iOS实现大雪纷飞动画

本文实例为大家分享了iOS实现大雪纷飞动画的具体代码,供大家参考,具体内容如下

1.结果展示

美丽的雪花,勾起了多少美好的回忆。

2.制作思路

其实创作这样一个大学纷飞的场景是十分简单的,简单到你看了教程之后想不会都不行。OK,下面国际惯例,讲解一下思路吧。

1.创建一个数组用来保存大量的雪花

_imagesArray = [[NSMutableArray alloc] init];

for (int i = 0; i < 1000; ++ i) {

UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"snow"]];

float x = IMAGE_WIDTH;

imageView.frame = CGRectMake(IMAGE_X, -30, x, x);

imageView.alpha = IMAGE_ALPHA;

[self.view addSubview:imageView];

[_imagesArray addObject:imageView];

}

2.使用时钟(CADisplayLink)来控制下雪,为什么不使用NSTimer呢。其实是可以的,只是(CADisplayLink)刷帧更快一些。

//创建时钟,并且添加到主循环中

CADisplayLink *link = [CADisplayLink displayLinkWithTarget:self selector:@selector(makeSnow)];

[link addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];

3.下雪,就是把数组当做队列来使用。

每次从数组头部取出一个雪花并且删除其在数组中的占位。

让雪花飘落,通过UIView动画完成frame,transform等改变。

当动画完成之后,将取出的雪花再次放进数组的尾部

- (void)makeSnow

{

if (_imagesArray.count > 0) {

UIImageView *imageView = _imagesArray[0];

[_imagesArray removeObjectAtIndex:0];

[self snowFall:imageView];

}

}

- (void)snowFall:(UIImageView *)imageView

{

[UIView animateWithDuration:10 animations:^{

imageView.frame = CGRectMake(imageView.frame.origin.x, Main_Screen_Height, imageView.frame.size.width, imageView.frame.size.height);

imageView.transform = CGAffineTransformMakeScale(0.3, 0.3);

imageView.transform = CGAffineTransformRotate(imageView.transform, M_PI);

} completion:^(BOOL finished) {

float x = IMAGE_WIDTH;

imageView.frame = CGRectMake(IMAGE_X, -30, x, x);

[_imagesArray addObject:imageView];

}];

}

3.有代码有真相

#define IMAGE_X arc4random()%(int)Main_Screen_Width

#define IMAGE_ALPHA ((float)(arc4random()%10))/10

#define IMAGE_WIDTH arc4random()%20 + 10

#define PLUS_HEIGHT Main_Screen_Height/25

#define Main_Screen_Height [[UIScreen mainScreen] bounds].size.height

#define Main_Screen_Width [[UIScreen mainScreen] bounds].size.width

#import "ViewController.h"

@interface ViewController ()

@property (nonatomic ,span) NSMutableArray *imagesArray;

@property (nonatomic , span) UIImageView *imageView;

@end

@implementation ViewController

- (void)loadView

{

UIImageView *imageView = [[UIImageView alloc]initWithFrame:[UIScreen mainScreen].bounds];

imageView.image = [UIImage imageNamed:@"backgound.jpg"];

imageView.contentMode = UIViewContentModeScaleAspectFill;

self.view = imageView;

}

- (void)viewDidLoad

{

[super viewDidLoad];

_imagesArray = [[NSMutableArray alloc] init];

for (int i = 0; i < 1000; ++ i) {

UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"snow"]];

float x = IMAGE_WIDTH;

imageView.frame = CGRectMake(IMAGE_X, -30, x, x);

imageView.alpha = IMAGE_ALPHA;

[self.view addSubview:imageView];

[_imagesArray addObject:imageView];

}

//创建时钟,并且添加到主循环中

CADisplayLink *link = [CADisplayLink displayLinkWithTarget:self selector:@selector(makeSnow)];

[link addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];

}

- (void)makeSnow

{

if (_imagesArray.count > 0) {

UIImageView *imageView = _imagesArray[0];

[_imagesArray removeObjectAtIndex:0];

[self snowFall:imageView];

}

}

- (void)snowFall:(UIImageView *)imageView

{

[UIView animateWithDuration:10 animations:^{

imageView.frame = CGRectMake(imageView.frame.origin.x, Main_Screen_Height, imageView.frame.size.width, imageView.frame.size.height);

imageView.transform = CGAffineTransformMakeScale(0.3, 0.3);

imageView.transform = CGAffineTransformRotate(imageView.transform, M_PI);

} completion:^(BOOL finished) {

float x = IMAGE_WIDTH;

imageView.frame = CGRectMake(IMAGE_X, -30, x, x);

[_imagesArray addObject:imageView];

}];

}

4.Demo也不能少

下载地址:snow

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