
{
printf(" %c ", board[i][j]);
if (j < row - 1)
{
printf("|");
}
}
printf("\n");
//打印分隔符
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
//玩家走
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:>\n");
while (1)
{
printf("请输入坐标:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';//落子
break;
}
else
{
printf("该坐标已被占用,请重新输入\n");
}
}
else
{
printf("坐标输入非法,请重新输入\n");
}
}
}
//电脑走
void ComputerMove(char board[ROW][COL], int row, int col)
{
printf("电脑走\n");
while (1)
{
int x = rand() % row;//0-2
int y = rand() % col;//0-2
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
static int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;//没空格
}
//判断输赢
char CheckWin(char board[ROW][COL], int row, int col)
{
int i = 0;
//行判断
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
//列判断
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
{
return board[0][i];
}
}
//对角线判断
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
//判断是否平局
//判断期盼是否满了 键盘是否有空格
if (IsFull(board, row, col) == 1)
{
return 'Q';
}
else
return 'C';
}
test.c
#include "game.h"
void menu()
{
printf("************************************\n");
printf("********* 1. play ***********\n");
printf("********* 0. exit ***********\n");
printf("************************************\n");
}
//设计三子棋游戏
void game()
{
char ret = 0;
//存储数据的
char board[ROW][COL] = { 0 };
//数组应该初始化为空格
InitBoard(board, ROW, COL);
//打印棋盘
PrintBoard(board, ROW, COL);
//分析发现在玩游戏的过程中会出现的情况
//1.玩家赢 - '*'
//2.电脑赢 - '#'
//3.平局了 - 'Q'
//4.继续 - 'C'
while (1)
{
PlayerMove(board, ROW, COL);
//判断输赢
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
break;
PrintBoard(board, ROW, COL);
ComputerMove(board, ROW, COL);
//判断输赢
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
break;
PrintBoard(board, ROW, COL);
}
if (ret == '*')
printf("玩家赢\n");
else if (ret == '#')
printf("电脑赢\n");
else if (ret == 'Q')
printf("平局\n");
PrintBoard(board, ROW, COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误\n");
break;
}
} while (input);
return 0;
}
输出结果:
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