贪吃蛇C语言代码实现(难度可选)
本文实例为大家分享了C语言实现贪吃蛇的具体代码,供大家参考,具体内容如下
/*********************************************************
********************贪吃蛇(难度可选)********************
**************制作者:Xu Lizi 日期:2012/12/31********
********************部分函数有借鉴************************
**********************************************************/
#include<stdio.h>
#include<conio.h>
#include<string.h>
#include<stdlib.h>
#include<time.h>
int snakey[100]={5,4,3,2,1}; /*定义蛇的横坐标*/
int snakex[100]={1,1,1,1,1}; /*定义蛇的纵坐标,蛇头起始位置为(5,1)*/
int life=0; /*定义蛇的生命,0表示存活,1表示死亡*/
int lenght=5; /*定义蛇的长度,初始为5节*/
char map[12][24]={"***********************", /*y*/
"* *",
"* *",
"* *",
"* *",
"* *",
"* *",
"* *",
"* *",
"* *",
"* *",
/*x*/ "***********************"};
void put_money(int i,int j) /*放钱函数,使用随机数,随机出现食物*/
{
int x=0,y=0;
srand(time(NULL));
while ( (map[y][x]==003) || (map[y][x]==002) || (map[y][x]=='*') || ((x==i)&&(y==j)) )
{
x=rand()%21+1;
y=rand()%10+1;
}
map[y][x]='$';
return;
}
void output() /*输出*/
{
system("cls");
int i,j;
for(i=0; i<12; i++)
{
for(j=0; j<23; j++) printf("%c", map[i][j]);
printf("\n");
}
return;
}
void gameover() /*游戏结束*/
{
life=1;
printf("笨蛋,输了吧!!!\n");
return;
}
void turn_up() /*向上移动*/
{
system("cls");
int i;
if ( (snakex[0]==1) || (map[snakex[0]-1][snakey[0]]==003) ) gameover(); else {
if (map[snakex[0]-1][snakey[0]]=='$')
{
put_money( snakey[0], snakex[0]-1 );
lenght++;
map[snakex[lenght-1]][snakey[lenght-1]]=003;
}
for(i=lenght; i>0; i--)
{
snakex[i]=snakex[i-1];
snakey[i]=snakey[i-1];
}
map[snakex[lenght]][snakey[lenght]]=' ';
snakex[0]--;
for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003;
map[snakex[0]][snakey[0]]=002;
output();
}
return;
}
void turn_down() /*向下*/
{
system("cls");
int i;
if ( (snakex[0]==10) || (map[snakex[0]+1][snakey[0]]==003) ) gameover();else {
if (map[snakex[0]+1][snakey[0]]=='$')
{
put_money(snakey[0],snakex[0]+1);
lenght++;
map[snakex[lenght-1]][snakey[lenght-1]]=003;
}
for(i=lenght; i>0; i--)
{
snakex[i]=snakex[i-1];
snakey[i]=snakey[i-1];
}
snakex[0]++;
map[snakex[lenght]][snakey[lenght]]=' ';
for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003;
map[snakex[0]][snakey[0]]=002;
output();
}
return;
}
void turn_left() /*向左*/
{
system("cls");
int i;
if ( (snakey[0]==1) || (map[snakex[0]][snakey[0]-1]==003) ) gameover();else {
if (map[snakex[0]][snakey[0]-1]=='$')
{
put_money(snakey[0]-1,snakex[0]);
lenght++;
map[snakex[lenght-1]][snakey[lenght-1]]=003;
}
for(i=lenght; i>0; i--)
{
snakex[i]=snakex[i-1];
snakey[i]=snakey[i-1];
}
map[snakex[lenght]][snakey[lenght]]=' ';
snakey[0]--;
for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003;
map[snakex[0]][snakey[0]]=002;
output();
}
return;
}
void turn_right() /*向右*/
{
system("cls");
int i;
if ( (snakey[0]==21) || (map[snakex[0]][snakey[0]+1]==003) ) gameover();else {
if (map[snakex[0]][snakey[0]+1]=='$')
{
put_money(snakey[0]+1,snakex[0]);
lenght++;
map[snakex[lenght-1]][snakey[lenght-1]]=003;
}
for(i=lenght; i>0; i--)
{
snakex[i]=snakex[i-1];
snakey[i]=snakey[i-1];
}
map[snakex[lenght]][snakey[lenght]]=' ';
snakey[0]++;
for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003;
map[snakex[0]][snakey[0]]=002;
output();
}
return;
}
int main()
{
int i,timeover,hard;
long start;
char name , direcation;
printf("\n 向上移动:W ;向下移动:S ; 向左移动:A ; 向右移动:D \n");
printf("\t请选择难度(数字)\n\t分1~5级,分别代表\n\t1难,2中上,3中,4中下5,易:\n");
scanf("%d",&hard);
system("cls");
for(i=1;i<5;i++) map[1][i]=003; /*输出蛇身*/
map[1][5]=002; /*输出蛇头*/
put_money(0,0);
output();
while(life!=1) /*当蛇死亡时结束循环*/
{
/*让蛇自动运行的函数******有借鉴*/
timeover=1;
start=clock();
while((timeover=(clock()-start<=hard*100))&&!kbhit()); //难度设定
if(timeover)
{
direcation=getch();
}
/*让蛇自动运行的函数******有借鉴*/
switch(direcation)
{
case 'w':turn_up();break;
case 's':turn_down();break;
case 'a':turn_left();break;
case 'd':turn_right();break;
}
}
return 0;
}
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