Android利用动画实现背景逐渐变暗

前言

之前写了一篇Android-实现底部弹出PopupWindow并让背景逐渐变暗,介绍利用Handler动态改变背景透明度从而达到变暗的效果。现在补充一种方法,使用动画来实现相同的效果。

ValueAnimator 和 Interpolator

今天的主角就是这俩,关于ValueAnimator和Interpolator(插值器)的概念请各位自行补充,这里主要讲述怎么用到我们这里来(因为我也不很懂(捂脸))。

效果

跟之前没有太大区别,只是为了演示变暗、变亮的过程 ↓

代码

AnimUtil.java

/**

* 动画工具类

* UpdateListener: 动画过程中通过添加此监听来回调数据

* EndListener: 动画结束的时候通过此监听器来做一些处理

*/

public class AnimUtil {

private ValueAnimator valueAnimator;

private UpdateListener updateListener;

private EndListener endListener;

private long duration;

private float start;

private float end;

private Interpolator interpolator = new LinearInterpolator();

public AnimUtil() {

duration = 1000; //默认动画时常1s

start = 0.0f;

end = 1.0f;

interpolator = new LinearInterpolator();// 匀速的插值器

}

public void setDuration(int timeLength) {

duration = timeLength;

}

public void setValueAnimator(float start, float end, long duration) {

this.start = start;

this.end = end;

this.duration = duration;

}

public void setInterpolator(Interpolator interpolator) {

this.interpolator = interpolator;

}

public void startAnimator() {

if (valueAnimator != null){

valueAnimator = null;

}

valueAnimator = ValueAnimator.ofFloat(start, end);

valueAnimator.setDuration(duration);

valueAnimator.setInterpolator(interpolator);

valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {

@Override

public void onAnimationUpdate(ValueAnimator valueAnimator) {

if (updateListener == null) {

return;

}

float cur = (float) valueAnimator.getAnimatedValue();

updateListener.progress(cur);

}

});

valueAnimator.addListener(new Animator.AnimatorListener() {

@Override

public void onAnimationStart(Animator animator) {}

@Override

public void onAnimationEnd(Animator animator) {

if(endListener == null){

return;

}

endListener.endUpdate(animator);

}

@Override

public void onAnimationCancel(Animator animator) {}

@Override

public void onAnimationRepeat(Animator animator) {}

});

valueAnimator.start();

}

public void addUpdateListener(UpdateListener updateListener) {

this.updateListener = updateListener;

}

public void addEndListner(EndListener endListener){

this.endListener = endListener;

}

public interface EndListener {

void endUpdate(Animator animator);

}

public interface UpdateListener {

void progress(float progress);

}

}

MainActivity.java

public class MainActivity extends AppCompatActivity {

private AnimUtil animUtil;

private float bgAlpha = 1f;

private boolean bright = false;

PopupWindow popupWindow;

Button button;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

animUtil = new AnimUtil();

button = (Button) findViewById(R.id.btn);

button.setOnClickListener(new View.OnClickListener() {

@Override

public void onClick(View view) {

bottomwindow(button);

toggleBright();

}

});

}

private void toggleBright() {

//三个参数分别为: 起始值 结束值 时长 那么整个动画回调过来的值就是从0.5f--1f的

animUtil.setValueAnimator(0.5f, 1f, 350);

animUtil.addUpdateListener(new AnimUtil.UpdateListener() {

@Override

public void progress(float progress) {

//此处系统会根据上述三个值,计算每次回调的值是多少,我们根据这个值来改变透明度

bgAlpha = bright ? progress : (1.5f - progress);//三目运算,应该挺好懂的。

backgroundAlpha(bgAlpha);//在此处改变背景,这样就不用通过Handler去刷新了。

}

});

animUtil.addEndListner(new AnimUtil.EndListener() {

@Override

public void endUpdate(Animator animator) {

//在一次动画结束的时候,翻转状态

bright = !bright;

}

});

animUtil.startAnimator();

}

/***

* 此方法用于改变背景的透明度,从而达到“变暗”的效果

*/

private void backgroundAlpha(float bgAlpha) {

WindowManager.LayoutParams lp = getWindow().getAttributes();

lp.alpha = bgAlpha; //0.0-1.0

getWindow().setAttributes(lp);

getWindow().addFlags(WindowManager.LayoutParams.FLAG_DIM_BEHIND);

}

void bottomwindow(View view) {

if (popupWindow != null && popupWindow.isShowing()) {

return;

}

LinearLayout layout = (LinearLayout) getLayoutInflater().inflate(R.layout.window_popup, null);

popupWindow = new PopupWindow(layout,

ViewGroup.LayoutParams.MATCH_PARENT,

ViewGroup.LayoutParams.WRAP_CONTENT);

//点击空白处时,隐藏掉pop窗口

popupWindow.setFocusable(true);

popupWindow.setBackgroundDrawable(new BitmapDrawable());

popupWindow.setAnimationStyle(R.style.Popupwindow);

int[] location = new int[2];

view.getLocationOnScreen(location);

popupWindow.showAtLocation(view, Gravity.LEFT | Gravity.BOTTOM, 0, -location[1]);

popupWindow.setOnDismissListener(new PopupWindow.OnDismissListener() {

@Override

public void onDismiss() {

toggleBright();

}

});

}

}

代码很简单,注释都写了。

小结:

对比之前的那种用Handler的方法写的,这种感觉代码更简洁,更容易在多处使用,也算是填坑吧,哈哈。 如果本文埋下了另一个坑,请大家指正,谢谢!

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