android实现滑动解锁

本文实例为大家分享了android实现滑动解锁的具体代码,供大家参考,具体内容如下

效果图

需要用到的画笔, 整体灰色的背景,  滑块, 滑动之后绿色背景, 字体 

mSliPaint = new Paint();

mSliPaint.setColor(Color.parseColor("#4a4c5b"));

mSliPaint.setAntiAlias(true);

mBgPaint = new Paint();

mBgPaint.setColor(Color.parseColor("#a6a6a6"));

mBgPaint.setAntiAlias(true);

mBluePaint = new Paint();

mBluePaint.setColor(Color.parseColor("#009496"));

mBluePaint.setAntiAlias(true);

mPaint = new Paint();

mPaint.setColor(Color.WHITE);

mPaint.setTextSize(mTextSize);

//该方法即为设置基线上那个点究竟是left,center,还是right

mPaint.setTextAlign(Paint.Align.LEFT);

在onDraw中绘制  mMovex为手指滑动的X坐标

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

//背景色

RectF oval = new RectF(margin, margin, width - margin, height - margin);// 设置个新的长方形

canvas.drawRect(oval,mBgPaint);

//划过去背景色

RectF ovalBlue= new RectF(margin,margin,mMoveX+margin,mR*2+margin*3);

canvas.drawRect(ovalBlue,mBluePaint);

//文字

Paint.FontMetrics fontMetrics = mPaint.getFontMetrics();

float top = fontMetrics.top;//为基线到字体上边框的距离

float bottom = fontMetrics.bottom;//为基线到字体下边框的距离

int baseLineY = (int) (height / 2 - top / 2 - bottom / 2);//基线中间点的y轴计算公式

canvas.drawText(mText, mTextLeft, baseLineY, mPaint);

//滑块

RectF oval2 = new RectF(mMoveX+margin,margin,mMoveX+mR*3+margin*3,mR*2+margin*3);// 设置个新的长方形

canvas.drawRect(oval2,mSliPaint);//方形

//三个小箭头

Bitmap bitmap = BitmapFactory.decodeResource(this.getContext().getResources(), R.mipmap.arrow_right_small);

canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2-15,mR-margin,mSliPaint);

canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2,mR-margin,mSliPaint);

canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2+15,mR-margin,mSliPaint);

}

onTouch中进行滑动监听 负值

@Override

public boolean onTouchEvent(MotionEvent event) {

// Log.e(event.getAction()+"");

// 点击是否在滑块上

if (event.getAction() != MotionEvent.ACTION_DOWN

&& !mSliderRect.contains((int) mStartX, (int) mStartY)) {

if (event.getAction() == MotionEvent.ACTION_UP

|| event.getAction() == MotionEvent.ACTION_CANCEL) {

mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);

}

return super.onTouchEvent(event);

}

acquireVelocityTrackerAndAddMovement(event);

switch (event.getAction()) {

case MotionEvent.ACTION_DOWN:

mStartX = event.getX();

mStartY = event.getY();

mLastX = mStartX;

mHandler.removeMessages(MSG_REDRAW);

// L.e("按下");

Log.e("SlideU","按下");

break;

case MotionEvent.ACTION_MOVE:

Log.e("SlideU","移动");

mLastX = event.getX();

if (mLastX > mStartX) {

if (mLastX - mStartX > mSlidableLength) {

mLastX = mStartX + mSlidableLength;

mMoveX = mSlidableLength;

} else {

mMoveX = (int) (mLastX - mStartX);

}

} else {

mLastX = mStartX;

mMoveX = 0;

}

invalidate();

break;

case MotionEvent.ACTION_UP:

case MotionEvent.ACTION_CANCEL:

Log.e("SlideU","超出或抬起");

mVelocityTracker.computeCurrentVelocity(1000, mMaxVelocity);

float velocityX = mVelocityTracker.getXVelocity();

Log.e("SlideU","速度"+velocityX);

if (mLastX - mStartX > mEffectiveLength || velocityX/2 > mEffectiveVelocity) {

startAnimator(mLastX - mStartX, mSlidableLength, velocityX, true);

} else {

startAnimator(mLastX - mStartX, 0, velocityX, false);

mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);

}

releaseVelocityTracker();

break;

}

return super.onTouchEvent(event);

}

整体代码

public class LoadAwaySlideUnlockView extends View {

public interface UnlockListener {

void onLoadAwayUnlock();

}

private UnlockListener mUnlockListener;

public void setUnlockListener(UnlockListener unlockListener) {

mUnlockListener = unlockListener;

}

private static final int MSG_REDRAW = 1;

private static final int DRAW_INTERVAL = 50;

private static final int STEP_LENGTH = 10;//速度

private Paint mPaint;//文字的画笔

private Paint mSliPaint;//滑块画笔

private Paint mBgPaint;//背景画笔

private Paint mBluePaint;//划过去之后蓝色背景的画笔

private VelocityTracker mVelocityTracker;//滑动速度

private int mMaxVelocity;

private LinearGradient mGradient;//渐变色

private LinearGradient bgGradient;//背景渐变色

// private LinearGradient sliGradient;//滑块渐变色

// LinearGradient有两个构造函数;

//

// public LinearGradient(float x0, float y0, float x1, float y1, int[] colors, float[] positions,Shader.TileMode tile)

//

// 参数:

//

// float x0: 渐变起始点x坐标

//

// float y0:渐变起始点y坐标

//

// float x1:渐变结束点x坐标

//

// float y1:渐变结束点y坐标

//

// int[] colors:颜色 的int 数组

//

// float[] positions: 相对位置的颜色数组,可为null, 若为null,可为null,颜色沿渐变线均匀分布

//

// Shader.TileMode tile: 渲染器平铺模式

//

//

//

// public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1,Shader.TileMode tile)

//

// float x0: 渐变起始点x坐标

//

// float y0:渐变起始点y坐标

//

// float x1:渐变结束点x坐标

//

// float y1:渐变结束点y坐标

//

// int color0: 起始渐变色

// int color1: 结束渐变色

//

// Shader.TileMode tile: 渲染器平铺模式

private int[] mGradientColors;

private int[] bgGradientColors;

private int mGradientIndex;

private Interpolator mInterpolator;

private float mDensity;

private Matrix mMatrix;

private ValueAnimator mValueAnimator;

private int width;

private int height;

private String mText;//文字

private int mTextSize;//文字大小

private int mTextLeft;//文字距离左边

private int mR;//滑块的半径

private float margin;

private Rect mSliderRect;

private int mSlidableLength; // SlidableLength = BackgroundWidth - LeftMagins - RightMagins - SliderWidth

private int mEffectiveLength; // Suggested length is 20pixels shorter than SlidableLength

private float mEffectiveVelocity = 1000;//滑块自动回滚的速度

private float mStartX;

private float mStartY;

private float mLastX;

private float mMoveX;

public LoadAwaySlideUnlockView(Context context) {

this(context, null);

}

public LoadAwaySlideUnlockView(Context context, AttributeSet attrs) {

this(context, attrs, 0);

}

public LoadAwaySlideUnlockView(Context context, AttributeSet attrs, int defStyleAttr) {

this(context, attrs, defStyleAttr, 0);

}

public void setText(String text){

mText = text;

}

public LoadAwaySlideUnlockView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {

super(context, attrs, defStyleAttr, defStyleRes);

mDensity = getResources().getDisplayMetrics().density;

ViewConfiguration configuration = ViewConfiguration.get(context);

mMaxVelocity = configuration.getScaledMaximumFlingVelocity();

mInterpolator = new AccelerateDecelerateInterpolator();

setClickable(true);

setFocusable(true);

setFocusableInTouchMode(true);

mSlidableLength = 200;

mTextSize = 30;//文字大小

mTextLeft = 10;//文字距离左边

mMoveX = 0;

mGradientIndex = 0;

mSliPaint = new Paint();

mSliPaint.setColor(Color.parseColor("#4a4c5b"));

mSliPaint.setAntiAlias(true);

mBgPaint = new Paint();

mBgPaint.setColor(Color.parseColor("#a6a6a6"));

mBgPaint.setAntiAlias(true);

mBluePaint = new Paint();

mBluePaint.setColor(Color.parseColor("#009496"));

mBluePaint.setAntiAlias(true);

mPaint = new Paint();

mPaint.setColor(Color.WHITE);

mPaint.setTextSize(mTextSize);

//该方法即为设置基线上那个点究竟是left,center,还是right

mPaint.setTextAlign(Paint.Align.LEFT);

// mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);

}

@Override

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {

super.onMeasure(widthMeasureSpec, heightMeasureSpec);

int specWidthSize = MeasureSpec.getSize(widthMeasureSpec);//宽

int specHeightSize = MeasureSpec.getSize(heightMeasureSpec);//高

mMatrix = new Matrix();

width = specWidthSize;

height = specHeightSize;

mTextLeft = (int) (height * 1.5);

margin = height / 20;

mR = (int) (((height-margin*2) / 2)-margin);

//最大滑动距离

mSlidableLength = (int) (specWidthSize -(mMoveX+mR*3+margin*3-mMoveX+margin));

//有效距离

mEffectiveLength = mSlidableLength-20;

mSliderRect=new Rect((int)margin, (int)margin, 300, (int)(height - margin));

mGradientColors = new int[]{Color.argb(255, 120, 120, 120),

Color.argb(255, 120, 120, 120), Color.argb(255, 255, 255, 255)};

mGradient = new LinearGradient(0, 0, width/2, 0, mGradientColors,

new float[]{0, 0.7f, 1}, Shader.TileMode.MIRROR);

bgGradient = new LinearGradient(

0, 0, 0, (float) ((height)/2.0),

Color.argb(80, 0X77, 0X77, 0X77), Color.argb(200, 0X11, 0X11, 0X11),

Shader.TileMode.CLAMP

);

mHandler.removeMessages(MSG_REDRAW);

mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);

}

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

//背景色

RectF oval = new RectF(margin, margin, width - margin, height - margin);// 设置个新的长方形

canvas.drawRect(oval,mBgPaint);

//划过去背景色

RectF ovalBlue= new RectF(margin,margin,mMoveX+margin,mR*2+margin*3);

canvas.drawRect(ovalBlue,mBluePaint);

//文字

Paint.FontMetrics fontMetrics = mPaint.getFontMetrics();

float top = fontMetrics.top;//为基线到字体上边框的距离

float bottom = fontMetrics.bottom;//为基线到字体下边框的距离

int baseLineY = (int) (height / 2 - top / 2 - bottom / 2);//基线中间点的y轴计算公式

canvas.drawText(mText, mTextLeft, baseLineY, mPaint);

//滑块

RectF oval2 = new RectF(mMoveX+margin,margin,mMoveX+mR*3+margin*3,mR*2+margin*3);// 设置个新的长方形

canvas.drawRect(oval2,mSliPaint);//方形

//三个小箭头

Bitmap bitmap = BitmapFactory.decodeResource(this.getContext().getResources(), R.mipmap.arrow_right_small);

canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2-15,mR-margin,mSliPaint);

canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2,mR-margin,mSliPaint);

canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2+15,mR-margin,mSliPaint);

}

public void reset() {

if (mValueAnimator != null) {

mValueAnimator.cancel();

}

mMoveX = 0;

mPaint.setAlpha(255);

mHandler.removeMessages(MSG_REDRAW);

mHandler.sendEmptyMessageDelayed(MSG_REDRAW,200);

}

@Override

public boolean onTouchEvent(MotionEvent event) {

// Log.e(event.getAction()+"");

// 点击是否在滑块上

if (event.getAction() != MotionEvent.ACTION_DOWN

&& !mSliderRect.contains((int) mStartX, (int) mStartY)) {

if (event.getAction() == MotionEvent.ACTION_UP

|| event.getAction() == MotionEvent.ACTION_CANCEL) {

mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);

}

return super.onTouchEvent(event);

}

acquireVelocityTrackerAndAddMovement(event);

switch (event.getAction()) {

case MotionEvent.ACTION_DOWN:

mStartX = event.getX();

mStartY = event.getY();

mLastX = mStartX;

mHandler.removeMessages(MSG_REDRAW);

// L.e("按下");

Log.e("SlideU","按下");

break;

case MotionEvent.ACTION_MOVE:

Log.e("SlideU","移动");

mLastX = event.getX();

if (mLastX > mStartX) {

if (mLastX - mStartX > mSlidableLength) {

mLastX = mStartX + mSlidableLength;

mMoveX = mSlidableLength;

} else {

mMoveX = (int) (mLastX - mStartX);

}

} else {

mLastX = mStartX;

mMoveX = 0;

}

invalidate();

break;

case MotionEvent.ACTION_UP:

case MotionEvent.ACTION_CANCEL:

Log.e("SlideU","超出或抬起");

mVelocityTracker.computeCurrentVelocity(1000, mMaxVelocity);

float velocityX = mVelocityTracker.getXVelocity();

Log.e("SlideU","速度"+velocityX);

if (mLastX - mStartX > mEffectiveLength || velocityX/2 > mEffectiveVelocity) {

startAnimator(mLastX - mStartX, mSlidableLength, velocityX, true);

} else {

startAnimator(mLastX - mStartX, 0, velocityX, false);

mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);

}

releaseVelocityTracker();

break;

}

return super.onTouchEvent(event);

}

private void startAnimator(float start, float end, float velocity, boolean isRightMoving) {

if (velocity < mEffectiveVelocity) {

velocity = mEffectiveVelocity;

}

int duration = (int) (Math.abs(end - start) * 1000 / velocity);

mValueAnimator = ValueAnimator.ofFloat(start, end);

mValueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {

@Override

public void onAnimationUpdate(ValueAnimator animation) {

mMoveX = (Float) animation.getAnimatedValue();

invalidate();

}

});

mValueAnimator.setDuration(duration);

mValueAnimator.setInterpolator(mInterpolator);

if (isRightMoving) {

mValueAnimator.addListener(new Animator.AnimatorListener() {

@Override

public void onAnimationStart(Animator animation) {

}

@Override

public void onAnimationEnd(Animator animation) {

// L.e("解锁");

Log.e("SlideU","解锁");

if (mUnlockListener != null) {

mUnlockListener.onLoadAwayUnlock();

}

}

@Override

public void onAnimationCancel(Animator animation) {

}

@Override

public void onAnimationRepeat(Animator animation) {

}

});

}

mValueAnimator.start();

}

private void acquireVelocityTrackerAndAddMovement(MotionEvent ev) {

if (mVelocityTracker == null) {

mVelocityTracker = VelocityTracker.obtain();

}

mVelocityTracker.addMovement(ev);

}

private void releaseVelocityTracker() {

if (mVelocityTracker != null) {

mVelocityTracker.recycle();

mVelocityTracker = null;

}

}

private Handler mHandler = new Handler() {

public void handleMessage(Message msg) {

super.handleMessage(msg);

switch (msg.what) {

case MSG_REDRAW:

if(mMatrix==null){

mMatrix = new Matrix();

}

mMatrix.setTranslate(mGradientIndex, 0);

if(mGradient==null){

// L.e("mGradient空");

mGradientColors = new int[]{Color.argb(255, 120, 120, 120),

Color.argb(255, 120, 120, 120), Color.argb(255, 255, 255, 255)};

mGradient = new LinearGradient(0, 0, width/2, 0, mGradientColors,

new float[]{0, 0.7f, 1}, Shader.TileMode.MIRROR);

}

mGradient.setLocalMatrix(mMatrix);

invalidate();

mGradientIndex += STEP_LENGTH ;

if(mGradientIndex>=Integer.MAX_VALUE){

mGradientIndex = 0;

}

mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);

break;

}

}

};

}

xml布局

<xxxx.LoadAwaySlideUnlockView

android:id="@+id/slideUnlock"

android:layout_marginLeft="3dp"

android:layout_marginRight="3dp"

android:layout_width="match_parent"

android:layout_height="56dp"/>

activity中 添加提示文字和滑动监听即可

slideUnlock.setText("中间提示文字");

slideUnlock.setSlideListener(this);

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。

以上是 android实现滑动解锁 的全部内容, 来源链接: utcz.com/p/242615.html

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