分析工具类Semaphore的实现

编程

1,Semaphore 是什么?

Semaphore 字面意思是信号量的意思,它的作用是控制访问特定资源的线程数目。

Semaphore的构造函数中,默认会把Sync对象创建为NonfairSync对象,这被称为“非公平锁”;而另一个构造函数Semaphore(int permits, boolean fair)传入参数为true时将会把Sync对象创建为“公平锁”(FairSync);

首先看非公平模式

主要看两个方法:acquire(int permits)、release(int permits)

2. acquire()方法实现:

1)方法中只有一行代码,调用了AQS中的acquireSharedInterruptibly方法,该方法在尝试获取锁时可被中断。

2)如果tryAcquireShared(arg) < 0 ,则进入acquireSharedInterruptibly方法中。

首先看tryAcquireShared(arg)方法:

该方法调用了nonfairTryAcquireShared方法如下:

final int nonfairTryAcquireShared(int acquires) {

for (;;) {

int available = getState();

int remaining = available - acquires;

if (remaining < 0 ||

compareAndSetState(available, remaining))

return remaining;

}

}

从上面方法中可以理解:若获取锁状态的线程数acquires不够获取的情况返回值会小于0;当compareAndSetState(available, remaining)更新成功的情况返回值大于0;

1)当返回值remaining大于0时,则表示acquires个线程已同时成功获取当前资源。

2)当返回值remaining小于0时,进入doAcquireSharedInterruptibly方法,

public final void acquireSharedInterruptibly(int arg)

throws InterruptedException {

if (Thread.interrupted())

throw new InterruptedException();

if (tryAcquireShared(arg) < 0)

doAcquireSharedInterruptibly(arg);

}

该方法会将当前线程打包成Node节点(并设置成为共享模式)然后加入到队尾。然后在自旋方法中,获取Node节点的前驱节点,若前驱节点为head节点,则重新尝试获取锁状态并取得返回值r,此时,

若r>=0则通过传播的方式依次唤醒所有可被唤醒的后继节点。

若r<0则判断是否需要阻塞等待,若需要则进入阻塞状态。

3. release方法实现:

1)该方法会调用AQS中的releaseShared方法,方法如下:

public final boolean releaseShared(int arg) {

if (tryReleaseShared(arg)) {

doReleaseShared();

return true;

}

return false;

}

其中tryReleaseShared是抽象模板方法,需要Semaphore自实现,若tryReleaseShared返回true则进入doReleaseShared()方法,并返回true,否则返回false;

先看tryReleaseShared方法实现:

protected final boolean tryReleaseShared(int releases) {

for (;;) {

int current = getState();

int next = current + releases;

if (next < current) // overflow

throw new Error("Maximum permit count exceeded");

if (compareAndSetState(current, next))

return true;

}

}

该方法可理解为:当releases个线程释放资源时,会同时释放releases个锁状态,并返回true表示资源锁释放成功。

注:releases可以理解为线程个数。

此时,若返回true的情况下会进入doReleaseShared()方法中,该方法如下:

private void doReleaseShared() {

/*

* Ensure that a release propagates, even if there are other

* in-progress acquires/releases. This proceeds in the usual

* way of trying to unparkSuccessor of head if it needs

* signal. But if it does not, status is set to PROPAGATE to

* ensure that upon release, propagation continues.

* Additionally, we must loop in case a new node is added

* while we are doing this. Also, unlike other uses of

* unparkSuccessor, we need to know if CAS to reset status

* fails, if so rechecking.

*/

for (;;) {

Node h = head;

if (h != null && h != tail) {

int ws = h.waitStatus;

if (ws == Node.SIGNAL) {

if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))

continue; // loop to recheck cases

unparkSuccessor(h);

}

else if (ws == 0 &&

!compareAndSetWaitStatus(h, 0, Node.PROPAGATE))

continue; // loop on failed CAS

}

if (h == head) // loop if head changed

break;

}

}

该方法从头节点开始依次唤醒所有可被唤醒的后继节点。

初步对Semaphore源码进行解析,后面会进行改进自己对源码的理解。。。

以上是 分析工具类Semaphore的实现 的全部内容, 来源链接: utcz.com/z/518643.html

回到顶部