基于JavaScript canvas绘制贝塞尔曲线

简单描述:页面上有四个点,鼠标拖动四个点的位置来改变贝塞尔曲线的形状,双击放置点位

效果图:

代码:

<!DOCTYPE html>

<html lang="en">

<head>

<meta charset="UTF-8">

<title>Title</title>

<style>

html{overflow: hidden;}

* {padding: 0;margin: 0;}

#box {background-color: #000000;}

.point {

width: 20px;

height: 20px;

background-color: #fff;

border-radius: 50%;

position: absolute;

left: 100px;

top:200px;

text-align: center;

line-height: 20px;

}

</style>

</head>

<body>

<canvas id="box"></canvas>

<div class="point startPoint">b</div>

<div class="point endPoint">e</div>

<div class="point point1">1</div>

<div class="point point2">2</div>

<script src="js/max.js"></script>

</body>

</html>

js:

/**

* Created by Administrator on 2017/8/11.

* js/max.js

*/

(function () {

var curEle = null;

var startPointView = document.querySelector(".startPoint");

var endPointPointView = document.querySelector(".endPoint");

var point1View = document.querySelector(".point1");

var point2View = document.querySelector(".point2");

var context = null;

function init() {

var canvasEle = document.querySelector("#box");

canvasEle.width = innerWidth;

canvasEle.height = innerHeight;

//实时监听网页大小

window.onresize = function () {

canvasEle.width = innerWidth;

canvasEle.height = innerHeight;

};

context = canvasEle.getContext("2d");

context.strokeStyle = "white";

context.lineWidth = 10;

//贝塞尔曲线简单用法

context.beginPath();

context.moveTo(300,300);

context.bezierCurveTo(500,200,600,250,600,600);

context.stroke();

//循环获取四个点的数组

for(var i=0;i<4;i++){

addEvent([startPointView,endPointPointView,point1View,point2View][i]);

}

//鼠标双击移除鼠标滑动事件 放下拖动的点

document.ondblclick = function () {

document.removeEventListener("mousemove",move);

};

}

//鼠标按下拖动

function addEvent(ele) {

ele.onmousedown = function () {

curEle = this;

document.addEventListener("mousemove",move);

};

}

//获取拖动位置并绘制贝塞尔曲线

function move(event) {

curEle.style.left = event.pageX+"px";

curEle.style.top = event.pageY+"px";

context.clearRect(0,0,innerWidth,innerHeight);

context.beginPath();

context.moveTo(getLeft(startPointView),getTop(startPointView));

context.bezierCurveTo(getLeft(point1View),getTop(point1View),getLeft(point2View),getTop(point2View),getLeft(endPointPointView),getTop(endPointPointView));

context.stroke();

}

function getLeft(ele) {

return parseInt(ele.style.left);

}

function getTop(ele) {

return parseInt(ele.style.top);

}

init();

})();

以上是 基于JavaScript canvas绘制贝塞尔曲线 的全部内容, 来源链接: utcz.com/z/346340.html

回到顶部