在iOS中的AVCaptureDevice的输出上设置灰度
我想在我的应用程序中实现自定义相机。因此,我正在使用创建此相机AVCaptureDevice
。
现在,我只想在我的自定义相机中显示“灰度输出”。所以我正在尝试使用setWhiteBalanceModeLockedWithDeviceWhiteBalanceGains:
和AVCaptureWhiteBalanceGains
。我正在使用AVCamManual:为此扩展了AVCam以使用手动捕获。
- (void)setWhiteBalanceGains:(AVCaptureWhiteBalanceGains)gains{
NSError *error = nil;
if ( [videoDevice lockForConfiguration:&error] ) {
AVCaptureWhiteBalanceGains normalizedGains = [self normalizedGains:gains]; // Conversion can yield out-of-bound values, cap to limits
[videoDevice setWhiteBalanceModeLockedWithDeviceWhiteBalanceGains:normalizedGains completionHandler:nil];
[videoDevice unlockForConfiguration];
}
else {
NSLog( @"Could not lock device for configuration: %@", error );
}
}
但是为此,我必须在1至4之间传递 。因此,我正在创建此方法来检查MAX和MIN值。
- (AVCaptureWhiteBalanceGains)normalizedGains:(AVCaptureWhiteBalanceGains) gains{
AVCaptureWhiteBalanceGains g = gains;
g.redGain = MAX( 1.0, g.redGain );
g.greenGain = MAX( 1.0, g.greenGain );
g.blueGain = MAX( 1.0, g.blueGain );
g.redGain = MIN( videoDevice.maxWhiteBalanceGain, g.redGain );
g.greenGain = MIN( videoDevice.maxWhiteBalanceGain, g.greenGain );
g.blueGain = MIN( videoDevice.maxWhiteBalanceGain, g.blueGain );
return g;
}
我也试图获得不同的效果,例如传递RGB增益静态值。
- (AVCaptureWhiteBalanceGains)normalizedGains:(AVCaptureWhiteBalanceGains) gains{
AVCaptureWhiteBalanceGains g = gains;
g.redGain = 3;
g.greenGain = 2;
g.blueGain = 1;
return g;
}
现在,我想在我的自定义相机上设置此灰度(公式:像素= 0.30078125f * R + 0.5859375f * G + 0.11328125f *
B)。我已经尝试过此公式。
- (AVCaptureWhiteBalanceGains)normalizedGains:(AVCaptureWhiteBalanceGains) gains{
AVCaptureWhiteBalanceGains g = gains;
g.redGain = g.redGain * 0.30078125;
g.greenGain = g.greenGain * 0.5859375;
g.blueGain = g.blueGain * 0.11328125;
float grayScale = g.redGain + g.greenGain + g.blueGain;
g.redGain = MAX( 1.0, grayScale );
g.greenGain = MAX( 1.0, grayScale );
g.blueGain = MAX( 1.0, grayScale );
g.redGain = MIN( videoDevice.maxWhiteBalanceGain, g.redGain );
g.greenGain = MIN( videoDevice.maxWhiteBalanceGain, g.greenGain);
g.blueGain = MIN( videoDevice.maxWhiteBalanceGain, g.blueGain );
return g;
}
那么, 呢?
有什么方法或规模可以比较这些东西吗?
任何帮助,将不胜感激。
回答:
CoreImage
提供了大量用于使用GPU调整图像的过滤器,并且可以有效地与来自摄像机源或视频文件的视频数据一起使用。
objc.io上有一篇文章介绍了如何执行此操作。例子在Objective-C中,但是解释应该足够清楚以至于可以遵循。
基本步骤是:
- 创建一个
EAGLContext
配置为使用OpenGLES2的。 - 使用创建一个
GLKView
以显示渲染的输出EAGLContext
。 - 创建一个
CIContext
,使用相同的EAGLContext
。 CIFilter
使用CIColorMonochrome
CoreImage过滤器创建一个。- 使用创建
AVCaptureSession
一个AVCaptureVideoDataOutput
。 - 在
AVCaptureVideoDataOutputDelegate
方法中,将转换CMSampleBuffer
为CIImage
。将应用于CIFilter
图像。将过滤后的图像绘制到CIImageContext
。
该流水线确保视频像素缓冲区保留在GPU(从摄像机到显示器)上,并避免将数据移至CPU,以保持实时性能。
要保存过滤后的视频,请实施AVAssetWriter
,然后将样本缓冲区附加到AVCaptureVideoDataOutputDelegate
进行过滤的位置。
这是Swift中的示例。
GitHub上的示例。
import UIKitimport GLKit
import AVFoundation
private let rotationTransform = CGAffineTransformMakeRotation(CGFloat(-M_PI * 0.5))
class ViewController: UIViewController, AVCaptureVideoDataOutputSampleBufferDelegate {
private var context: CIContext!
private var targetRect: CGRect!
private var session: AVCaptureSession!
private var filter: CIFilter!
@IBOutlet var glView: GLKView!
override func prefersStatusBarHidden() -> Bool {
return true
}
override func viewDidAppear(animated: Bool) {
super.viewDidAppear(animated)
let whiteColor = CIColor(
red: 1.0,
green: 1.0,
blue: 1.0
)
filter = CIFilter(
name: "CIColorMonochrome",
withInputParameters: [
"inputColor" : whiteColor,
"inputIntensity" : 1.0
]
)
// GL context
let glContext = EAGLContext(
API: .OpenGLES2
)
glView.context = glContext
glView.enableSetNeedsDisplay = false
context = CIContext(
EAGLContext: glContext,
options: [
kCIContextOutputColorSpace: NSNull(),
kCIContextWorkingColorSpace: NSNull(),
]
)
let screenSize = UIScreen.mainScreen().bounds.size
let screenScale = UIScreen.mainScreen().scale
targetRect = CGRect(
x: 0,
y: 0,
width: screenSize.width * screenScale,
height: screenSize.height * screenScale
)
// Setup capture session.
let cameraDevice = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
let videoInput = try? AVCaptureDeviceInput(
device: cameraDevice
)
let videoOutput = AVCaptureVideoDataOutput()
videoOutput.setSampleBufferDelegate(self, queue: dispatch_get_main_queue())
session = AVCaptureSession()
session.beginConfiguration()
session.addInput(videoInput)
session.addOutput(videoOutput)
session.commitConfiguration()
session.startRunning()
}
func captureOutput(captureOutput: AVCaptureOutput!, didOutputSampleBuffer sampleBuffer: CMSampleBuffer!, fromConnection connection: AVCaptureConnection!) {
guard let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else {
return
}
let originalImage = CIImage(
CVPixelBuffer: pixelBuffer,
options: [
kCIImageColorSpace: NSNull()
]
)
let rotatedImage = originalImage.imageByApplyingTransform(rotationTransform)
filter.setValue(rotatedImage, forKey: kCIInputImageKey)
guard let filteredImage = filter.outputImage else {
return
}
context.drawImage(filteredImage, inRect: targetRect, fromRect: filteredImage.extent)
glView.display()
}
func captureOutput(captureOutput: AVCaptureOutput!, didDropSampleBuffer sampleBuffer: CMSampleBuffer!, fromConnection connection: AVCaptureConnection!) {
let seconds = CMTimeGetSeconds(CMSampleBufferGetPresentationTimeStamp(sampleBuffer))
print("dropped sample buffer: \(seconds)")
}
}
以上是 在iOS中的AVCaptureDevice的输出上设置灰度 的全部内容, 来源链接: utcz.com/qa/403394.html