Java Socket实战之一 单线程通信基础socket
现在做Java直接使用Socket的情况是越来越少,因为有很多的选择可选,比如说可以用spring,其中就可以支持很多种远程连接的操作,另外jboss的remoting也是不错的选择,还有Apache的Mina等等,但是在有些时候一些特殊情况仍然逃脱不了直接写Socket的情况,比如公司内部一些莫名其妙的游戏规则。
废话不说了,下面就看看如果自己写Socket应该怎么做吧。
首先是写一个Server类,这个类用来监听10000端口,并从这个端口接收消息然后输出,当收到“bye”时退出。
package com.googlecode.garbagecan.test.socket.sample1;import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
public class MyServer {
public static void main(String[] args) throws IOException {
ServerSocket server = new ServerSocket(10000);
Socket socket = server.accept();
BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
PrintWriter out = new PrintWriter(socket.getOutputStream());
while (true) {
String msg = in.readLine();
System.out.println(msg);
out.println("Server received " + msg);
out.flush();
if (msg.equals("bye")) {
break;
}
}
socket.close();
}
}
然后是一个Client类,这个类连接上面启动的Server类,然后接收任何用户输入,当遇到回车时发送字符串到Server上,当输入“bye”是退出。
package com.googlecode.garbagecan.test.socket.sample1;import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
public class MyClient {
public static void main(String[] args) throws Exception {
Socket socket = new Socket("localhost", 10000);
BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
PrintWriter out = new PrintWriter(socket.getOutputStream());
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
while (true) {
String msg = reader.readLine();
out.println(msg);
out.flush();
if (msg.equals("bye")) {
break;
}
System.out.println(in.readLine());
}
socket.close();
}
}
最后,首先运行MyServer类,然后MyClient类,然后在MyClient的控制台输入任意字符,可以看到当输入bye是server和client都会退出。
本文转自:http://blog.csdn.net/kongxx/article/details/7259436
//另一个简单例子:
WsPool:
package com.sm.common.socket;import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.java_websocket.WebSocket;
public class WsPool {
private static final Map<WebSocket, String> wsUserMap = new HashMap<WebSocket, String>();
/**
* 通过websocket连接获取其对应的用户
*/
public static String getUserByWs(WebSocket conn) {
return wsUserMap.get(conn);
}
/**
* 根据userName获取WebSocket,这是一个list,此处取第一个
* 因为有可能多个websocket对应一个userName(但一般是只有一个,因为在close方法中,我们将失效的websocket连接去除了)
*/
public static WebSocket getWsByUser(String userName) {
Set<WebSocket> keySet = wsUserMap.keySet();
synchronized (keySet) {
for (WebSocket conn : keySet) {
String cuser = wsUserMap.get(conn);
if (cuser.equals(userName)) {
return conn;
}
}
}
return null;
}
/**
* 向连接池中添加连接
*/
public static void addUser(String userName, WebSocket conn) {
wsUserMap.put(conn, userName); // 添加连接
}
/**
* 获取所有连接池中的用户,因为set是不允许重复的,所以可以得到无重复的user数组
*/
public static Collection<String> getOnlineUser() {
List<String> setUsers = new ArrayList<String>();
Collection<String> setUser = wsUserMap.values();
for (String u : setUser) {
setUsers.add(u);
}
return setUsers;
}
/**
* 移除连接池中的连接
*/
public static boolean removeUser(WebSocket conn) {
if (wsUserMap.containsKey(conn)) {
wsUserMap.remove(conn); // 移除连接
return true;
} else {
return false;
}
}
/**
* 向特定的用户发送数据
*/
public static void sendMessageToUser(WebSocket conn, String message) {
if (null != conn && null != wsUserMap.get(conn)) {
conn.send(message);
}
}
/**
* 向所有用户名中包含某个特征得用户发送消息
*/
public static void sendMessageToSpecialUser(String message, String special) {
Set<WebSocket> keySet = wsUserMap.keySet();
if (special == null) {
special = "";
}
synchronized (keySet) {
for (WebSocket conn : keySet) {
String user = wsUserMap.get(conn);
try {
if (user != null) {
String[] cus = user.split("_");
if (cus[0] != null && !"".equals(cus[0])) {
String cusDot = "," + cus[0] + ",";
if (cusDot.contains("," + special + ",")) {
conn.send(message);
}
} else {
conn.send(message);
}
}
} catch (Exception e) {
e.printStackTrace();
// wsUserMap.remove(conn);
}
}
}
}
/**
* 向所有的用户发送消息
*/
public static void sendMessageToAll(String message) {
Set<WebSocket> keySet = wsUserMap.keySet();
synchronized (keySet) {
for (WebSocket conn : keySet) {
String user = wsUserMap.get(conn);
if (user != null) {
conn.send(message);
}
}
}
}
}
MyWebSocket:
package com.sm.common.socket;
import java.net.InetSocketAddress;
import java.net.UnknownHostException;
import java.util.Map;
import org.java_websocket.WebSocket;
import org.java_websocket.handshake.ClientHandshake;
import org.java_websocket.server.WebSocketServer;
import com.alibaba.fastjson.JSONObject;
public class MyWebSocket extends WebSocketServer {
public MyWebSocket() throws UnknownHostException {
super();
}
public MyWebSocket(int port) {
super(new InetSocketAddress(port));
}
public MyWebSocket(InetSocketAddress address) {
super(address);
}
@Override
public void onOpen(WebSocket conn, ClientHandshake handshake) {
// ws连接的时候触发的代码,onOpen中我们不做任何操作
}
@Override
public void onClose(WebSocket conn, int code, String reason, boolean remote) {
// 断开连接时候触发代码
userLeave(conn);
System.out.println(reason);
}
@Override
public void onMessage(WebSocket conn, String message) {
// 有用户连接进来
Map<String, String> obj = (Map<String, String>) JSONObject.parse(message);
System.out.println(message);
String username = obj.get("name");
userJoin(conn, username);
}
@Override
public void onError(WebSocket conn, Exception ex) {
// 错误时候触发的代码
System.out.println("on error");
ex.printStackTrace();
}
/**
* 去除掉失效的websocket链接
*/
private void userLeave(WebSocket conn) {
WsPool.removeUser(conn);
}
/**
* 将websocket加入用户池
*
* @param conn
* @param userName
*/
private void userJoin(WebSocket conn, String userName) {
System.out.println("=============" + userName + "===============");
WsPool.addUser(userName, conn);
}
}
微信小程序端代码:
onLoad: function (options) {//生成socket
if (app.globalData.socketStatus === 'closed') {
this.openSocket();
}
}
openSocket() {
console.log("进入opensocket")
var that = this;
//打开时的动作
wx.onSocketOpen(() => {
console.log('WebSocket 已连接')
app.globalData.socketStatus = 'connected';
that.sendMessage();
})
//断开时的动作
wx.onSocketClose(() => {
console.log('WebSocket 已断开')
app.globalData.socketStatus = 'closed'
})
//报错时的动作
wx.onSocketError(error => {
console.error('socket error:', error)
})
// 监听服务器推送的消息
wx.onSocketMessage(message => {
//把JSONStr转为JSON
//message = message.data.replace(" ", "");
// if (typeof message != 'object') {
// message = message.replace(/\ufeff/g, ""); //重点
// var jj = JSON.parse(message);
// message = jj;
// }
console.log("【websocket监听到消息】内容如下:");
console.log(message);
if(message.data==="1"||message.data==="2"||message.data==="3"){
// 商品项目1 套餐卡2 会员卡 3
wx.showToast({
title: "代支付订单已支付成功",
})
that.closeSocket();
that.onFavorSuccess(message.data);
}
})
// 打开信道
wx.connectSocket({
url: app.globalData.socketAddr,
})
},
//关闭信道
closeSocket() {
if (app.globalData.socketStatus === 'connected') {
wx.closeSocket({
success: () => {
app.globalData.socketStatus = 'closed'
}
})
}
},
//发送消息函数
sendMessage() {
if (app.globalData.socketStatus === 'connected') {
//自定义的发给后台识别的参数 ,我这里发送的是name
console.log()
wx.sendSocketMessage({
data: "{\"name\":\"" + wx.getStorageSync('userId') + "\"}"
})
}
},
//余额支付成功后跳转页面
onFavorSuccess: function (type) {
var that = this;
//商品项目1 套餐卡2 会员卡 3
//余额 购买成功
if (type === '2') {
//跳转至套餐卡列表
setTimeout(function () {
wx.redirectTo({
url: '/pages/user/memberCard/memberCard',
}) }, 1000);
} else if (type === '3') {
//跳转至会员卡列表
setTimeout(function () {
wx.redirectTo({
url: '/subpackages/pages/perCter/vipSeniorMember/vipSeniorMember',
}) }, 1000);
} else if (type == '1') {
setTimeout(function () {
wx.redirectTo({
url: '/pages/user/userOrder/userOrder?type=0',
}) }, 1000);
}
}
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