Base64 PNG数据到HTML5画布
我想将以Base64编码的PNG图像加载到canvas元素。我有以下代码:
<html><head>
</head>
<body>
<canvas id="c"></canvas>
<script type="text/javascript">
var canvas = document.getElementById("c");
var ctx = canvas.getContext("2d");
data = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAIAAAACDbGyAAAAAXNSR0IArs4c6QAAAAlwSFlzAAALEwAACxMBAJqcGAAAAAd0SU1FB9oMCRUiMrIBQVkAAAAZdEVYdENvbW1lbnQAQ3JlYXRlZCB3aXRoIEdJTVBXgQ4XAAAADElEQVQI12NgoC4AAABQAAEiE+h1AAAAAElFTkSuQmCC";
ctx.drawImage(data, 0, 0);
</script>
</body>
</html>
在Chrome 8中,我收到错误消息: Uncaught TypeError: Type error
在Firefox的Firebug中,这是:“对象的类型与与该对象关联的参数的预期类型不兼容”代码:“ 17”
在那个base64中,是我在GIMP中制作的5x5px黑色PNG正方形,并将其转换为GNU / Linux程序base64中的base64。
回答:
从外观上看,您实际上需要像这样传递一个imageImage对象
var canvas = document.getElementById("c");var ctx = canvas.getContext("2d");
var image = new Image();
image.onload = function() {
ctx.drawImage(image, 0, 0);
};
image.src = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAIAAAACDbGyAAAAAXNSR0IArs4c6QAAAAlwSFlzAAALEwAACxMBAJqcGAAAAAd0SU1FB9oMCRUiMrIBQVkAAAAZdEVYdENvbW1lbnQAQ3JlYXRlZCB3aXRoIEdJTVBXgQ4XAAAADElEQVQI12NgoC4AAABQAAEiE+h1AAAAAElFTkSuQmCC";
<canvas id="c"></canvas>
我已经在chrome中尝试过了,效果很好。
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