聊聊nacossdkgo的PushReceiver

编程

本文主要研究一下nacos-sdk-go的PushReceiver

PushReceiver

nacos-sdk-go-v0.3.2/clients/naming_client/push_receiver.go

type PushReceiver struct {

port int

host string

hostReactor *HostReactor

}

  • PushReceiver定义了port、host、hostReactor属性

NewPushRecevier

nacos-sdk-go-v0.3.2/clients/naming_client/push_receiver.go

func NewPushRecevier(hostReactor *HostReactor) *PushReceiver {

pr := PushReceiver{

hostReactor: hostReactor,

}

go pr.startServer()

return &pr

}

  • NewPushRecevier方法创建PushReceiver,并异步执行pr.startServer()

startServer

nacos-sdk-go-v0.3.2/clients/naming_client/push_receiver.go

func (us *PushReceiver) startServer() {

var conn *net.UDPConn

for i := 0; i < 3; i++ {

r := rand.New(rand.NewSource(time.Now().UnixNano()))

port := r.Intn(1000) + 54951

us.port = port

conn1, ok := us.tryListen()

if ok {

conn = conn1

log.Println("[INFO] udp server start, port: " + strconv.Itoa(port))

break

}

if !ok && i == 2 {

log.Panicf("failed to start udp server after trying 3 times.")

//os.Exit(1) //It is weird dangerous to invoke the os.Exit() as a Middleware.

}

}

defer conn.Close()

for {

us.handleClient(conn)

}

}

  • startServer方法随机执行一个端口,然后执行us.tryListen(),三次不成功则退出,成功则执行us.handleClient(conn)

tryListen

nacos-sdk-go-v0.3.2/clients/naming_client/push_receiver.go

func (us *PushReceiver) tryListen() (*net.UDPConn, bool) {

addr, err := net.ResolveUDPAddr("udp", us.host+":"+strconv.Itoa(us.port))

if err != nil {

log.Printf("[ERROR]: Can"t resolve address,err: %s

", err.Error())

return nil, false

}

conn, err := net.ListenUDP("udp", addr)

if err != nil {

log.Printf("Error listening %s:%d,err:%s

", us.host, us.port, err.Error())

return nil, false

}

return conn, true

}

  • tryListen方法先执行net.ResolveUDPAddr,然后执行net.ListenUDP("udp", addr)

handleClient

nacos-sdk-go-v0.3.2/clients/naming_client/push_receiver.go

func (us *PushReceiver) handleClient(conn *net.UDPConn) {

data := make([]byte, 4024)

n, remoteAddr, err := conn.ReadFromUDP(data)

if err != nil {

log.Printf("[ERROR]:failed to read UDP msg because of %s

", err.Error())

return

}

s := utils.TryDecompressData(data[:n])

log.Println("[INFO] receive push: "+s+" from: ", remoteAddr)

var pushData PushData

err1 := json.Unmarshal([]byte(s), &pushData)

if err1 != nil {

log.Printf("[ERROR] failed to process push data.err:%s

", err1.Error())

return

}

ack := make(map[string]string)

if pushData.PushType == "dom" || pushData.PushType == "service" {

us.hostReactor.ProcessServiceJson(pushData.Data)

ack["type"] = "push-ack"

ack["lastRefTime"] = strconv.FormatInt(pushData.LastRefTime, 10)

ack["data"] = ""

} else if pushData.PushType == "dump" {

ack["type"] = "dump-ack"

ack["lastRefTime"] = strconv.FormatInt(pushData.LastRefTime, 10)

ack["data"] = utils.ToJsonString(us.hostReactor.serviceInfoMap)

} else {

ack["type"] = "unknow-ack"

ack["lastRefTime"] = strconv.FormatInt(pushData.LastRefTime, 10)

ack["data"] = ""

}

bs, _ := json.Marshal(ack)

conn.WriteToUDP(bs, remoteAddr)

}

  • handleClient方法通过conn.ReadFromUDP(data)接受数据,然后通过utils.TryDecompressData解压,再通过json.Unmarshal([]byte(s), &pushData)解析为PushData,之后根据pushData.PushType构造ack数据,最后通过conn.WriteToUDP(bs, remoteAddr)响应回去

小结

PushReceiver定义了port、host、hostReactor属性;它提供了NewPushRecevier、startServer、handleClient等方法

doc

  • push_receiver

以上是 聊聊nacossdkgo的PushReceiver 的全部内容, 来源链接: utcz.com/z/517914.html

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