手机端js和html5刮刮卡效果

H5的Canvas实现刮刮卡效果。 刮开之后是随机生成的8位码。

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<!DOCTYPE html>

<html>

<head>

<meta charset="utf-8">

<meta http-equiv="X-UA-Compatible" content="IE=edge">

<meta name="viewport" content="width=device-width, initial-scale=1">

<title>HTML5 刮刮卡</title>

<link rel="stylesheet" type="text/css" href="" />

<style type="text/css">

.demo{width:320px; margin:10px auto 20px auto; min-height:300px;}

.msg{text-align:center; height:32px; line-height:32px; font-weight:bold; margin-top:50px}

</style>

</head>

<body>

<div id="main">

<h2 align="center">HTML5 刮刮卡(支持手机)</a></h2>

<div class="msg">刮开灰色部分看看,<a href="javascript:void(0)" onClick="window.location.reload()">再来一次</a></div>

<div class="demo">

<canvas id="canvasBotm"></canvas>

<canvas id="canvasTop"></canvas>

</div>

</div>

<script type="text/javascript">

//生成随机数据。n表示位数

var jschars = ['0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z'];

function generateMixed(n) {

var res = "";

for(var i = 0; i < n ; i ++) {

var id = Math.ceil(Math.random()*61);

res += jschars[id];

}

//alert(res);

return res;

}

//禁用页面的鼠标选中拖动的事件

var bodyStyle = document.body.style;

bodyStyle.mozUserSelect = 'none';

bodyStyle.webkitUserSelect = 'none';

//定义图片类,获取canvas元素,并设置背景和位置属性

var img = new Image();

var canvas = document.getElementById('canvasTop');

var canvasBotm = document.getElementById('canvasBotm');

canvas.style.backgroundColor='transparent';

canvas.style.position = 'absolute';

canvasBotm.style.backgroundColor='#f3f3f3'; //验证码背景色

canvasBotm.style.position = 'absolute';

var imgs = ['p_0.jpg','p_1.jpg'];

var num = Math.floor(Math.random()*2);

img.src = imgs[num];

img.addEventListener('load', function(e) {

var ctx;

var w = img.width,

h = img.height;

var offsetX = canvas.offsetLeft,

offsetY = canvas.offsetTop;

var mousedown = false;

//函数layer()用来绘制一个灰色的正方形

function layer(ctx) {

ctx.fillStyle = 'grey';

ctx.fillRect(0, 0, w, h);

}

function layerBotm(ctxBotm) {

ctxBotm.fillStyle = 'grey';

ctxBotm.fillRect(0, 0, w, h);

}

//定义了按下事件

function eventDown(e){

e.preventDefault();

mousedown=true;

}

//定义了松开事件

function eventUp(e){

e.preventDefault();

mousedown=false;

}

//定义了移动事件

function eventMove(e){

e.preventDefault();

if(mousedown) { //当按下时,获取坐标位移,并通过arc(x, y, 10, 0, Math.PI * 2)来绘制小圆点

if(e.changedTouches){

e=e.changedTouches[e.changedTouches.length-1];

}

var x = (e.clientX + document.body.scrollLeft || e.pageX) - offsetX || 0,

y = (e.clientY + document.body.scrollTop || e.pageY) - offsetY || 0;

with(ctx) {

beginPath()

arc(x, y, 10, 0, Math.PI * 2);

fill();

}

}

}

//通过canvas调用以上函数,绘制图形,并且侦听触控及鼠标事件,调用相应的函数

canvas.width=w;

canvas.height=h;

canvasBotm.width=w;

canvasBotm.height=h;

//canvas.style.backgroundImage='url('+img.src+')';

//canvas.style.backgroundColor='#f3f3f3';

ctxBotm=canvas.getContext("2d");

ctx=canvasBotm.getContext("2d");

ctx.font="50px Arial";

// 创建渐变

var gradient=ctx.createLinearGradient(0,0,canvas.width,0);

gradient.addColorStop("0","magenta");

gradient.addColorStop("0.5","blue");

gradient.addColorStop("1.0","red");

//实习字体

ctx.fillStyle=gradient;

ctx.fillText(generateMixed(8),40,90);

//空心字体

ctx.strokeStyle=gradient;

ctx.strokeText(generateMixed(8),40,90);

ctx=canvas.getContext('2d');

ctx.fillStyle='transparent';

ctx.fillRect(0, 0, w, h);

layerBotm(ctxBotm);

layer(ctx);

ctx.globalCompositeOperation = 'destination-out';

canvas.addEventListener('touchstart', eventDown);

canvas.addEventListener('touchend', eventUp);

canvas.addEventListener('touchmove', eventMove);

canvas.addEventListener('mousedown', eventDown);

canvas.addEventListener('mouseup', eventUp);

canvas.addEventListener('mousemove', eventMove);

});

</script>

</body>

</html>

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