Android子线程与更新UI问题的深入讲解

前言

Android项目中经常有碰到这样的问题,在子线程中完成耗时操作之后要更新UI,下面就自己经历的一些项目总结一下更新的方法。话不多说了,来一起看看详细的介绍吧

引子:

情形1

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

TextView textView = findViewById(R.id.home_tv);

ImageView imageView = findViewById(R.id.home_img);

new Thread(new Runnable() {

@Override

public void run() {

textView.setText("更新TextView");

imageView.setImageResource(R.drawable.img);

}

}).start();

}

运行结果:正常运行!!!

情形二

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

TextView textView = findViewById(R.id.home_tv);

ImageView imageView = findViewById(R.id.home_img);

new Thread(new Runnable() {

@Override

public void run() {

try {

Thread.sleep(5000);

} catch (InterruptedException e) {

e.printStackTrace();

}

textView.setText("更新TextView");

imageView.setImageResource(R.drawable.img);

}

}).start();

}

运行结果:异常

    android.view.ViewRootImpl$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views.

        at android.view.ViewRootImpl.checkThread(ViewRootImpl.java:6357)

        at android.view.ViewRootImpl.requestLayout(ViewRootImpl.java:874)

        at android.view.View.requestLayout(View.java:17476)

        at android.view.View.requestLayout(View.java:17476)

        at android.view.View.requestLayout(View.java:17476)

        at android.view.View.requestLayout(View.java:17476)

        at android.view.View.requestLayout(View.java:17476)

        at android.view.View.requestLayout(View.java:17476)

        at android.widget.RelativeLayout.requestLayout(RelativeLayout.java:360)

        at android.view.View.requestLayout(View.java:17476)

        at android.widget.TextView.checkForRelayout(TextView.java:6871)

        at android.widget.TextView.setText(TextView.java:4057)

        at android.widget.TextView.setText(TextView.java:3915)

        at android.widget.TextView.setText(TextView.java:3890)

        at com.dong.demo.MainActivity$1.run(MainActivity.java:44)

        at java.lang.Thread.run(Thread.java:818)

不是说,子线程不能更新UI吗,为什么情形一可以正常运行,情形二不能正常运行呢;

子线程修改UI出现异常,与什么方法有关

首先从出现异常的log日志入手,发现出现异常的方法调用顺序如下:

TextView.setText(TextView.java:4057)

TextView.checkForRelayout(TextView.java:6871)

View.requestLayout(View.java:17476)

RelativeLayout.requestLayout(RelativeLayout.java:360)

View.requestLayout(View.java:17476)

ViewRootImpl.requestLayout(ViewRootImpl.java:874)

ViewRootImpl.checkThread(ViewRootImpl.java:6357)

更改ImageView时,出现的异常类似;

首先看TextView.setText()方法的源码

private void setText(CharSequence text, BufferType type,

boolean notifyBefore, int oldlen) {

//省略其他代码

if (mLayout != null) {

checkForRelayout();

}

sendOnTextChanged(text, 0, oldlen, textLength);

onTextChanged(text, 0, oldlen, textLength);

//省略其他代码

然后,查看以下checkForRelayout()方法的与源码。

private void checkForRelayout() {

// If we have a fixed width, we can just swap in a new text layout

// if the text height stays the same or if the view height is fixed.

if ((mLayoutParams.width != LayoutParams.WRAP_CONTENT

//省略代码

// We lose: the height has changed and we have a dynamic height.

// Request a new view layout using our new text layout.

requestLayout();

invalidate();

} else {

// Dynamic width, so we have no choice but to request a new

// view layout with a new text layout.

nullLayouts();

requestLayout();

invalidate();

}

}

checkForReLayout方法,首先会调用需要改变的View的requestLayout方法,然后执行invalidate()重绘操作;

TextView没有重写requestLayout方法,requestLayout方法由View实现;

查看RequestLayout方法的源码:

public void requestLayout() {

//省略其他代码

if (mParent != null && !mParent.isLayoutRequested()) {

mParent.requestLayout();

}

if (mAttachInfo != null && mAttachInfo.mViewRequestingLayout == this) {

mAttachInfo.mViewRequestingLayout = null;

}

}

View获取到父View(类型是ViewParent,ViewPaerent是个接口,requestLayout由子类来具体实现),mParent,然后调用父View的requestLayout方法,比如示例中的父View就是xml文件的根布局就是RelativeLayout。

@Override

public void requestLayout() {

super.requestLayout();

mDirtyHierarchy = true;

}

继续跟踪super.requestLayout()方法,即ViewGroup没有重新,即调用的是View的requestLayout方法。

经过一系列的调用ViewParent的requestLayout方法,最终调用到ViewRootImp的requestLayout方法。ViewRootImp实现了ViewParent接口,继续查看ViewRootImp的requestLayout方法源码。

@Override

public void requestLayout() {

if (!mHandlingLayoutInLayoutRequest) {

checkThread();

mLayoutRequested = true;

scheduleTraversals();

}

}

ViewRootImp的requestLayout方法中有两个方法:

一、checkThread,检查线程,源码如下

void checkThread() {

if (mThread != Thread.currentThread()) {

throw new CalledFromWrongThreadException(

"Only the original thread that created a view hierarchy can touch its views.");

}

}

判断当前线程,是否是创建ViewRootImp的线程,而创建ViewRootImp的线程就是主线程,当前线程不是主线程的时候,就抛出异常。

二、scheduleTraversals(),查看源码:

void scheduleTraversals() {

if (!mTraversalScheduled) {

mTraversalScheduled = true;

mTraversalBarrier = mHandler.getLooper().getQueue().postSyncBarrier();

mChoreographer.postCallback(

Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null);

if (!mUnbufferedInputDispatch) {

scheduleConsumeBatchedInput();

}

notifyRendererOfFramePending();

pokeDrawLockIfNeeded();

}

}

查看mTraversalRunnable中run()方法的具体操作

final class TraversalRunnable implements Runnable {

@Override

public void run() {

doTraversal();

}

}

继续追踪doTraversal()方法

void doTraversal() {

if (mTraversalScheduled) {

mTraversalScheduled = false;

mHandler.getLooper().getQueue().removeSyncBarrier(mTraversalBarrier);

if (mProfile) {

Debug.startMethodTracing("ViewAncestor");

}

performTraversals();

if (mProfile) {

Debug.stopMethodTracing();

mProfile = false;

}

}

}

查看到performTraversals()方法,熟悉了吧,这是View绘制的起点。

总结一下:

1.Android更新UI会调用View的requestLayout()方法,在requestLayout方法中,获取ViewParent,然后调用ViewParent的requestLayout()方法,一直调用下去,直到调用到ViewRootImp的requestLayout方法;

2.ViewRootImp的requetLayout方法,主要有两部操作一个是checkThread()方法,检测线程,一个是scheduleTraversals,执行绘制相关工作;

情形3

@Override

protected void onCreate(Bundle savedInstanceState) {

Log.i("Dong", "Activity: onCreate");

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

new Thread(new Runnable() {

@Override

public void run() {

Looper.prepare();

try {

Thread.sleep(5000);

} catch (InterruptedException e) {

e.printStackTrace();

}

Toast.makeText(MainActivity.this, "显示Toast", Toast.LENGTH_LONG).show();

Looper.loop();

}

}).start();

}

运行结果:正常

分析

下面从Toast源码进行分析:

public static Toast makeText(Context context, CharSequence text, @Duration int duration) {

return makeText(context, null, text, duration);

}

makeText方法调用了他的重载方法,继续追踪

public static Toast makeText(@NonNull Context context, @Nullable Looper looper,

@NonNull CharSequence text, @Duration int duration) {

Toast result = new Toast(context, looper);

LayoutInflater inflate = (LayoutInflater)

context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);

View v = inflate.inflate(com.android.internal.R.layout.transient_notification, null);

TextView tv = (TextView)v.findViewById(com.android.internal.R.id.message);

tv.setText(text);

result.mNextView = v;

result.mDuration = duration;

return result;

}

新建了一个Toast对象,然后对显示的布局、内容、时长进行了设置,并返回Toast对象。

继续查看new Toast()的源码

public Toast(@NonNull Context context, @Nullable Looper looper) {

mContext = context;

mTN = new TN(context.getPackageName(), looper);

mTN.mY = context.getResources().getDimensionPixelSize(

com.android.internal.R.dimen.toast_y_offset);

mTN.mGravity = context.getResources().getInteger(

com.android.internal.R.integer.config_toastDefaultGravity);

}

继续查看核心代码 mTN = new TN(context.getPackageName(), looper);

TN初始化的源码为:

TN(String packageName, @Nullable Looper looper) {

//省略部分不相关代码

if (looper == null) {

// 没有传入Looper对象的话,使用当前线程对应的Looper对象

looper = Looper.myLooper();

if (looper == null) {

throw new RuntimeException(

"Can't toast on a thread that has not called Looper.prepare()");

}

}

//初始化了Handler对象

mHandler = new Handler(looper, null) {

@Override

public void handleMessage(Message msg) {

switch (msg.what) {

case SHOW: {

IBinder token = (IBinder) msg.obj;

handleShow(token);

break;

}

case HIDE: {

handleHide();

// Don't do this in handleHide() because it is also invoked by

// handleShow()

mNextView = null;

break;

}

case CANCEL: {

handleHide();

// Don't do this in handleHide() because it is also invoked by

// handleShow()

mNextView = null;

try {

getService().cancelToast(mPackageName, TN.this);

} catch (RemoteException e) {

}

break;

}

}

}

};

}

继续追踪handleShow(token)方法:

public void handleShow(IBinder windowToken) {

//省略部分代码

if (mView != mNextView) {

// remove the old view if necessary

handleHide();

mView = mNextView;

Context context = mView.getContext().getApplicationContext();

String packageName = mView.getContext().getOpPackageName();

if (context == null) {

context = mView.getContext();

}

mWM = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);

/*

·*省略设置显示属性的代码

·*/

if (mView.getParent() != null) {

if (localLOGV) Log.v(TAG, "REMOVE! " + mView + " in " + this);

mWM.removeView(mView);

}

= try {

mWM.addView(mView, mParams);

trySendAccessibilityEvent();

} catch (WindowManager.BadTokenException e) {

/* ignore */

}

}

}

通过源码可以看出,Toast显示内容是通过mWM(WindowManager类型)的直接添加的,更正:mWm.addView 时,对应的ViewRootImp初始化发生在子线程,checkThread方法中的mThread != Thread.currentThread()判断为true,所以不会抛出只能在主线程更新UI的异常。

总结

以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对的支持。

以上是 Android子线程与更新UI问题的深入讲解 的全部内容, 来源链接: utcz.com/p/241668.html

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