IOSdrawRect实现雪花飘落效果

本文实例为大家分享了IOSdrawRect实现雪花飘落效果的具体代码,供大家参考,具体内容如下

绘制原理:

雪花效果最主要的思路就是在于循环产生带雪花图片的imageView, 产生的雪花的imageview的 x、y、宽、下落的速度都是随机的,这个可以用随机数来产生数据。

实现代码:

#import <UIKit/UIKit.h>

@interface HHFSnowflakeFallingView : UIView

/**

* 快速创建一个雪花飘落效果的view

*

* @param bgImageName 背景图片的名称

* @param snowImageName 雪花图片的名称

* @param frame frame

*

* @return 实例化的 雪花飘落效果的view

*/

@property(nonatomic,span) UIImageView *bgImageView;

@property(nonatomic,copy) NSString *snowImgName;

+ (instancetype) snowfladeFallingViewWithBackgroundImageName:(NSString *) bgImageName snowImageName:(NSString *)snowImageName initWithFrame:(CGRect)frame;

+

//开始下雪

- (void) beginShow;

@end

#import "HHFSnowflakeFallingView.h"

@implementation HHFSnowflakeFallingView

/**

* <#Description#>

*

* @param bgImageName bgImageName 背景图片

* @param snowImageName snowImageName 雪花图片

* @param frame frame 视图的位置和大小

*

* @return view 需要绘制的视图

*/

+ (instancetype) snowfladeFallingViewWithBackgroundImageName:(NSString *) bgImageName snowImageName:(NSString *)snowImageName initWithFrame:(CGRect)frame{

HHFSnowflakeFallingView *view = [[HHFSnowflakeFallingView alloc] initWithFrame:frame];

view.bgImageView.image = [UIImage imageNamed:bgImageName];

view.snowImgName = snowImageName;

return view;

}

- (instancetype)initWithFrame:(CGRect)frame

{

self = [super initWithFrame:frame];

if (self) {

self.clipsToBounds = YES;

//添加背景图片的imageview

self.bgImageView = [[UIImageView alloc] init];

self.bgImageView.frame = self.bounds;

self.bgImageView.contentMode = UIViewContentModeScaleAspectFill;

[self addSubview:self.bgImageView];

}

return self;

}

//开始下雪

- (void) beginShow{

//启动定时器,使得一直调用setNeedsDisplay从而调用- (void) drawRect:(CGRect )rect

//不得手动调用- (void) drawRect:(CGRect )rect

CADisplayLink *link = [CADisplayLink displayLinkWithTarget:self selector:@selector(setNeedsDisplay)];

//让定时器循环调用

[link addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];

}

- (void) drawRect:(CGRect)rect {

//控制雪花最多的个数

if (self.subviews.count >250) {

return;

}

//雪花的宽度

int width = arc4random() % 20;

while (width < 5) {

width = arc4random() % 20;

}

//雪花的速度

int speed = arc4random() % 15;

while (speed < 5) {

speed = arc4random() % 15;

}

//雪花起点y

int startY = - (arc4random() % 100);

//雪花起点x

int startX = arc4random() % (int) [UIScreen mainScreen].bounds.size.width;

//雪花终点x

int endX = arc4random() % (int) [UIScreen mainScreen].bounds.size.width;

UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:self.snowImgName]];

imageView.frame = CGRectMake(startX, startY, width, width);

[self addSubview:imageView];

//设置动画

[UIView animateWithDuration:speed animations:^{

//设置雪花最终的frame

imageView.frame = CGRectMake(endX, [UIScreen mainScreen].bounds.size.height, width, width);

//设置雪花的旋转

imageView.transform = CGAffineTransformRotate(imageView.transform, M_PI);

//设置雪花透明度,使得雪花快落地的时候就像快消失的一样

imageView.alpha = 0.3;

} completion:^(BOOL finished) {

[imageView removeFromSuperview];

}];

}

@end

#import "ViewController.h"

#import "HHFSnowflakeFallingView.h"

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad {

[super viewDidLoad];

/**

雪花效果最主要的思路就是在于循环产生带雪花图片的imageView, 产生的雪花的imageview的 x、y、宽、下落的速度都是随机的,这个可以用随机数来产生数据。

*/

self.navigationItem.title = @"雪花飘落效果";

//创建雪花飘落效果的view

HHFSnowflakeFallingView *snowflakeFallingView = [HHFSnowflakeFallingView snowfladeFallingViewWithBackgroundImageName:@"snow_background" snowImageName:@"snow" initWithFrame:self.view.bounds];

//开始下雪

[snowflakeFallingView beginShow];

[self.view addSubview:snowflakeFallingView];

}

@end

运行效果:

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