基于C语言实现五子棋游戏

采用二维数组制作五子棋,用坐标下棋。

请看代码。

include<stdio.h>

#include<string.h>

#include<stdlib.h>

#include<windows.h>

#include<conio.h>

#include<time.h>

void menu()//目录

{

char xuanze = 0,xuanze2;

printf("\n");

printf("\n");

printf(" #############################################\n");

printf(" *五子棋小游戏*\n");

printf(" *1.双人游戏*\n");

printf(" *2.人机对战(暂未开放)\n");

printf(" *3.游戏须知\n");

printf(" #############################################\n");

printf(" 请选择选项,目前仅有 1 选项\n");

printf("\n");

printf(" ");

xuanze = _getch();

switch (xuanze)

{

case 1:

break;

case 3:

printf("本游戏是键盘输入坐标来落子的,白棋先落,第二次落子为黑色,依次落子。\n");

printf("若落子坐标非法则需重新落子。\n");

printf("键盘输入1直接进入游戏\n");

}

}

int t = 2;

int pan[20][20] =

{

{1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6},

{7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9}

};

void qp()//棋盘

{

int i, j, k = 0;

printf(" ");

for (i = 0; i < 10; i++)

printf(" %d", i + 1);

for (i = 10; i < 20; i++)

printf("%d", i + 1);

printf("\n");

printf("1 ");

//printf("┌ ┬ ┐├ ┼ ┤└ ┴ ┘│ ");©○●┼

for (i = 0; i < 20; i++)

for (j = 0; j < 20; j++)

{

switch (pan[i][j])

{

case 1:

printf("┌ ");

k++;

if (k % 20 == 0)

{

printf("\n");

}

break;

case 2:

printf("┬ ");

k++;

if (k % 20 == 0)

printf("\n");

break;

case 3:

printf("┐ ");

k++;

if (k % 20 == 0)

{

printf("%d", i+1);

printf("\n");

printf("%d ", i + 1);

}

break;

case 4:

printf("├ ");

k++;

if (k % 20 == 0)

printf("\n");

break;

case 5:

printf("┼ ");

k++;

if (k % 20 == 0)

printf("\n");

break;

case 6:

printf("┤ ");

k++;

if (k % 20 == 0)

{

printf("%d", i+1);

printf("\n");

if(i<8)

printf("%d ", i + 2);

if(i>7)

printf("%d", i + 2);

}

break;

case 7:

printf("└ ");

k++;

if (k % 20 == 0)

printf("\n");

break;

case 8:

printf("┴ ");

k++;

if (k % 20 == 0)

printf("\n");

break;

case 9:

printf("┘ ");

k++;

if (k % 20 == 0)

{

printf("%d", i + 1);

printf("\n");

}

break;

case 10:

printf("○");

k++;

if (k % 20 == 0)

{

printf("%d", i+1);

printf("\n");

}

break;

case 11:

printf("●");

k++;

if (k % 20 == 0)

{

printf("%d", i+1);

printf("\n");

}

break;

}

}

printf(" ");

for (i = 0; i < 10; i++)

printf(" %d", i + 1);

for (i = 10; i < 20; i++)

printf("%d", i + 1);

printf("\n");

printf("\n");

}

void play()

{

int i, j;

while (1)

{

printf("*请选择落子坐标(x,y): ");

scanf_s("%d %d", &j, &i);

printf("\n");

if(i>0&&i<21&&j>0&&j<21)

{

if (pan[i - 1][j - 1] != 10 && pan[i - 1][j - 1] != 11)

{

if (t % 2 == 1)

{

t++;

pan[i - 1][j - 1] = 11;

break;

}

else if (t % 2 == 0)

{

t++;

pan[i - 1][j - 1] = 10;

break;

}

}

else if (pan[i-1][j-1] == 10 || pan[i-1][j-1] == 11)

{

printf("此处已经有棋子,请重新输入\n");

continue;

}

}

else if (i < 1 || i > 21 || j < 1 || j > 21)

{

printf("坐标不合法,请重新输入\n");

continue;

}

}

}

void test()

{

int i, j;

for(i=0;i<20;i++)

for (j = 0; j < 20; j++)

{

if (pan[i][j] != 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9)

{

if (pan[i][j] == pan[i][j + 1]&&pan[i][j] == pan[i][j + 2]&&pan[i][j] == pan[i][j + 3]&&pan[i][j] == pan[i][j + 4])

{

if (pan[i][j] == 11)

{

printf("白棋获胜\n");

}

if (pan[i][j] == 10)

{

printf("黑棋获胜\n");

}

}

if (pan[i][j] == pan[i + 1][j]&&pan[i][j] == pan[i + 2][j]&&pan[i][j] == pan[i + 3][j]&&pan[i][j] == pan[i + 4][j])

{

if (pan[i][j] == 11)

{

printf("白棋获胜\n");

}

if (pan[i][j] == 10)

{

printf("黑棋获胜\n");

}

}

if (pan[i][j] == pan[i + 1][j + 1]&&pan[i][j] == pan[i + 2][j + 2]&&pan[i][j] == pan[i + 3][j + 3] &&pan[i][j]== pan[i + 4][j + 4])

{

if (pan[i][j] == 11)

{

printf("白棋获胜\n");

}

if (pan[i][j] == 10)

{

printf("黑棋获胜\n");

}

}

if (pan[i][j] == pan[i - 1][j + 1]&&pan[i][j] == pan[i - 2][j + 2] &&pan[i][j]== pan[i - 3][j + 3]&&pan[i][j] == pan[i - 4][j + 4])

{

if (pan[i][j] == 11)

{

printf("白棋获胜\n");

}

if (pan[i][j] == 10)

{

printf("黑棋获胜\n");

}

}

}

}

}

int main()

{

system("mode con cols=98 lines=48");

SetConsoleTitleA("五子棋小游戏"); //设置窗口

menu();

system("cls");

while (1)

{

qp();

test();

play();

system("cls");

}

system("pause");

return 0;

}

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