支持iOS 12和13时的AppDelegate和SceneDelegate

我需要支持iOS 12和iOS 13。

我应该在AppDelegate和之间复制代码SceneDelegate吗?

例如:

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {

guard let windowScene = (scene as? UIWindowScene) else { return }

let window = UIWindow(windowScene: windowScene)

window.rootViewController = HomeViewController()

window.makeKeyAndVisible()

self.window = window

}

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {

let window = UIWindow(frame: UIScreen.main.bounds)

window.rootViewController = HomeViewController()

window.makeKeyAndVisible()

self.window = window

return true

}

如果我不这样做,则在1个版本中,我最终会出现黑屏,但是如果我这样做并以的viewDidLoad方式打印,则HomeViewController可以看到它被称为两次。

我进行了更新didFinishLaunchingWithOptions,可以看到iOS13它仍然被调用了两次。

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {

guard #available(iOS 12, *) else { return true }

let window = UIWindow(frame: UIScreen.main.bounds)

window.rootViewController = HomeViewController()

window.makeKeyAndVisible()

self.window = window

return true

}

回答:

您确实需要复制代码,但需要确保它仅在正确的系统上运行。在iOS

13中,您不希望该应用程序委托didFinishLaunching主体代码运行,因此请使用可用性检查来阻止它。以相同的方式,使用可用性在iOS

12中隐藏窗口场景内容。

这是可以在iOS 12和iOS 13上正常运行的解决方案的基本示意图:

AppDelegate.Swift

import UIKit

@UIApplicationMain

class AppDelegate : UIResponder, UIApplicationDelegate {

var window : UIWindow?

func application(_ application: UIApplication,

didFinishLaunchingWithOptions

launchOptions: [UIApplication.LaunchOptionsKey : Any]?)

-> Bool {

if #available(iOS 13, *) {

// do only pure app launch stuff, not interface stuff

} else {

self.window = UIWindow()

let vc = ViewController()

self.window!.rootViewController = vc

self.window!.makeKeyAndVisible()

self.window!.backgroundColor = .red

}

return true

}

}

SceneDelegate.swift

import UIKit

@available(iOS 13.0, *)

class SceneDelegate: UIResponder, UIWindowSceneDelegate {

var window : UIWindow?

func scene(_ scene: UIScene,

willConnectTo session: UISceneSession,

options connectionOptions: UIScene.ConnectionOptions) {

if let windowScene = scene as? UIWindowScene {

self.window = UIWindow(windowScene: windowScene)

let vc = ViewController()

self.window!.rootViewController = vc

self.window!.makeKeyAndVisible()

self.window!.backgroundColor = .red

}

}

}

ViewController.swift

import UIKit

class ViewController : UIViewController {

override func viewDidLoad() {

super.viewDidLoad()

print("view did load")

self.view.backgroundColor = .green

}

}

请注意,处理其他重复项(例如,激活应用程序)要简单得多,因为如果您支持窗口场景,则不会在iOS

12上调用应用程序委托方法。因此,问题仅限于这种情况,即您拥有窗口/根视图控制器操纵以在启动时执行(例如,没有故事板)。

以上是 支持iOS 12和13时的AppDelegate和SceneDelegate 的全部内容, 来源链接: utcz.com/qa/425412.html

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