vue 录制视频并压缩视频文件的方法

文件上传框<input type="file">,除了可以选择文件上传之外,还可以调用摄像头来拍摄照片或者视频并上传。capture属性可以判断前置or后置摄像头。在视频播放的过程中,用canvas定时截取一张图片,然后用gif.js生成一张GIF图,从而完成前端的视频压缩。

我这里使用的是Vue写的,以下是我的流程及代码:

一、下载gif.js相关文件,可以到这里下载,然后将这几个文件放在根目录的static/js里面。

gif.js相关文件及存放路径

二、下载依赖包:

npm i timers

三、在页面中声明:

import { setInterval, clearInterval } from "timers";

import GIF from "../../static/js/gif.js"

四、html代码块:

<template>

<div>

<input ref="changeInput" type="file" accept="video/*" capture="user" @change="changeVideo" />

<div>

<div>视频大小:{{videoSize}}</div>

<div>视频时长:{{videoLength}}</div>

<div>

<video id="myvideo" :src="videoSrc" :width="winWidth" :height="winHeight" ref="videoId" autoplay="true" controls muted></video>

<canvas id="canvas" :width="winWidth" :height="winHeight"></canvas>

</div>

</div>

</div>

</template>

五、在页面加载完成时初始化GIF:

mounted(){

//初始gif

this.gif = new GIF({

workers: 1,

quality: 1000,

width: window.innerWidth,

height: window.innerHeight,

workerScript: '../../static/js/gif.worker.js',

});

},

六、当input录制完视频返回页面中,获取到这个视频文件,每次拿到视频文件需要先移除之前的监听:

//input文件走向

changeVideo(e){

var file = e.target.files[0];

const video = document.getElementById('myvideo');

//视频开始播放

video.removeEventListener('play', this.videoPlay, false);

//视频播放完

video.removeEventListener('ended', this.videoEnded, false);

this.androidFile(file);

},

七、上一步提到的this.androidFile方法,是通过这个视频文件,在页面播放一遍,在这个播放过程处理视频,完成整个转换过程,获取到最终的文件:

//安卓拍摄视频

androidFile(file){

//视频字节大小

this.videoSize = file.size;

const that = this;

const video = document.getElementById('myvideo');

const canvas = document.getElementById('canvas');

var context = canvas.getContext('2d');

this.gifSetTime = true;

this.gif.abort()

this.gif.frames = [];

//file转base64

var reader = new FileReader();

reader.readAsDataURL(file);

reader.onload = function () {

that.videoSrc = this.result;

video.play();

}

//视频开始播放

video.addEventListener('play', this.videoPlay, false);

//视频播放完

video.addEventListener('ended', this.videoEnded, false);

//获取到所有的图片并渲染完后执行

this.gif.on('finished', function(blob) {

if(that.fileAndroid.size == blob.size) return;

console.log("gif的blob文件",blob);

//file

that.fileAndroid = that.convertBase64UrlToFile(blob);

//上传视频文件

that.uploadVideo(that.fileAndroid);

});

},

八、步骤七所说的this.videoPlay方法。视频在页面播放过程中,每200毫秒通过canvas截取一张图片,把这些图片一张张给gif.js堆叠:

//视频开始播放

videoPlay(){

const that = this;

const video = document.getElementById('myvideo');

const canvas = document.getElementById('canvas');

var context = canvas.getContext('2d');

console.log("视频时长",video.duration);

this.videoLength = video.duration;

//画布上画视频,需要动态地获取它,一帧一帧地画出来

var times = setInterval(function(){

context.drawImage(video, 0, 0, that.winWidth, that.winHeight);

that.gif.addFrame(context, {

copy: true

});

if(that.gifSetTime == false){

clearInterval(times);

}

}, 200);

},

九、步骤七所说的this.videoEnded方法。视频播放完,通过gif.js将图片堆叠的动态图渲染出来:

//视频播放完

videoEnded(){

this.gifSetTime = false;

console.log("视频播放完毕!")

this.gif.render();

},

十、步骤七所说的that.convertBase64UrlToFile方法。将gif.js生成的Blob文件转换成File格式:

//blob to file

convertBase64UrlToFile(blob) {

var d = new Date().getTime();

var type = 'image/gif'

return new File([blob],"fileGif-" + d + '.gif', {type:type});

},

最后通过步骤七所说的that.uploadVideo方法,上传图片给服务器:

//上传视频

uploadVideo(file){

console.log("上传的视频文件", file)

},

在这提供我的全部代码,Android的视频文件比较大所以做压缩,而IOS本身存在视频压缩,所以我这里做了区分

<template>

<div>

<input ref="changeInput" type="file" accept="video/*" capture="user" @change="changeVideo" />

<div>

<div>视频大小:{{videoSize}}</div>

<div>视频时长:{{videoLength}}</div>

<div>

<video id="myvideo" :src="videoSrc" :width="winWidth" :height="winHeight" ref="videoId" autoplay="true" controls muted></video>

<canvas id="canvas" :width="winWidth" :height="winHeight"></canvas>

</div>

</div>

</div>

</template>

<script>

import { setInterval, clearInterval } from "timers";

import GIF from "../../static/js/gif.js"

export default {

data(){

return {

videoSize: '',

videoSrc: '',

videoLength: '',

isAndroid: false,

fileAndroid: {},

winWidth: window.innerWidth,

winHeight: window.innerHeight,

gifSetTime: false,

gif: '',

}

},

created() {

//判断终端

var u = navigator.userAgent;

var isAndroid = u.indexOf('Android') > -1 || u.indexOf('Adr') > -1; //android终端

var isiOS = !!u.match(/\(i[^;]+;( U;)? CPU.+Mac OS X/); //ios终端

if(isAndroid){

console.log('isAndroid')

this.isAndroid = true;

}else if(isiOS){

console.log('isiOS')

this.isAndroid = false;

}

},

mounted(){

//初始gif

this.gif = new GIF({

workers: 1,

quality: 1000,

width: this.winWidth,

height:this.winHeight,

workerScript: '../../static/js/gif.worker.js',

});

},

methods:{

//input文件走向

changeVideo(e){

var file = e.target.files[0];

const video = document.getElementById('myvideo');

if(file !== undefined){

//判断走向

if(this.isAndroid){

//视频开始播放

video.removeEventListener('play', this.videoPlay, false);

//视频播放完

video.removeEventListener('ended', this.videoEnded, false);

this.androidFile(file);

}else{

this.iphoneFile(file);

}

}

},

//IOS拍摄视频

iphoneFile(file){

const that = this;

//视频字节大小

this.videoSize = file.size;

var url = null ;

//file转换成blob

if (window.createObjectURL!=undefined) { // basic

url = window.createObjectURL(file) ;

} else if (window.URL!=undefined) { // mozilla(firefox)

url = window.URL.createObjectURL(file) ;

} else if (window.webkitURL!=undefined) { // webkit or chrome

url = window.webkitURL.createObjectURL(file) ;

}

this.videoSrc = url;

if(file.size < 2100000 && file.size > 500000){

this.uploadVideo(file);

}else if(file.size >= 2100000){

this.$vux.toast.text('视频太大,请限制在10秒内');

}else{

this.$vux.toast.text('视频录制不能少于5秒');

}

},

//安卓拍摄视频

androidFile(file){

//视频字节大小

this.videoSize = file.size;

const that = this;

const video = document.getElementById('myvideo');

const canvas = document.getElementById('canvas');

var context = canvas.getContext('2d');

this.gifSetTime = true;

this.gif.abort()

this.gif.frames = [];

//file转base64

var reader = new FileReader();

reader.readAsDataURL(file);

reader.onload = function () {

that.videoSrc = this.result;

video.play();

}

//视频开始播放

video.addEventListener('play', this.videoPlay, false);

//视频播放完

video.addEventListener('ended', this.videoEnded, false);

this.gif.on('finished', function(blob) {

if(that.fileAndroid.size == blob.size) return;

console.log("gif的blob文件",blob);

that.fileAndroid = that.convertBase64UrlToFile(blob);

that.uploadVideo(that.fileAndroid);

});

},

//视频开始播放

videoPlay(){

const that = this;

const video = document.getElementById('myvideo');

const canvas = document.getElementById('canvas');

var context = canvas.getContext('2d');

console.log("视频时长",video.duration);

this.videoLength = video.duration;

//画布上画视频,需要动态地获取它,一帧一帧地画出来

var times = setInterval(function(){

context.drawImage(video, 0, 0, that.winWidth, that.winHeight);

that.gif.addFrame(context, {

copy: true

});

if(that.gifSetTime == false){

clearInterval(times);

}

}, 200);

},

//视频播放完

videoEnded(){

this.gifSetTime = false;

console.log("视频播放完毕!")

this.gif.render();

},

//blob to file

convertBase64UrlToFile(blob) {

var d = new Date().getTime();

var type = 'image/gif'

return new File([blob],"fileGif-" + d + '.gif', {type:type});

},

//上传视频

uploadVideo(file){

console.log("上传的视频文件", file)

},

}

};

</script>

<style scoped>

</style>

试过很多种方法,而这种在移动端浏览器(特别是微信浏览器!)的兼容性是最好的。但是这个生成的视频文件将会失去音频,如果需要音频的可以看我另一篇简书有说明几种方法。有更好的方法欢迎大家留言,互相学习~

以上是 vue 录制视频并压缩视频文件的方法 的全部内容, 来源链接: utcz.com/z/354706.html

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