原生js实现五子棋游戏

本文实例为大家分享了js实现五子棋游戏的具体代码,供大家参考,具体内容如下

html:

<body>

<h2>五子棋游戏</h2>

<div id="box">

<div id="box01"></div>

<div id="box02">haha</div>

</div>

</body>

css:

<style type="text/css">

*{

margin: 0;

padding: 0;

}

body{

/*overflow: hidden;*/

margin-top: 10px;

text-align: center;

background-color: #C7C7C7;

}

#box{

position: relative;

border: 1px solid;

margin: 20px auto;

width: 546px;

height: 546px;

background-color: #C7C7C7;

}

#box .squre{

width: 40px;

height: 40px;

border: 1px solid;

float: left;

}

#box01 .squre:hover{

background-color: pink;

}

#box01{

position: absolute;

/*border: 1px solid;*/

margin: 0 auto;

width: 588px;

height: 588px;

/*background-color: pink;*/

/*opacity: 0.5;*/

top: -20px;

left: -20px;

}

#box01 .qz{

width: 30px;

height: 30px;

border: 1px solid #C7C7C7;

float: left;

border-radius: 50%;

margin: 5px;

}

#box01 .qz:hover{

background-color: pink;

}

#box02{

position: absolute;

line-height: 546px;

font-size: 50px;

color: black;

width: 100%;

background-color: pink;

display: none;

opacity: 0.6;

}

</style>

script:

<script type="text/javascript">

window.onload = function () {

let box = document.getElementById("box");

let box01 = document.getElementById("box01");

//画棋盘

let arr = new Array();

for (let i=0;i<13;i++){

arr[i] = new Array();

for (let j=0;j<13;j++){

arr[i][j] = document.createElement("div");

arr[i][j].className = "squre";

box.appendChild(arr[i][j]);

}

}

//画棋子

let arr01 = new Array();

for (let i=0;i<14;i++){

arr01[i] = new Array();

for (let j=0;j<14;j++){

arr01[i][j] = document.createElement("div");

arr01[i][j].className = "qz";

box01.appendChild(arr01[i][j]);

}

}

for (let m=0;m<14;m++){

for (let n=0;n<14;n++){

arr01[m][n].onclick = function () {

//下棋之前统计一下黑白棋的个数,以便黑白交换下棋

let count = 0;

for (let l = 0; l < 14; l++) {

for (let k = 0; k < 14; k++){

if (arr01[l][k].style.backgroundColor != "") {

count++;

}

}

}

// console.log(count);

if (this.className == "qz" && count % 2 == 0 && this.style.backgroundColor == "") {

//下棋

this.style.backgroundColor = "black";

//引入判断函数

// console.log(m,n);

checkGame(m, n);

} else if (this.className == "qz" && count % 2 != 0 && this.style.backgroundColor == "") {

//下棋

this.style.backgroundColor = "white";

//引入判断函数

checkGame(m, n);

}

}

}

}

//判断哪方输赢,四个方向(横向、纵向、左斜、右斜)

//m是y轴,n是x轴

let a,b;

let flag = 0;

let box02 = document.getElementById("box02");

function checkGame(a,b) {

//判断横向

let qzColor = arr01[a][b].style.backgroundColor;

// console.log(qzColor);

for (let k=(b-4);k<=(b+4);k++){

if (k>=0 && k < 14){

if (qzColor == arr01[a][k].style.backgroundColor && arr01[a][k].style.backgroundColor != ""){

flag++;

if (flag == 5){

// alert(qzColor+" win!!");

box02.innerHTML = qzColor+" win!!";

box02.style.display = "block";

}

} else {

flag = 0;

}

} else {

flag = 0;

}

}

//判断纵向

for (let k=(a-4);k<=(a+4);k++){

if (k>=0 && k < 14){

if (qzColor == arr01[k][b].style.backgroundColor && arr01[k][b].style.backgroundColor != ""){

flag++;

if (flag == 5){

// alert(qzColor+" win!!");

box02.innerHTML = qzColor+" win!!";

box02.style.display = "block";

}

} else {

flag = 0;

}

} else {

flag = 0;

}

}

//判断左斜

let ax = (a-4);//ax用来记录横坐标的变化

for (let k=(b-4);k<=(b+4);k++){

if (k>=0 && k < 14 && ax>=0 && ax<14){

if (qzColor == arr01[ax][k].style.backgroundColor && arr01[ax][k].style.backgroundColor != ""){

flag++;

if (flag == 5){

// alert(qzColor+" win!!");

box02.innerHTML = qzColor+" win!!";

box02.style.display = "block";

}

} else {

flag = 0;

}

} else {

flag = 0;

}

ax++;

}

//判断右斜

bx = a-4;

for (let k=(b+4);k>=(b-4);k--){

if (k>=0 && k < 14 && bx>=0 && bx<14){

if (qzColor == arr01[bx][k].style.backgroundColor && arr01[bx][k].style.backgroundColor != ""){

flag++;

if (flag == 5){

// alert(qzColor+" win!!");

box02.innerHTML = qzColor+" win!!";

box02.style.display = "block";

}

} else {

flag = 0;

}

} else {

flag = 0;

}

bx++;

}

}

}

</script>

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