用UIImage读取灰度图像素数据为0

灰度图

上面是我要读取的灰度图,单通道8位。我用了UIImageCGImage来读取这张图的像素数据:

UIImage *heightmap = [UIImage imageNamed:[_terrainFiles valueForKey:HEIGHTMAP]];

CGImageRef imageRef = [heightmap CGImage];

_width = CGImageGetWidth(imageRef);

_height = CGImageGetHeight(imageRef);

CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray();

_heightData = (unsigned char*)calloc(_width * _height, sizeof(unsigned char));

NSUInteger bytesPerPixel = 1;

NSUInteger bytesPerRow = bytesPerPixel * _width;

NSUInteger bitsPerComponent = 8;

CGContextRef context = CGBitmapContextCreate(_heightData, _width, _height,

bitsPerComponent, bytesPerRow, colorSpace,

kCGImageAlphaNone);

CGColorSpaceRelease(colorSpace);

CGContextRelease(context);

for (int i = 0; i < _width * _height; i++) {

if (_heightData[i] != 0) {

printf("%hhd ", _heightData[i]);

}

//printf("\n");

}

下面我打印了读出来的数据,全是0。为什么是这样?

回答:

你calloc完_heightData 就去BitmapContextCreate了,肯定是0啊。imageRef压根就没用到- -。

UIImage *heightmap = [UIImage imageNamed:[_terrainFiles valueForKey:HEIGHTMAP]];

CGImageRef imageRef = [heightmap CGImage];

_width = CGImageGetWidth(imageRef);

_height = CGImageGetHeight(imageRef);

CGDataProviderRef provider = CGImageGetDataProvider(cgimage);

NSData* data = (id)CGDataProviderCopyData(provider);

const uint8_t *heightData = [data bytes];

for (int i = 0; i < _width * _height; i++)

{

if (heightData[i] != 0)

{

printf("%hhd ", _heightData[i]);

}

}

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