Android利用CircleImageView实现圆形头像的方法

CircleImageView实现圆形头像代码分享,供大家参考,具体内容如下

一、创建属性文件(attrs.xml)

具体操作:

1、在项目的values文件底下创建一新的属性文件,文件名为attrs:New->XML->Values XML File:

 2、补充attrs.xml代码:

<?xml version="1.0" encoding="utf-8"?>

<resources>

<declare-styleable name="CircleImageView">

<attr name="border_width" format="dimension" />

<attr name="border_color" format="color" />

</declare-styleable>

</resources>

二、添加实现类(CircleImageView.java)

CircleImageView.java(可以直接引用,看不懂也没事):

import android.content.Context;

import android.content.res.TypedArray;

import android.graphics.Bitmap;

import android.graphics.BitmapShader;

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Matrix;

import android.graphics.Paint;

import android.graphics.RectF;

import android.graphics.Shader;

import android.graphics.drawable.BitmapDrawable;

import android.graphics.drawable.ColorDrawable;

import android.graphics.drawable.Drawable;

import android.util.AttributeSet;

import android.widget.ImageView;

public class CircleImageView extends ImageView {

private static final ScaleType SCALE_TYPE = ScaleType.CENTER_CROP;

private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888;

private static final int COLORDRAWABLE_DIMENSION = 1;

private static final int DEFAULT_BORDER_WIDTH = 0;

private static final int DEFAULT_BORDER_COLOR = Color.BLACK;

private final RectF mDrawableRect = new RectF();

private final RectF mBorderRect = new RectF();

private final Matrix mShaderMatrix = new Matrix();

private final Paint mBitmapPaint = new Paint();

private final Paint mBorderPaint = new Paint();

private int mBorderColor = DEFAULT_BORDER_COLOR;

private int mBorderWidth = DEFAULT_BORDER_WIDTH;

private Bitmap mBitmap;

private BitmapShader mBitmapShader;

private int mBitmapWidth;

private int mBitmapHeight;

private float mDrawableRadius;

private float mBorderRadius;

private boolean mReady;

private boolean mSetupPending;

public CircleImageView(Context context) {

super(context);

}

public CircleImageView(Context context, AttributeSet attrs) {

this(context, attrs, 0);

}

public CircleImageView(Context context, AttributeSet attrs, int defStyle) {

super(context, attrs, defStyle);

super.setScaleType(SCALE_TYPE);

TypedArray a = context.obtainStyledAttributes(attrs,

R.styleable.CircleImageView, defStyle, 0);

mBorderWidth = a.getDimensionPixelSize(

R.styleable.CircleImageView_border_width, DEFAULT_BORDER_WIDTH);

mBorderColor = a.getColor(R.styleable.CircleImageView_border_color,

DEFAULT_BORDER_COLOR);

a.recycle();

mReady = true;

if (mSetupPending) {

setup();

mSetupPending = false;

}

}

@Override

public ScaleType getScaleType() {

return SCALE_TYPE;

}

@Override

public void setScaleType(ScaleType scaleType) {

if (scaleType != SCALE_TYPE) {

throw new IllegalArgumentException(String.format(

"ScaleType %s not supported.", scaleType));

}

}

@Override

protected void onDraw(Canvas canvas) {

if (getDrawable() == null) {

return;

}

canvas.drawCircle(getWidth() / 2, getHeight() / 2, mDrawableRadius,

mBitmapPaint);

if (mBorderWidth != 0) {

canvas.drawCircle(getWidth() / 2, getHeight() / 2, mBorderRadius,

mBorderPaint);

}

}

@Override

protected void onSizeChanged(int w, int h, int oldw, int oldh) {

super.onSizeChanged(w, h, oldw, oldh);

setup();

}

public int getBorderColor() {

return mBorderColor;

}

public void setBorderColor(int borderColor) {

if (borderColor == mBorderColor) {

return;

}

mBorderColor = borderColor;

mBorderPaint.setColor(mBorderColor);

invalidate();

}

public int getBorderWidth() {

return mBorderWidth;

}

public void setBorderWidth(int borderWidth) {

if (borderWidth == mBorderWidth) {

return;

}

mBorderWidth = borderWidth;

setup();

}

@Override

public void setImageBitmap(Bitmap bm) {

super.setImageBitmap(bm);

mBitmap = bm;

setup();

}

@Override

public void setImageDrawable(Drawable drawable) {

super.setImageDrawable(drawable);

mBitmap = getBitmapFromDrawable(drawable);

setup();

}

@Override

public void setImageResource(int resId) {

super.setImageResource(resId);

mBitmap = getBitmapFromDrawable(getDrawable());

setup();

}

private Bitmap getBitmapFromDrawable(Drawable drawable) {

if (drawable == null) {

return null;

}

if (drawable instanceof BitmapDrawable) {

return ((BitmapDrawable) drawable).getBitmap();

}

try {

Bitmap bitmap;

if (drawable instanceof ColorDrawable) {

bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION,

COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);

} else {

bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(),

drawable.getIntrinsicHeight(), BITMAP_CONFIG);

}

Canvas canvas = new Canvas(bitmap);

drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());

drawable.draw(canvas);

return bitmap;

} catch (OutOfMemoryError e) {

return null;

}

}

private void setup() {

if (!mReady) {

mSetupPending = true;

return;

}

if (mBitmap == null) {

return;

}

mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);

mBitmapPaint.setAntiAlias(true);

mBitmapPaint.setShader(mBitmapShader);

mBorderPaint.setStyle(Paint.Style.STROKE);

mBorderPaint.setAntiAlias(true);

mBorderPaint.setColor(mBorderColor);

mBorderPaint.setStrokeWidth(mBorderWidth);

mBitmapHeight = mBitmap.getHeight();

mBitmapWidth = mBitmap.getWidth();

mBorderRect.set(0, 0, getWidth(), getHeight());

mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2,

(mBorderRect.width() - mBorderWidth) / 2);

mDrawableRect.set(mBorderWidth, mBorderWidth, mBorderRect.width()

- mBorderWidth, mBorderRect.height() - mBorderWidth);

mDrawableRadius = Math.min(mDrawableRect.height() / 2,

mDrawableRect.width() / 2);

updateShaderMatrix();

invalidate();

}

private void updateShaderMatrix() {

float scale;

float dx = 0;

float dy = 0;

mShaderMatrix.set(null);

if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width()

* mBitmapHeight) {

scale = mDrawableRect.height() / (float) mBitmapHeight;

dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f;

} else {

scale = mDrawableRect.width() / (float) mBitmapWidth;

dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f;

}

mShaderMatrix.setScale(scale, scale);

mShaderMatrix.postTranslate((int) (dx + 0.5f) + mBorderWidth,

(int) (dy + 0.5f) + mBorderWidth);

mBitmapShader.setLocalMatrix(mShaderMatrix);

}

}

三、CircleImageView的使用

具体操作:

1、先把你想要的图片拷贝到项目的res->drawable底下:

2、直接在布局文件引用: 

<com.example.suqh.drop.CircleImageView

android:layout_width="match_parent"

android:layout_height="match_parent"

android:src="@drawable/img3" />

3、编译程序:

引用新建的类会出现下面这种情况的问题,直接点击build去编译程序:

 4、还是不行的话重新编译程序:

5、效果图:

以上是 Android利用CircleImageView实现圆形头像的方法 的全部内容, 来源链接: utcz.com/z/329846.html

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