Android实现可拖动层叠卡片布局

公司app要求做一个扭蛋功能,其实就是一个可拖动层叠卡片列表,原理还是由一个自定义Recyclerview和LayoutManager来实现

自定义RecyclerView很简单,只是修改touch事件,防止点击到卡片外还被处理的情况

@Override

public boolean onTouchEvent(MotionEvent e) {

if(e.getY()< UIUtil.dip2px(TutuApplication.getInstance().getContext(),95)||e.getY()>getHeight()-UIUtil.dip2px(TutuApplication.getInstance().getContext(),95)){

if(e.getAction()!=MotionEvent.ACTION_UP && e.getAction()!=MotionEvent.ACTION_MOVE) {

return false;

}

}

return super.onTouchEvent(e);

}

实际的层叠效果还是需要LayoutManager来实现

public class SwipeCardLayoutManager extends RecyclerView.LayoutManager {

Context context;

int TRANS_Y_GAP;

public SwipeCardLayoutManager(Context context){

TRANS_Y_GAP= (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP,15,

context.getResources().getDisplayMetrics());

}

@Override

public RecyclerView.LayoutParams generateDefaultLayoutParams() {

return new RecyclerView.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT,

ViewGroup.LayoutParams.WRAP_CONTENT);

}

@Override

public void onLayoutChildren(RecyclerView.Recycler recycler, RecyclerView.State state) {

super.onLayoutChildren(recycler, state);

//1.如何实现层叠效果--cardView.layout(l,t,r,b)

//2.如何让8个条目中的4个展示在RecylerView里面

//1在布局layout之前,将所有的子View先全部detach掉,然后放到Scrap集合里面缓存。

detachAndScrapAttachedViews(recycler);

//2)只将最上面4个view添加到RecylerView容器里面

int itemCount=getItemCount();//8个

int bottomPosition;

if(itemCount< CardConfig.MAX_SHOW_COUNT){

bottomPosition=0;

}else{

bottomPosition=itemCount-CardConfig.MAX_SHOW_COUNT;

}

for(int i=bottomPosition;i<itemCount;i++){

View view=recycler.getViewForPosition(i);

addView(view);

measureChildWithMargins(view,0,0);

int widthSpace=getWidth()-getDecoratedMeasuredWidth(view);

int heightSpace=getHeight()-getDecoratedMeasuredHeight(view);

//摆放cardView

//层叠效果--Scale+TranslationY

//层级的位置关系1/2/3/4

int level=itemCount-i-1;

layoutDecorated(view,

widthSpace/2,

heightSpace/2+StatusBarUtil.getStatusBarHeight(TutuApplication.getInstance().getContext()),

widthSpace/2+getDecoratedMeasuredWidth(view),

heightSpace/2+StatusBarUtil.getStatusBarHeight(TutuApplication.getInstance().getContext())+getDecoratedMeasuredHeight(view));

if(level>0){

if(level<CardConfig.MAX_SHOW_COUNT){

view.setTranslationY(CardConfig.TRANS_V_GAP*level*1.3f);

view.setScaleX(1-CardConfig.SCALE_GAP*level);

view.setScaleY(1-CardConfig.SCALE_GAP*level);

}

}else {

view.setTranslationY(CardConfig.TRANS_V_GAP*(level-1));

view.setScaleX(1-CardConfig.SCALE_GAP*(level-1));

view.setScaleY(1-CardConfig.SCALE_GAP*(level-1));

}

}

}

}

显示出来就是这个样子

对于滑动显示下一张,则使用自定义ItemTouchHelper.simpleCallBack来展示

自定义itemTouchHelper.simpleCallBack

public class SwipeCardCallBack extends ItemTouchHelper.SimpleCallback {

private GameGachaAdapter adapter;

private RecyclerView mRv;

private OnSwipeEndListener listener;

private TextView tv;

private int x = 1;

private Context context;

public void refresh(){

// x = 1;

// tv.setText(context.getResources().getString(R.string.explored)+(++x)+"/????");

removeCard();

}

public SwipeCardCallBack(GameGachaAdapter adapter, RecyclerView mRv, TextView view, Context context) {

super(0,

ItemTouchHelper.LEFT | ItemTouchHelper.UP |

ItemTouchHelper.RIGHT | ItemTouchHelper.DOWN

);

this.adapter = adapter;

this.mRv = mRv;

this.tv = view;

this.context = context;

}

public void addGameGachaList(List<IMulTypeHelper> mDatas){

adapter.addAdapterData(0,mDatas);

adapter.notifyDataSetChanged();

listener.onSwipe();

}

public SwipeCardCallBack(int dragDirs, int swipeDirs) {

super(dragDirs, swipeDirs);

}

public SwipeCardCallBack() {

/*

* 即我们对哪些方向操作关心。如果我们关心用户向上拖动,可以将

填充swipeDirs参数为LEFT | RIGHT 。0表示从不关心。

* */

super(0,

ItemTouchHelper.LEFT | ItemTouchHelper.UP |

ItemTouchHelper.RIGHT | ItemTouchHelper.DOWN

);

}

@Override

public boolean onMove(RecyclerView recyclerView,

RecyclerView.ViewHolder viewHolder,

RecyclerView.ViewHolder target) {

return false;

}

@Override

public void onSwiped(RecyclerView.ViewHolder viewHolder, int direction) {

//当已经滑动删除了的时候会被回掉--删除数据,循环的效果

removeCard();

}

public void removeCard() {

if(adapter!=null && adapter.getItemCount()>0) {

adapter.removeAdapterData(adapter.getItemCount() - 1);

// mDatas.add(0, remove);

adapter.notifyDataSetChanged();

listener.onSwipe();

if (adapter.getItemCount() == 6) {

listener.onSwipeEnd();

}

tv.setText(context.getResources().getString(R.string.explored) + (++x) + "/????");

}

}

@Override

public void clearView(@NonNull RecyclerView recyclerView, @NonNull RecyclerView.ViewHolder viewHolder) {

super.clearView(recyclerView, viewHolder);

}

@Override

public void onChildDraw(Canvas c, RecyclerView recyclerView, RecyclerView.ViewHolder viewHolder, float dX, float dY, int actionState, boolean isCurrentlyActive) {

super.onChildDraw(c, recyclerView, viewHolder, dX, dY, actionState, isCurrentlyActive);

//监听话滑动的距离--控制动画的执行程度

if(dY == 0f&&!isCurrentlyActive){

int itemcount = recyclerView.getChildCount();

for (int i = 0; i < itemcount; i++) {

//执行

View view = recyclerView.getChildAt(i);

//几个view层叠的效果,错开的效果--便宜动画+缩放动画

int level = itemcount - i - 1;

view.setRotation(0);

if(dX == 0) {

if(level>0){

if(level<CardConfig.MAX_SHOW_COUNT){

view.setTranslationY(CardConfig.TRANS_V_GAP*level*1.3f);

view.setScaleX(1-CardConfig.SCALE_GAP*level);

view.setScaleY(1-CardConfig.SCALE_GAP*level);

}

}else {

view.setTranslationY(CardConfig.TRANS_V_GAP*(level-1));

view.setScaleX(1-CardConfig.SCALE_GAP*(level-1));

view.setScaleY(1-CardConfig.SCALE_GAP*(level-1));

}

}

}

}else {

//灵界点

double maxDistance = recyclerView.getWidth() * 1f;

double distance = Math.sqrt(dX * dX)*2;

//动画执行的百分比

double fraction = distance / maxDistance;

if (fraction > 1) {

fraction = 1;

}

int itemcount = recyclerView.getChildCount();

for (int i = 0; i < itemcount; i++) {

//执行

View view = recyclerView.getChildAt(i);

//几个view层叠的效果,错开的效果--便宜动画+缩放动画

int level = itemcount - i - 1;

if(level == 0){//最外层动画

if(Math.abs(dX) == 1080f && dY == 0f&&!isCurrentlyActive){

view.setRotation(0);

}else {

if(dX<0){

view.setRotation((float) (360f - (30 * fraction)));

}else {

view.setRotation((float) (30 * fraction));

}

}

} else if(level ==CardConfig.MAX_SHOW_COUNT-1){//最内层动画

view.setTranslationY((float) (CardConfig.TRANS_V_GAP*(level-fraction)*1.3f));

view.setScaleX((float) (1-CardConfig.SCALE_GAP*(level-fraction)));

view.setScaleY((float) (1-CardConfig.SCALE_GAP*(level-fraction)));

}else if (level < CardConfig.MAX_SHOW_COUNT - 1) {

view.setTranslationY((float) ((level - (2*fraction)) * CardConfig.TRANS_V_GAP));

view.setScaleX((float) (1 - CardConfig.SCALE_GAP * level + fraction * (CardConfig.SCALE_GAP*2)));

view.setScaleY((float) (1 - CardConfig.SCALE_GAP * level + fraction * (CardConfig.SCALE_GAP*2)));

}

}

}

}

@Override

public void onSelectedChanged(@Nullable RecyclerView.ViewHolder viewHolder, int actionState) {

super.onSelectedChanged(viewHolder, actionState);

}

public interface OnSwipeEndListener{

void onSwipeEnd();

void onSwipe();

}

public void setOnSwipeEndListener(OnSwipeEndListener listener){

this.listener = listener;

}

}

在Activity中:

private SwipeCardCallBack callback;

private ItemTouchHelper helper;

...

helper = new ItemTouchHelper(callback);

helper.attachToRecyclerView(swipeFlingAdapterView);

callback.setOnSwipeEndListener(new SwipeCardCallBack.OnSwipeEndListener() {

@Override

public void onSwipeEnd() {

swipeFlingAdapterView.suppressLayout(true);

gameGachaRefresh.setClickable(false);

ToastUtils.createToast().showCenter(TutuGameGachaActivity.this,getString(R.string.wait_moment));

presenter.getGameGacha(PRESENTER_LOAD_STATE_REFRESH);

}

@Override

public void onSwipe() {

if(arrayAdapter.getItemCount()>0) {

swipe();

}

}

});

这样实际效果就差不多可以了。

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。

以上是 Android实现可拖动层叠卡片布局 的全部内容, 来源链接: utcz.com/p/244078.html

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