Python笔记(4)类__属性与描述符

python

部分参考自:http://www.geekfan.net/7862/

新式类与经典类

2和3不一样,3都是新式类。

新式类和经典类的区别:

python;gutter:true;">class A:

#classic class

"""this is class A"""

pass

__slots__=('x','y')

def test(self):

# classic class test

"""this is A.test()"""

print "A class"

class B(object):

#new class

"""this is class B"""

__slots__=('x','y')

pass

def test(self):

# new class test

"""this is B.test()"""

print "B class"

if __name__ == '__main__':

a=A()

b=B()

print dir(a)

print dir(b)

['__doc__', '__module__', '__slots__', 'test']

['__class__', '__delattr__', '__doc__', '__format__', '__getattribute__', '__hash__', '__init__', '__module__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__slots__', '__str__', '__subclasshook__', 'test', 'x', 'y']

  新式类要指明父类,上面代码class B 声明他的父类为object。

python是动态语言,可以动态的添加属性。

>>> a.x = 1

>>> a

<__main__.A instance at 0x05BBB620>

>>> a.x

1

 __slots__槽,属性限制了实例b只能添加x,y属性,a是经典类,可以继续添加,但是b是新式类不能继续添加。

>>> a.z = 2

>>> a.z

2

>>> b.z = 2

Traceback (most recent call last):

File "<stdin>", line 1, in <module>

AttributeError: 'B' object has no attribute 'z'

  

>>> help(a)

Help on instance of A in module __main__:

class A

| this is class A

|

| Methods defined here:

|

| test(self)

| this is A.test()

>>> help(b)

Help on B in module __main__ object:

class B(__builtin__.object)

| this is class B

|

| Methods defined here:

|

| test(self)

| this is B.test()

|

| ----------------------------------------------------------------------

| Data descriptors defined here:

|

| x

|

| y

  B类由于是新式类 __slots__起作用了,尽量使用新式类,因为这样python2,3中都能跑。

属性和封装

实例类型

__init__  双下划线是特殊方法,__init__定义实例属性,owner,country是实例属性,country是类属性。

调用的时候,比如类属性和实例属性名字一样,调用实例属性。如果没有实例属性,则去寻找是不是存在类属性。

class Car(object):

country = u'中国'

def __init__(self,owner=None):

self.owner = owner

self.country = "china"

if __name__ == '__main__':

a = Car(u'小张')

print a.country

a.country = u'美国'

print a.country

print "--------------------------"

del a.country

print a.country

>>> china

美国

--------------------------

中国

私有属性

私有属性只在函数内部可见。通过get,set方法对其赋值更改。

在变量前加两个下划线__ 可以间接访问,只加一个下划线_模块私有化。变量前后各两个下划线__是系统自带的属性。

class Car(object):

def __init__(self,owner=None):

self.__owner = owner

def getOwner(self):

return self.__owner

def setOwner(self, value):

self.__owner = value

if __name__ == '__main__':

a = Car(u'黑板客')

print a.getOwner()

  

>>> a.owner

Traceback (most recent call last):

File "<stdin>", line 1, in <module>

AttributeError: 'Car' object has no attribute 'owner'

>>> a.getOwner()

u'\u9ed1\u677f\u5ba2'

>>> dir(a)

['_Car__owner', '__class__', '__delattr__', '__dict__', '__doc__', '__format__', '__getattribute__', '__hash__', '__init__', '__module__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__', '__subclasshook__', '__weakref__', 'getOwner', 'setOwner']

>>> a._Car__owner

u'\u9ed1\u677f\u5ba2'

  

描述符

装饰器描述符

@property @xx.setter @xx.deleter

用@property装饰器指定一个getter方法,用@owner.setter装饰器指定了一个setter方法。当我们这么做的时候,访问owner属性,python就会自动调用相应的getter/setter方法。这样当我们要判断一个值的时候,如果放到__init__里,他只能在出初始化的时候判断,而放到setter里,每次set的时候都会判断。

可以把get,set方法变成属性访问。

class Car(object):

def __init__(self,owner=None):

self._owner = owner

@property

def owner(self):

return self._owner

@owner.setter

def owner(self, value):

self._owner = value

@owner.deleter

def owner(self):

self._owner = None

if __name__ == '__main__':

a = Car(u'你大爷')

print a.owner

del a.owner

print a.owner 

你大爷

None

 这样一个owner get,set,del要定义三个,如果有别的属性,则又需要三个,这样会产生冗余,重复代码。

__getattr__, __setattr__, __delattr__

__getattr__  在变量的__dict__和_class__.__dict__中没有找到属性,就会调用__getattr__,如果有的话,就直接调用__dict__中的值了。

__setattr__ 变量赋值

__delattr__ 删除变量

class Car(object):

country = u'中国'

#__slots__=('length','width','height','owner','__dict__')

def __init__(self, length, width, height, owner=None):

self.owner = owner

self.length = length

self.width = width

self.height = height

def __getattr__(self,name):

print "__getattr__",name

return self.__dict__.get(name,None)

def __setattr__(self,name,value):

print "__setattr__",name

if name!='owner':

assert value>0, name+" must larger than 0"

self.__dict__[name]=value

def __delattr__(self,name):

print "__delattr__",name

if name=='owner':

self.__dict__[name]=None

if __name__ == '__main__':

a = Car(1.2,1.4,1.5,u'二大爷')

输出:  

__setattr__ owner

__setattr__ length

__setattr__ width

__setattr__ height

 把__slots__加上之后,因为可以访问__setattr__所以还是可以任意的加属性而不会报错,要使得slots有效果,得在__setattar__里面修改代码:

    def __getattr__(self,name):

print "__getattr__",name

assert name in self.__slots__, "Not have this attribute "+name

return self.__dict__.get(name,None)

def __setattr__(self,name,value):

print "__setattr__",name

assert name in self.__slots__, "Not have this attribute "+name

if name!='owner':

assert value>0, name+" must larger than 0"

self.__dict__[name]=value

def __delattr__(self,name):

print "__delattr__",name

assert name in self.__slots__, "Not have this attribute "+name

if name=='owner':

类描述符

  描述符可以用作类的属性,数据描述符__get__,__set__,__del__。

class PositiveNum(object):

def __init__(self):

self.default = 1

self.data = {}

def __get__(self, instance, owner):

# instance = x

# owner = type(x)

print "__get__",instance,owner

return self.data.get(instance, self.default)

def __set__(self, instance, value):

# instance = x

print "__set__",instance,value

try:

assert int(value)>0

self.data[instance] = value

except AssertionError:

print "ERROR: "+str(value)+" is not positive number."

except:

print "ERROR: "+str(value)+" is not number value."

def __delete__(self,instance):

print "__delete__",instance

del self.data[instance]

class Car(object):

country = u'中国'

length = PositiveNum()

width = PositiveNum()

height = PositiveNum()

__slots__=('owner','length','width','height')

def __init__(self, length, width, height, owner=None):

self.owner = owner

self.length = length

self.width = width

self.height = height

if __name__ == '__main__':

a = Car(1.2,1.4,1.5,u'黑板客')

b = Car(2.2,2.4,2.5,u'小明')

print a.length

a.length=1

  当解释器遇到print a.length时,它会把length当作一个带有__get__方法的描述符,调用a.length.__get__方法并将方法的返回值打印,这和上面的property相似。__get__接收两个参数:instance 实例对象,这里就是a.length中的a,另一个是实例的类型Car。在一些文档中,Car被称作描述符的所有者(owner)。如果需要访问Car.length,python将会调用Car.length.__get__(None,Car)。可以看到第一个参数要么是实例,要么是None。

  当解释器看到a.length = 1时,Python识别出length是一个带__set__方法的描述符,于是就调用a.length.__set__(a,100),第一个参数instance是实例,第二个是赋值。

  删除时Car.length.__delete__(a)。

  每个PositiveNum维护着一个字典,其中保存着所有者实例和对应数据的映射关系。调用a.length时,__get__方法会找出与a相关的数据,并发挥结果,如果不存在就返回一个默认值。__set__采用的方式相同,但是会包含额外的非法检查。

  描述符作用与类的层次上,每一个类的实例都共享同一个描述符。所以不同的实例对象不得不手动的管理不同的状态,需要显示的将参数精确的传递给__get__,__set__以及__delete__方法。

  如果将PositiveNum中的 data = {}去掉,由于描述符是基于类层面的,他们会共享同一个类属性,这就是使用字典的原因。__get__,__set__参数也指明哪一个实例,以实例为字典的key。

错误示例:

class PositiveNum(object):

def __init__(self,value):

self.val = value

def __get__(self, instance, owner):

# instance = a,b

# owner = Car

print "__get__",instance,owner

return self.val

def __set__(self, instance, value):

# instance = a,b

print "__set__",instance,value

try:

assert int(value)>0

self.val = value

except AssertionError:

print "ERROR: "+str(value)+" is not positive number."

except:

print "ERROR: "+str(value)+" is not number value."

def __delete__(self,instance):

print "__delete__",instance

self.val = None

#def __getattribute__(self,name):

#print self, name

class Car(object):

country = u'中国'

length = PositiveNum(0)

width = PositiveNum(0)

height = PositiveNum(0)

#__slots__=('owner','length','width','height')

def __init__(self, length, width, height, owner=None):

self.owner = owner

self.length = length

self.width = width

self.height = height

if __name__ == '__main__':

a = Car(1.2,1.4,1.5,u'黑板客')

b = Car(2.2,2.4,2.5,u'小明')

  

a.length

__get__ <__main__.Car object at 0x098E61B0> <class '__main__.Car'>

Out[39]: 2.2

b.length

__get__ <__main__.Car object at 0x098E6230> <class '__main__.Car'>

Out[40]: 2.2

 虽然a定义的1.2,但由于与b公用一个类属性,所以也变成了2.2。

__getter__,__setter__和类描述符都可以去掉重复的臃肿,实现内部代码的简洁。

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