C语言实现三子棋源代码
本文实例为大家分享了C语言实现三子棋的具体代码,供大家参考,具体内容如下
效果如下:
代码实现:
头文件部分
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3
//函数声明
void Initboard(char board[ROW][COL], int row, int col);
void Displayboard(char board[ROW][COL], int row, int col);
Player(char board[ROW][COL], int row, int col);
Computer(char board[ROW][COL], int row, int col);
char Judge(char board[ROW][COL], int row, int col);
函数部分
#include "game.h"
void Initboard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
for (j = 0; j < col; j++)
board[i][j] = ' ';
}
//棋盘
// x | x | x
//---|---|---
// x | x | x
//---|---|---
// x | x | x
void Displayboard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
//打印一行数据
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
//打印分隔行
if(i<row-1)
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
Player(char board[ROW][COL], int row, int col)
{
while (1)
{
int x = 0;
int y = 0;
printf("请输入你的棋子坐标(如第一行第一列为1 1):\n");
scanf("%d%d", &x, &y);
if (x <= row && x >= 1 && y <= col && y >= 1)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该处已有棋子,请重新输入\n");
continue;
}
}
else
printf("坐标范围错误,请重新输入");
}
}
Computer(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
x = rand() % ROW;
y = rand() % COL;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int IsFull(char board[ROW][COL], int row, int col)//返回1表示棋盘已满,0表示棋盘没满
{
int i, j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
if (board[i][j] == ' ')
return 0;
}
return 1;
}
char Judge(char board[ROW][COL], int row,int col)
{
int i = 0;
//行有三个相连的情况
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1]==
board[i][2] && board[i][0] != ' ')
return board[i][0];
}
//列有三个相连的情况
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i]==
board[2][i] && board[0][i] != ' ')
return board[0][i];
}
//对角线三个相连的情况
if (board[0][0] == board[1][1]&& board[1][1]==board[2][2]&&board[0][0]!=' '
|| board[0][2] == board[1][1]&&board[1][1] == board[2][0]&&board[0][2] != ' ')
return board[1][1];
//平局的情况(棋盘满了)
if (IsFull( board , ROW,COL) ==1)
{
return 'E';
}
return 'C';
}
主函数部分
#include "game.h"
void menu()
{
printf("***************************\n");
printf("***1.开始游戏 0.退出游戏***\n");
printf("***************************\n");
printf("请输入数字1或0:");
}
void game()
{
char r;
char board[ROW][COL] = { 0 };
//初始化棋盘(清空棋盘)
Initboard(board, ROW, COL);
//打印棋盘
Displayboard(board, ROW, COL);
//人机对弈
while (1)
{
Player(board, ROW, COL);
Displayboard(board, ROW, COL);
r = Judge(board, ROW, COL);
if (r != 'C')
break;
Computer(board, ROW, COL);
Displayboard(board, ROW, COL);
r = Judge(board, ROW, COL);
if (r != 'C')
break;
}
//判断输赢
if (r == '*')
{
printf("玩家赢\n");
}
else if (r == '#')
{
printf("电脑赢\n");
}
else if (r == 'E')
{
printf("平局\n");
}
}
int main()
{
srand((unsigned int)time(NULL));
int input = 0;
do
{
menu();
scanf("%d", &input);
switch (input)
{
case 1:
printf("开始游戏\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("请输入正确的选项\n");
break;
}
} while (input);
printf("游戏结束!");
return 0;
}
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