iOS中利用UIBezierPath + CAAnimation实现心跳动画效果

前言

最近在开发ios项目空闲之余,决定练习下UIBezierPath进行绘图和CAAnimation动画的使用,制作了一个心跳的动画,很简单的示例,下面话不多说了,来一起看看详细的介绍:

GIF示例:

核心代码

1-首先通过 drawRect 绘制心形view

- (void)drawRect:(CGRect)rect {

// 间距

CGFloat padding = 4.0;

// 半径(小圆半径)

CGFloat curveRadius = (rect.size.width - 2 * padding)/4.0;

// 贝塞尔曲线

UIBezierPath *heartPath = [UIBezierPath bezierPath];

// 起点(圆的第一个点)

CGPoint tipLocation = CGPointMake(rect.size.width/2, rect.size.height-padding);

// 从起点开始画

[heartPath moveToPoint:tipLocation];

// (左圆的第二个点)

CGPoint topLeftCurveStart = CGPointMake(padding, rect.size.height/2.4);

// 添加二次曲线

[heartPath addQuadCurveToPoint:topLeftCurveStart controlPoint:CGPointMake(topLeftCurveStart.x, topLeftCurveStart.y + curveRadius)];

// 画圆

[heartPath addArcWithCenter:CGPointMake(topLeftCurveStart.x+curveRadius, topLeftCurveStart.y) radius:curveRadius startAngle:M_PI endAngle:0 clockwise:YES];

// (左圆的第二个点)

CGPoint topRightCurveStart = CGPointMake(topLeftCurveStart.x + 2*curveRadius, topLeftCurveStart.y);

// 画圆

[heartPath addArcWithCenter:CGPointMake(topRightCurveStart.x+curveRadius, topRightCurveStart.y) radius:curveRadius startAngle:M_PI endAngle:0 clockwise:YES];

// 右上角控制点

CGPoint topRightCurveEnd = CGPointMake(topLeftCurveStart.x + 4*curveRadius, topRightCurveStart.y);

// 添加二次曲线

[heartPath addQuadCurveToPoint:tipLocation controlPoint:CGPointMake(topRightCurveEnd.x, topRightCurveEnd.y+curveRadius)];

// 设置填充色

[[UIColor redColor] setFill];

// 填充

[heartPath fill];

// 设置边线

heartPath.lineWidth = 2;

heartPath.lineCapStyle = kCGLineCapRound;

heartPath.lineJoinStyle = kCGLineJoinRound;

// 设置描边色

[[UIColor yellowColor] setStroke];

[heartPath stroke];

}

2-添加心形view到主视图

XMHeartView *heartView = [[XMHeartView alloc] init];

heartView.frame = CGRectMake(100, 50, 200, 200);

[self.view addSubview:heartView];

3-给心形view添加心跳动画

// 给心视图添加心跳动画

float bigSize = 1.1;

CABasicAnimation *pulseAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];

pulseAnimation.duration = 0.5;

pulseAnimation.toValue = [NSNumber numberWithFloat:bigSize];

pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

// 倒转动画

pulseAnimation.autoreverses = YES;

// 设置重复次数为无限大

pulseAnimation.repeatCount = FLT_MAX;

// 添加动画到layer

[heartView.layer addAnimation:pulseAnimation forKey:@"transform.scale"];

总结

以上是 iOS中利用UIBezierPath + CAAnimation实现心跳动画效果 的全部内容, 来源链接: utcz.com/z/333446.html

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