ASP.Net下载大文件的实现方法

本文实例讲述了ASP.Net下载大文件的实现方法。分享给大家供大家参考。具体分析如下:

当我们的网站需要支持下载大文件时,如果不做控制可能会导致用户在访问下载页面时发生无响应,使得浏览器崩溃。可以参考如下代码来避免这个问题。

关于此代码的几点说明:

1. 将数据分成较小的部分,然后将其移动到输出流以供下载,从而获取这些数据。

2. 根据下载的文件类型来指定 Response.ContentType 。(参考OSChina的这个网址可以找到大部分文件类型的对照表:http://tool.oschina.net/commons)

3. 在每次写完response时记得调用 Response.Flush()

4. 在循环下载的过程中使用 Response.IsClientConnected 这个判断可以帮助程序尽早发现连接是否正常。若不正常,可以及早的放弃下载,以释放所占用的服务器资源。

5. 在下载结束后,需要调用 Response.End() 来保证当前线程可以在最后被终止掉。

using System;

namespace WebApplication1

{

    public partial class DownloadFile : System.Web.UI.Page

    {

        protected void Page_Load(object sender, EventArgs e)

        {

            System.IO.Stream iStream = null;

            // Buffer to read 10K bytes in chunk:

            byte[] buffer = new Byte[10000];

            // Length of the file:

            int length;

            // Total bytes to read.

            long dataToRead;

            // Identify the file to download including its path.

            string filepath = Server.MapPath("/") +"./Files/TextFile1.txt";

            // Identify the file name.

            string filename = System.IO.Path.GetFileName(filepath);

            try

            {

                // Open the file.

                iStream = new System.IO.FileStream(filepath, System.IO.FileMode.Open,

                            System.IO.FileAccess.Read, System.IO.FileShare.Read);

                // Total bytes to read.

                dataToRead = iStream.Length;

                Response.Clear();

                Response.ClearHeaders();

                Response.ClearContent();

                Response.ContentType = "text/plain"; // Set the file type

                Response.AddHeader("Content-Length", dataToRead.ToString());

                Response.AddHeader("Content-Disposition", "attachment; filename=" + filename);

                // Read the bytes.

                while (dataToRead > 0)

                {

                    // Verify that the client is connected.

                    if (Response.IsClientConnected)

                    {

                        // Read the data in buffer.

                        length = iStream.Read(buffer, 0, 10000);

                        // Write the data to the current output stream.

                        Response.OutputStream.Write(buffer, 0, length);

                        // Flush the data to the HTML output.

                        Response.Flush();

                        buffer = new Byte[10000];

                        dataToRead = dataToRead - length;

                    }

                    else

                    {

                        // Prevent infinite loop if user disconnects

                        dataToRead = -1;

                    }

                }

            }

            catch (Exception ex)

            {

                // Trap the error, if any.

                Response.Write("Error : " + ex.Message);

            }

            finally

            {

                if (iStream != null)

                {

                    //Close the file.

                    iStream.Close();

                }

                Response.End();

            }

        }

    }

}

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