详解linux lcd驱动编写

有些嵌入式设备是不需要lcd的,比如路由器。但是,还有些设备是需要lcd显示内容的,比如游戏机、测试仪、智能手表等等。所以,今天我们就看看lcd驱动在linux上是怎么进行的。

1、代码目录

drivers/video

2、查看video下的Makefile文件

# SPDX-License-Identifier: GPL-2.0

obj-$(CONFIG_VGASTATE) += vgastate.o

obj-$(CONFIG_HDMI) += hdmi.o

obj-$(CONFIG_VT) += console/

obj-$(CONFIG_FB_STI) += console/

obj-$(CONFIG_LOGO) += logo/

obj-y += backlight/

obj-y += fbdev/

obj-$(CONFIG_VIDEOMODE_HELPERS) += display_timing.o videomode.o

ifeq ($(CONFIG_OF),y)

obj-$(CONFIG_VIDEOMODE_HELPERS) += of_display_timing.o of_videomode.o

endif

3、fbdev默认是被编译的,一般情况下我们只需要看这个目录就行了

config FB_S3C2410

tristate "S3C2410 LCD framebuffer support"

depends on FB && ARCH_S3C24XX

select FB_CFB_FILLRECT

select FB_CFB_COPYAREA

select FB_CFB_IMAGEBLIT

---help---

Frame buffer driver for the built-in LCD controller in the Samsung

S3C2410 processor.

This driver is also available as a module ( = code which can be

inserted and removed from the running kernel whenever you want). The

module will be called s3c2410fb. If you want to compile it as a module,

say M here and read <file:Documentation/kbuild/modules.txt>.

If unsure, say N.

config FB_S3C2410_DEBUG

bool "S3C2410 lcd debug messages"

depends on FB_S3C2410

help

Turn on debugging messages. Note that you can set/unset at run time

through sysfs

4、以s3c2410为例,分析得出其lcd主要依赖的macro是FB_S3C2410,

obj-y += core/

obj-$(CONFIG_FB_S3C2410) += s3c2410fb.o

5、除了core是默认编译的,我们只需要查看s3c2410fb.c这个文件

static struct platform_driver s3c2410fb_driver = {

.probe = s3c2410fb_probe,

.remove = s3c2410fb_remove,

.suspend = s3c2410fb_suspend,

.resume = s3c2410fb_resume,

.driver = {

.name = "s3c2410-lcd",

},

};

static struct platform_driver s3c2412fb_driver = {

.probe = s3c2412fb_probe,

.remove = s3c2410fb_remove,

.suspend = s3c2410fb_suspend,

.resume = s3c2410fb_resume,

.driver = {

.name = "s3c2412-lcd",

},

};

int __init s3c2410fb_init(void)

{

int ret = platform_driver_register(&s3c2410fb_driver);

if (ret == 0)

ret = platform_driver_register(&s3c2412fb_driver);

return ret;

}

6、不出意外,这又是一个platform设备,接着看看其probe函数做了什么

ret = register_framebuffer(fbinfo);

if (ret < 0) {

dev_err(&pdev->dev, "Failed to register framebuffer device: %d\n",

ret);

goto free_cpufreq;

}

7、整个代码,最重要的就是这个register动作,当然还要阅读一下是否存在其他的函数接口

static struct fb_ops s3c2410fb_ops = {

.owner = THIS_MODULE,

.fb_check_var = s3c2410fb_check_var,

.fb_set_par = s3c2410fb_set_par,

.fb_blank = s3c2410fb_blank,

.fb_setcolreg = s3c2410fb_setcolreg,

.fb_fillrect = cfb_fillrect,

.fb_copyarea = cfb_copyarea,

.fb_imageblit = cfb_imageblit,

};

8、最后还是老规矩,看看有没有中断需要处理的

ret = request_irq(irq, s3c2410fb_irq, 0, pdev->name, info);

9、后面的话

很多同学把驱动想的很复杂,其实都是一些格式代码。掌握了基本结构,加上芯片手册、硬件协议,一般的驱动都可以在很短的时间内学会,这个不存在问题。尤其是那些在市场上出现了很多年的soc,基本不需要改动就可以直接使用。当然,如果真的发现问题了,我们也要有debug的能力。drivers目录里面的内容很多,但是需要了解和关心的其实不多,努力去做、去解决问题就可以了。

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