C语言实现socket简单通信实例

本文实例讲述了C语言实现socket简单通信的方法,分享给大家供大家参考。具体实现方法如下:

服务器端代码如下:

/*

============================================================================

Name : server.c

Author : king

Version :

Copyright : Your copyright notice

Description : Hello World in C, Ansi-style

============================================================================

*/

#include <stdlib.h>

#include <pthread.h>

#include <sys/socket.h>

#include <sys/types.h>

#include <netinet/in.h>

#include <arpa/inet.h> /* inet(3) functions */

#include <stdlib.h>

#include <errno.h>

#include <stdio.h>

#include <string.h>

int handle(int point);

int main(void) {

int sfd, ind;

struct sockaddr_in addr;

struct sockaddr_in clent;

char resv[1024], sendbuf[1024];

char buf[1024];

char * myaddr = "192.168.231.128";

int ret; // 返回值设置

socklen_t lent;

int pid;

addr.sin_family = AF_INET; //IPv4 Internet protocols

addr.sin_port = htons(5050); //这里输入服务器端口号

addr.sin_addr.s_addr = inet_addr(myaddr);

; //INADDR_ANY表示本机IP

//獲取socket描述符,IPV4asd

printf("socket start \n");

sfd = socket(AF_INET, SOCK_STREAM, 0);

if (sfd < 0) {

printf("socket error \n");

return -1;

}

printf("bind start \n");

//将套接子与指定端口链接

if (bind(sfd, (struct sockaddr *) &addr, sizeof(struct sockaddr)) < 0) {

printf("bind error \n");

return -1;

}

//监听套接子

printf("listen start \n");

if (listen(sfd, 1024) < 0) {

printf("listen error \n");

return -1;

}

for (;;) {

//接受来自客户端的信息

printf("accept start \n");

memset(&clent, 0, sizeof(clent));

lent = sizeof(clent);

ind = accept(sfd, (struct sockaddr *) &clent, &lent);

if (ind < 0) {

printf("accept error %d \n", ind);

return -1;

}

printf("infor \n");

printf("clent addr%s porit %d\n",

inet_ntop(AF_INET, &clent.sin_addr, buf, sizeof(buf)),

ntohs(clent.sin_port));

pid = fork();

if (pid == 0) {

//子进程

close(sfd);

handle(ind);

} else if (pid < 0) {

//error

close(ind);

} else {

//父进程

}

}

return EXIT_SUCCESS;

}

int handle(int point) {

int retn;

char buf[1024];

for (;;) {

retn = read(point, buf, sizeof(buf));

if (retn < 0) {

printf("read error \n");

close(point);

break;

} else if (retn == 0) {

printf("client exit \n");

close(point);

break;

}

printf("client:%s\n", buf);

if (strcmp("exit", buf) == 0) {

printf("exit \n");

close(point);

return 0;

}

}

return 0;

}

客户端代码如下:

/*

============================================================================

Name : client.c

Author : king

Version :

Copyright : Your copyright notice

Description : Hello World in C, Ansi-style

============================================================================

*/

#include <stdio.h>

#include <stdlib.h>

#include <sys/socket.h>

#include <netinet/in.h>

#include <arpa/inet.h> /* inet(3) functions */

int handle(int fd);

int main(void) {

int nsd;

char buf[1024];

char * myaddr = "192.168.231.128";

struct sockaddr_in addr;

printf("welcome to echo client\n");

nsd = socket(AF_INET, SOCK_STREAM, 0);

printf("connect start1 \n");

//bzero(addr, sizeof(*addr));

memset(&addr,0,sizeof(addr));

printf("connect start2 \n");

addr.sin_family = AF_INET;

addr.sin_port = htons(5050);

addr.sin_addr.s_addr=inet_addr(myaddr);

printf("connect start3 \n");

if (connect(nsd, (struct sockaddr *)&addr, sizeof(struct sockaddr)) < 0) {

printf("connect error \n");

return -1;

}

sleep(5);

printf("handle start\n");

handle(nsd);

close(nsd);

return EXIT_SUCCESS;

}

int handle(int fd) {

char sendl[1024], rev[1024];

int retn;

for (;;) {

memset(sendl,0,sizeof(sendl));

memset(rev,0,sizeof(rev));

if (fgets(sendl, 1024, stdin) == NULL) {

break;

}

//

printf("wirte start\n");

write(fd, sendl, strlen(sendl));

read(fd, rev,strlen(rev));

}

return 0;

}

注意:

int connect(int sockfd, const struct sockaddr *addr,socklen_t addrlen);

记住一定是值 addrlen

accept   socklen_t *addrlen要是一个指针

希望本文所述对大家C语言网络程序设计的学习有所帮助。

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