Android子线程与更新UI问题的深入讲解
前言
在Android项目中经常有碰到这样的问题,在子线程中完成耗时操作之后要更新UI,下面就自己经历的一些项目总结一下更新的方法。话不多说了,来一起看看详细的介绍吧
引子:
情形1
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
TextView textView = findViewById(R.id.home_tv);
ImageView imageView = findViewById(R.id.home_img);
new Thread(new Runnable() {
@Override
public void run() {
textView.setText("更新TextView");
imageView.setImageResource(R.drawable.img);
}
}).start();
}
运行结果:正常运行!!!
情形二
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
TextView textView = findViewById(R.id.home_tv);
ImageView imageView = findViewById(R.id.home_img);
new Thread(new Runnable() {
@Override
public void run() {
try {
Thread.sleep(5000);
} catch (InterruptedException e) {
e.printStackTrace();
}
textView.setText("更新TextView");
imageView.setImageResource(R.drawable.img);
}
}).start();
}
运行结果:异常
android.view.ViewRootImpl$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views.
at android.view.ViewRootImpl.checkThread(ViewRootImpl.java:6357)
at android.view.ViewRootImpl.requestLayout(ViewRootImpl.java:874)
at android.view.View.requestLayout(View.java:17476)
at android.view.View.requestLayout(View.java:17476)
at android.view.View.requestLayout(View.java:17476)
at android.view.View.requestLayout(View.java:17476)
at android.view.View.requestLayout(View.java:17476)
at android.view.View.requestLayout(View.java:17476)
at android.widget.RelativeLayout.requestLayout(RelativeLayout.java:360)
at android.view.View.requestLayout(View.java:17476)
at android.widget.TextView.checkForRelayout(TextView.java:6871)
at android.widget.TextView.setText(TextView.java:4057)
at android.widget.TextView.setText(TextView.java:3915)
at android.widget.TextView.setText(TextView.java:3890)
at com.dong.demo.MainActivity$1.run(MainActivity.java:44)
at java.lang.Thread.run(Thread.java:818)
不是说,子线程不能更新UI吗,为什么情形一可以正常运行,情形二不能正常运行呢;
子线程修改UI出现异常,与什么方法有关
首先从出现异常的log日志入手,发现出现异常的方法调用顺序如下:
TextView.setText(TextView.java:4057)
TextView.checkForRelayout(TextView.java:6871)
View.requestLayout(View.java:17476)
RelativeLayout.requestLayout(RelativeLayout.java:360)
View.requestLayout(View.java:17476)
ViewRootImpl.requestLayout(ViewRootImpl.java:874)
ViewRootImpl.checkThread(ViewRootImpl.java:6357)
更改ImageView时,出现的异常类似;
首先看TextView.setText()方法的源码
private void setText(CharSequence text, BufferType type,
boolean notifyBefore, int oldlen) {
//省略其他代码
if (mLayout != null) {
checkForRelayout();
}
sendOnTextChanged(text, 0, oldlen, textLength);
onTextChanged(text, 0, oldlen, textLength);
//省略其他代码
然后,查看以下checkForRelayout()方法的与源码。
private void checkForRelayout() {
// If we have a fixed width, we can just swap in a new text layout
// if the text height stays the same or if the view height is fixed.
if ((mLayoutParams.width != LayoutParams.WRAP_CONTENT
//省略代码
// We lose: the height has changed and we have a dynamic height.
// Request a new view layout using our new text layout.
requestLayout();
invalidate();
} else {
// Dynamic width, so we have no choice but to request a new
// view layout with a new text layout.
nullLayouts();
requestLayout();
invalidate();
}
}
checkForReLayout方法,首先会调用需要改变的View的requestLayout方法,然后执行invalidate()重绘操作;
TextView没有重写requestLayout方法,requestLayout方法由View实现;
查看RequestLayout方法的源码:
public void requestLayout() {
//省略其他代码
if (mParent != null && !mParent.isLayoutRequested()) {
mParent.requestLayout();
}
if (mAttachInfo != null && mAttachInfo.mViewRequestingLayout == this) {
mAttachInfo.mViewRequestingLayout = null;
}
}
View获取到父View(类型是ViewParent,ViewPaerent是个接口,requestLayout由子类来具体实现),mParent,然后调用父View的requestLayout方法,比如示例中的父View就是xml文件的根布局就是RelativeLayout。
@Override
public void requestLayout() {
super.requestLayout();
mDirtyHierarchy = true;
}
继续跟踪super.requestLayout()方法,即ViewGroup没有重新,即调用的是View的requestLayout方法。
经过一系列的调用ViewParent的requestLayout方法,最终调用到ViewRootImp的requestLayout方法。ViewRootImp实现了ViewParent接口,继续查看ViewRootImp的requestLayout方法源码。
@Override
public void requestLayout() {
if (!mHandlingLayoutInLayoutRequest) {
checkThread();
mLayoutRequested = true;
scheduleTraversals();
}
}
ViewRootImp的requestLayout方法中有两个方法:
一、checkThread,检查线程,源码如下
void checkThread() {
if (mThread != Thread.currentThread()) {
throw new CalledFromWrongThreadException(
"Only the original thread that created a view hierarchy can touch its views.");
}
}
判断当前线程,是否是创建ViewRootImp的线程,而创建ViewRootImp的线程就是主线程,当前线程不是主线程的时候,就抛出异常。
二、scheduleTraversals(),查看源码:
void scheduleTraversals() {
if (!mTraversalScheduled) {
mTraversalScheduled = true;
mTraversalBarrier = mHandler.getLooper().getQueue().postSyncBarrier();
mChoreographer.postCallback(
Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null);
if (!mUnbufferedInputDispatch) {
scheduleConsumeBatchedInput();
}
notifyRendererOfFramePending();
pokeDrawLockIfNeeded();
}
}
查看mTraversalRunnable中run()方法的具体操作
final class TraversalRunnable implements Runnable {
@Override
public void run() {
doTraversal();
}
}
继续追踪doTraversal()方法
void doTraversal() {
if (mTraversalScheduled) {
mTraversalScheduled = false;
mHandler.getLooper().getQueue().removeSyncBarrier(mTraversalBarrier);
if (mProfile) {
Debug.startMethodTracing("ViewAncestor");
}
performTraversals();
if (mProfile) {
Debug.stopMethodTracing();
mProfile = false;
}
}
}
查看到performTraversals()方法,熟悉了吧,这是View绘制的起点。
总结一下:
1.Android更新UI会调用View的requestLayout()方法,在requestLayout方法中,获取ViewParent,然后调用ViewParent的requestLayout()方法,一直调用下去,直到调用到ViewRootImp的requestLayout方法;
2.ViewRootImp的requetLayout方法,主要有两部操作一个是checkThread()方法,检测线程,一个是scheduleTraversals,执行绘制相关工作;
情形3
@Override
protected void onCreate(Bundle savedInstanceState) {
Log.i("Dong", "Activity: onCreate");
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
new Thread(new Runnable() {
@Override
public void run() {
Looper.prepare();
try {
Thread.sleep(5000);
} catch (InterruptedException e) {
e.printStackTrace();
}
Toast.makeText(MainActivity.this, "显示Toast", Toast.LENGTH_LONG).show();
Looper.loop();
}
}).start();
}
运行结果:正常
分析
下面从Toast源码进行分析:
public static Toast makeText(Context context, CharSequence text, @Duration int duration) {
return makeText(context, null, text, duration);
}
makeText方法调用了他的重载方法,继续追踪
public static Toast makeText(@NonNull Context context, @Nullable Looper looper,
@NonNull CharSequence text, @Duration int duration) {
Toast result = new Toast(context, looper);
LayoutInflater inflate = (LayoutInflater)
context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
View v = inflate.inflate(com.android.internal.R.layout.transient_notification, null);
TextView tv = (TextView)v.findViewById(com.android.internal.R.id.message);
tv.setText(text);
result.mNextView = v;
result.mDuration = duration;
return result;
}
新建了一个Toast对象,然后对显示的布局、内容、时长进行了设置,并返回Toast对象。
继续查看new Toast()
的源码
public Toast(@NonNull Context context, @Nullable Looper looper) {
mContext = context;
mTN = new TN(context.getPackageName(), looper);
mTN.mY = context.getResources().getDimensionPixelSize(
com.android.internal.R.dimen.toast_y_offset);
mTN.mGravity = context.getResources().getInteger(
com.android.internal.R.integer.config_toastDefaultGravity);
}
继续查看核心代码 mTN = new TN(context.getPackageName(), looper);
TN初始化的源码为:
TN(String packageName, @Nullable Looper looper) {
//省略部分不相关代码
if (looper == null) {
// 没有传入Looper对象的话,使用当前线程对应的Looper对象
looper = Looper.myLooper();
if (looper == null) {
throw new RuntimeException(
"Can't toast on a thread that has not called Looper.prepare()");
}
}
//初始化了Handler对象
mHandler = new Handler(looper, null) {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case SHOW: {
IBinder token = (IBinder) msg.obj;
handleShow(token);
break;
}
case HIDE: {
handleHide();
// Don't do this in handleHide() because it is also invoked by
// handleShow()
mNextView = null;
break;
}
case CANCEL: {
handleHide();
// Don't do this in handleHide() because it is also invoked by
// handleShow()
mNextView = null;
try {
getService().cancelToast(mPackageName, TN.this);
} catch (RemoteException e) {
}
break;
}
}
}
};
}
继续追踪handleShow(token)方法:
public void handleShow(IBinder windowToken) {
//省略部分代码
if (mView != mNextView) {
// remove the old view if necessary
handleHide();
mView = mNextView;
Context context = mView.getContext().getApplicationContext();
String packageName = mView.getContext().getOpPackageName();
if (context == null) {
context = mView.getContext();
}
mWM = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
/*
·*省略设置显示属性的代码
·*/
if (mView.getParent() != null) {
if (localLOGV) Log.v(TAG, "REMOVE! " + mView + " in " + this);
mWM.removeView(mView);
}
= try {
mWM.addView(mView, mParams);
trySendAccessibilityEvent();
} catch (WindowManager.BadTokenException e) {
/* ignore */
}
}
}
通过源码可以看出,Toast显示内容是通过mWM(WindowManager类型)的直接添加的,更正:mWm.addView 时,对应的ViewRootImp初始化发生在子线程,checkThread方法中的mThread != Thread.currentThread()
判断为true,所以不会抛出只能在主线程更新UI的异常。
总结
以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对的支持。
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