原生JS实现音乐播放器

本文实例为大家分享了JS实现音乐播放器的具体代码,供大家参考,具体内容如下

首先,使用HTML搭好我们的框架结构。这一步为了提高我们代码的可读性,多写注释。

<!DOCTYPE html>

<html lang="en">

<head>

<meta charset="UTF-8">

<title>原生JS音乐播放器</title>

<link rel="stylesheet" href="css/public.css" >

<link rel="stylesheet" href="css/css.css" >

</head>

<body>

<!-- 音乐播放器 -->

<div class="music">

<!-- 歌曲信息 -->

<div class="word">

<div class="clears"></div>

<!-- 歌曲封面 -->

<div class="img">

<img src="images/1.jpg" id="img" alt="" /></div>

<!-- 歌曲封面 end -->

</div>

<!-- 歌曲信息 end -->

<!-- 信息和音量 -->

<div class="mtv">

<!-- 文字信息 -->

<div class="text">

<h1 id="sName">歌曲名称</h1>

<h2 id="singer">歌手</h2>

</div>

<!-- 文字信息 end -->

<!-- 音量控制 -->

<div class="vol01">

<div class="volTop" id="volText">

100%

</div>

<div class="volBottom">

<div class="volPro" id="vol">

<div class="volColor" id="volCol"></div>

<div class="volBlock" id="volB"></div>

</div>

<div class="vImg">

<img src="images/音量.png" alt="" />

</div>

</div>

</div>

<!-- 音量控制 end -->

</div>

<!-- 信息和音量 end -->

<!-- 进度条 -->

<div class="progress">

<span class="cTime time" id="cTime">00:00</span> <!-- 当前时间 -->

<span class="tTime time" id="tTime">00:00</span> <!-- 总的时间 -->

<div class="clears"></div>

<!-- 进度条小 -->

<div class="proBar" id="songPro">

<div class="proColor" id="proBar"></div>

</div>

<!-- 进度条小 end -->

</div>

<!-- 进度条 end -->

<!-- 控制按钮 -->

<div class="ctrls">

<div class="btn">

<img src="images/prev.png" class="prevBtn" id="prevBtn" alt="" />

<img src="images/next.png" class="nextPrev" id="nextBtn" alt="" />

</div>

<button type="button" class="playBtn" id="playBtn"><img src="images/播放.png" alt="" /></button>

</div>

<!-- 控制按钮 end -->

<audio src="#" id="music"></audio>

</div>

<!-- 音乐播放器 end -->

<script src="js/js.js"></script>

</body>

</html>

第二步,搭好框架后,就用CSS给他写上你喜欢的样式。注意这里我是将样式分为了公共样式和独立样式分开写的,提高代码可重复利用,当然你也可以使用SASS更方便,这里我只提供了独立样式,公共样式可以在网上自主寻找。

html {

background: #92b991;

}

.music {

width: 670px;

height: 400px;

background: url("../images/bg.jpg") no-repeat center;

margin-left: auto;

margin-right: auto;

border: 1px #3d5e59 solid;

margin-top: 150px;

border-radius: 20px;

box-shadow: 0 0 20px rgba(0, 0, 0, 0.3);

position: relative;

}

.img {

width: 200px;

height: 200px;

border: 2px #fff solid;

overflow: hidden;

border-radius: 100%;

margin-top: 50px;

margin-left: 35%;

}

.mtv {

width: 670px;

position: relative;

}

.text {

color: #fff;

margin-right: 30px;

margin-left: 30px;

margin-bottom: 10px;

}

.text>h1 {

font-size: 24px;

line-height: 30px;

font-weight: normal;

}

.text>h2 {

font-family: "Microsoft YaHei";

font-size: 14px;

font-weight: 300;

line-height: 1.7;

}

.vol01 {

position: absolute;

height: 30px;

width: 120px;

right: 30px;

top: -8%;

}

.volPro {

width: 100%;

height: 5px;

margin-top: 44.5px;

border: 1px #fff solid;

border-radius: 5px;

}

.volColor {

height: 5px;

width: 100%;

color: #fff;

pointer-events: none;

}

.volBlock {

pointer-events: none;

position: absolute;

top: 42px;

width: 10px;

height: 10px;

border: 1px #fff solid;

background: #f4f3f3;

border-radius: 100%;

left: 100%;

margin-left: -5px;

}

.volTop {

color: #fff;

font-size: 10px;

position: absolute;

top: 25px;

right: 0;

-webkit-touch-callout: none;

-webkit-user-select: none;

-khtml-user-select: none;

-moz-user-select: none;

-ms-user-select: none;

user-select: none;

}

.vImg {

position: absolute;

top: 38px;

left: -26px;

-webkit-touch-callout: none;

-webkit-user-select: none;

-khtml-user-select: none;

-moz-user-select: none;

-ms-user-select: none;

user-select: none;

}

.time {

font-family: "Microsoft YaHei";

font-size: 10px;

line-height: 1.5;

color: #fff;

margin-top: 25px;

}

.cTime {

float: left;

-webkit-touch-callout: none;

-webkit-user-select: none;

-khtml-user-select: none;

-moz-user-select: none;

-ms-user-select: none;

user-select: none;

}

.tTime {

float: right;

-webkit-touch-callout: none;

-webkit-user-select: none;

-khtml-user-select: none;

-moz-user-select: none;

-ms-user-select: none;

user-select: none;

}

.progress {

margin-left: 30px;

margin-right: 30px;

}

.proBar {

width: 100%;

height: 2px;

overflow: hidden;

background: #B292FF;

margin-top: 5px;

border-radius: 5px;

}

.proColor {

height: 7px;

width: 30%;

background: #fff;

pointer-events: none;

}

.ctrls {

text-align: center;

margin-top: 20px;

margin-left: 30px;

margin-right: 30px;

}

.btn {

position: absolute;

top: 50px;

}

.nextPrev {

right: 0;

margin-left: 200px;

opacity: 0.1;

transition: all 0.3s;

}

.nextPrev:hover {

opacity: 0.5;

}

.prevBtn {

left: 0;

opacity: 0.1;

transition: all 0.3s;

}

.prevBtn:hover {

opacity: 0.5;

}

.playBtn {

height: 200px;

width: 200px;

border-radius: 200px;

opacity: 0.3;

position: absolute;

top: 52px;

left: 250px;

margin-left: -14px;

transition: all 0.3s;

}

.playBtn:hover {

opacity: 0.5;

background: #46847b;

}

第三步,也是让音乐播放器具有灵魂的东西,使用JS添加功能。

1.获取ID(当然这里也可以获取类名或是元素,看你自己的习惯)。

let music = document.getElementById("music");

let playBtn = document.getElementById("playBtn");

let prevBtn = document.getElementById("prevBtn");

let nextBtn = document.getElementById("nextBtn");

let img = document.getElementById("img");

let sName = document.getElementById("sName");

let singer = document.getElementById("singer");

let tTime = document.getElementById("tTime");

let proBar = document.getElementById("proBar");

let cTime = document.getElementById("cTime");

let songPro = document.getElementById("songPro");

let vol = document.getElementById("vol");

let volCol = document.getElementById("volCol");

let volB = document.getElementById("volB");

let volText = document.getElementById("volText");

2.添加音乐播放功能。

导入音乐

let songs = [{

mp3: "music/01.mp3",

singer: "赵薇",

name: "不能和你分手",

img: "images/1.jpg"

}, {

mp3: "music/04.mp3",

singer: "陈粒",

name: "易燃易爆炸",

img: "images/2.jpg"

}, {

mp3: "music/06.mp3",

singer: "胡夏/郁可唯",

name: "知否知否",

img: "images/3.jpg"

}];

音乐播放

let changeMusic = function(index) {

music.src = songs[index].mp3;

img.src = songs[index].img;

sName.innerHTML = songs[index].name;

singer.innerHTML = songs[index].singer;

proBar.style.width = 0;

};

let index = 0;

changeMusic(index);

音乐播放暂停

playBtn.addEventListener("click", function(event) {

if (music.paused) {

music.play();

event.currentTarget.innerHTML = '<img src="images/暂停.png" alt=""/>';

} else {

music.pause();

event.currentTarget.innerHTML = '<img src="images/播放.png" alt=""/>';

}

});

音乐切换

prevBtn.addEventListener("click", function(event) { //上一首

index--;

if (index <= -1) {

index = songs.length - 1;

}

changeMusic(index);

});

nextBtn.addEventListener("click", function(event) { //下一首

index++;

if (index > songs.length - 1) {

index = 0;

}

changeMusic(index);

});

music.addEventListener('ended',function () { //自动播放下一首

index++;

if (index > songs.length - 1) {

index = 0;

}

changeMusic(index);

})

3.添加进度条。

music.addEventListener("loadedmetadata", function(event) { //提示音频的元数据已加载

tTime.innerHTML = parseInt(music.duration / 60) + ":" + parseInt(music.duration % 60);

});

music.addEventListener("timeupdate", function(event) { //监听音乐事实播放事件

let jd = music.currentTime / music.duration;

let bfb = jd * 100 + "%";

proBar.style.width = bfb;

if (music.currentTime < 10) {

cTime.innerHTML = "0:0" + Math.floor(music.currentTime);

} else if (music.currentTime < 60) {

cTime.innerHTML = "0:" + Math.floor(music.currentTime);

} else {

let minet = parseInt(music.currentTime / 60);

let sec = music.currentTime - minet * 60;

if (sec < 10) {

cTime.innerHTML = "0" + minet + ":" + "0" + parseInt(sec);

} else {

cTime.innerHTML = "0" + minet + ":" + parseInt(sec);

}

}

});

小功能:点击进度条,音乐也跟着变化跳转到指定的时间。

songPro.addEventListener("click", function(event) {

let x = event.offsetX;

let bfb = x / 610 * 100;

proBar.style.width = bfb + "%";

music.currentTime = music.duration * bfb / 100;

});

4.添加音量调节模块。

let getBfb = function(event) {

let x = event.clientX; //返回当事件被触发时鼠标指针向对于浏览器页面(或客户区)的水平坐标。

let volX = vol.getBoundingClientRect().x; //getBoundingClientRect()获取元素的宽高位置

let disX = x - volX;

disX = Math.max(0, disX); //返回最大数字

disX = Math.min(120, disX); //返回最小数字

return disX / 120;

};

let setVol = function(event) {

let bfb = Math.floor(getBfb(event) * 10000) / 100;

volCol.style.width = bfb + "%";

volB.style.left = bfb + "%";

volText.innerHTML = Math.floor(bfb) + "%";

music.volume = bfb / 100;

};

vol.addEventListener("mousedown", function() {

document.addEventListener("mousemove", setVol);

});

document.addEventListener("mouseup", function() {

document.removeEventListener("mousemove", setVol);

});

全部JS代码

这里我使用了{}作用域,让let 或 const声明的变量只在 let 或 const命令所在的代码块 {} 内有效,在 {} 之外不能访问(ECMAScript 6(简称ES6)中新增的)。

{

let music = document.getElementById("music");

let playBtn = document.getElementById("playBtn");

let prevBtn = document.getElementById("prevBtn");

let nextBtn = document.getElementById("nextBtn");

let img = document.getElementById("img");

let sName = document.getElementById("sName");

let singer = document.getElementById("singer");

let tTime = document.getElementById("tTime");

let proBar = document.getElementById("proBar");

let cTime = document.getElementById("cTime");

let songPro = document.getElementById("songPro");

let vol = document.getElementById("vol");

let volCol = document.getElementById("volCol");

let volB = document.getElementById("volB");

let volText = document.getElementById("volText");

let songs = [{

mp3: "music/01.mp3",

singer: "赵薇",

name: "不能和你分手",

img: "images/1.jpg"

}, {

mp3: "music/04.mp3",

singer: "陈粒",

name: "易燃易爆炸",

img: "images/2.jpg"

}, {

mp3: "music/06.mp3",

singer: "胡夏/谭维维",

name: "知否知否",

img: "images/3.jpg"

}];

let changeMusic = function(index) {

music.src = songs[index].mp3;

img.src = songs[index].img;

sName.innerHTML = songs[index].name;

singer.innerHTML = songs[index].singer;

proBar.style.width = 0;

};

let index = 0;

changeMusic(index);

playBtn.addEventListener("click", function(event) {

if (music.paused) {

music.play();

event.currentTarget.innerHTML = '<img src="images/暂停.png" alt=""/>';

} else {

music.pause();

event.currentTarget.innerHTML = '<img src="images/播放.png" alt=""/>';

}

});

prevBtn.addEventListener("click", function(event) { //上一首

index--;

if (index <= -1) {

index = songs.length - 1;

}

changeMusic(index);

});

nextBtn.addEventListener("click", function(event) { //下一首

index++;

if (index > songs.length - 1) {

index = 0;

}

changeMusic(index);

});

music.addEventListener('ended',function () { //自动播放下一首

index++;

if (index > songs.length - 1) {

index = 0;

}

changeMusic(index);

})

music.addEventListener("loadedmetadata", function(event) { //提示音频的元数据已加载

tTime.innerHTML = parseInt(music.duration / 60) + ":" + parseInt(music.duration % 60);

});

music.addEventListener("timeupdate", function(event) { //监听音乐事实播放事件

let jd = music.currentTime / music.duration; //music.duration总时长 music.currentTime 当前时长

let bfb = jd * 100 + "%";

proBar.style.width = bfb;

if (music.currentTime < 10) {

cTime.innerHTML = "0:0" + Math.floor(music.currentTime); //Math.floor()向下取整

} else if (music.currentTime < 60) {

cTime.innerHTML = "0:" + Math.floor(music.currentTime);

} else {

let minet = parseInt(music.currentTime / 60); //parseInt()解析一个字符串,并返回一个整数

let sec = music.currentTime - minet * 60;

if (sec < 10) {

cTime.innerHTML = "0" + minet + ":" + "0" + parseInt(sec);

} else {

cTime.innerHTML = "0" + minet + ":" + parseInt(sec);

}

}

});

songPro.addEventListener("click", function(event) {

let x = event.offsetX;

let bfb = x / 610 * 100;

proBar.style.width = bfb + "%";

music.currentTime = music.duration * bfb / 100;

});

let getBfb = function(event) {

let x = event.clientX; //返回当事件被触发时鼠标指针向对于浏览器页面(或客户区)的水平坐标。

let volX = vol.getBoundingClientRect().x; //getBoundingClientRect()获取元素的宽高位置

let disX = x - volX;

disX = Math.max(0, disX); //返回最大数字

disX = Math.min(120, disX); //返回最小数字

return disX / 120;

};

let setVol = function(event) {

let bfb = Math.floor(getBfb(event) * 10000) / 100;

volCol.style.width = bfb + "%";

volB.style.left = bfb + "%";

volText.innerHTML = Math.floor(bfb) + "%";

music.volume = bfb / 100;

};

vol.addEventListener("mousedown", function() {

document.addEventListener("mousemove", setVol);

});

document.addEventListener("mouseup", function() {

document.removeEventListener("mousemove", setVol);

});

}

最终效果展示:

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。

以上是 原生JS实现音乐播放器 的全部内容, 来源链接: utcz.com/p/219463.html

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