C++设计模式迪米特法则实例

迪米特法则(Law of Demeter)又叫作最少知识原则(Least Knowledge Principle 简写LKP),就是说一个对象应当对其他对象有尽可能少的了解,不和陌生人说话。英文简写为: LoD.

类的设计接口尽量封装完善,让外部直接调用

#include<iostream>

#include<string>

#include<vector>

using namespace std;

class AbstractBuilding

{

public:

virtual void sale() = 0;

virtual string getQuality() = 0;

};

class BuildingA :public AbstractBuilding

{

public:

BuildingA()

{

mQulity = "高品质";

}

virtual void sale()

{

cout << "楼盘A" << mQulity << "被售卖!" << endl;

}

virtual string getQuality()

{

return mQulity;

}

public:

string mQulity;

};

class BuildingB :public AbstractBuilding

{

public:

BuildingB()

{

mQulity = "低品质";

}

virtual void sale()

{

cout << "楼盘B" << mQulity << "被售卖!" << endl;

}

virtual string getQuality()

{

return mQulity;

}

public:

string mQulity;

};

// 中介类

class Mediator

{

public:

Mediator()

{

AbstractBuilding* building = new BuildingA;

vBuilding.push_back(building);

building = new BuildingB;

vBuilding.push_back(building);

}

// 对外提供接口

AbstractBuilding* findMyBuilding(string quality)

{

for (vector<AbstractBuilding*>::iterator it = vBuilding.begin();

it != vBuilding.end(); it++)

{

if ((*it)->getQuality() == quality)

{

return *it;

}

}

return NULL;

}

~Mediator()

{

for (vector<AbstractBuilding*>::iterator it = vBuilding.begin();

it != vBuilding.end(); it++)

{

if (*it != NULL)

delete *it;

}

}

public:

vector<AbstractBuilding*> vBuilding;

};

void test01()

{

Mediator* mediator = new Mediator;

AbstractBuilding* building = mediator->findMyBuilding("低品质");

if (building != NULL)

{

building->sale();

}

else

{

cout << "没有符号条件的楼盘" << endl;

}

}

int main()

{

test01();

system("pause");

}

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