Python Tkinter基础控件用法

本文实例展示了Python Tkinter基础控件的用法,分享给大家供大家参考之用。具体方法如下:

# -*- coding: utf-8 -*-

from Tkinter import *

def btn_click():

b2['text'] = 'clicked'

evalue = e.get()

print 'btn Click and Entry value is %s' % evalue

def btn_click_bind(event):

print 'enter b2'

def show_toplevel():

top = Toplevel()

top.title('2号窗口')

Label(top, text='这是2号窗口').pack()

root = Tk()

root.title('1号窗口')

# 显示内置图片

# x = Label(root, bitmap='warning')

l = Label(root, fg='red', bg='blue',text='wangwei', width=34, height=10)

l.pack()

# command 指定按钮调用的函数

b = Button(root, text='clickme', command=btn_click)

b['width'] = 10

b['height'] = 2

b.pack()

# 使用bind 方式关联按钮和函数

b2 = Button(root, text = 'clickme2')

b2.configure(width = 10, height = 2, state = 'disabled')

b2.bind("<Enter>", btn_click_bind)

b2.pack()

# 弹出Toplevel窗口

b3 = Button(root, text = 'showToplevel', command=show_toplevel)

b3.pack()

# 输入框

e = Entry(root, text = 'input your name')

e.pack()

# 密码框

epwd = Entry(root, text = 'input your pwd', show = '*')

epwd.pack()

# 菜单

def menu_click():

print 'I am menu'

xmenu = Menu(root)

submenu = Menu(xmenu, tearoff = 0)

for item in ['java', 'cpp', 'c', 'php']:

xmenu.add_command(label = item, command = menu_click)

for item in ['think in java', 'java web', 'android']:

submenu.add_command(label = item, command = menu_click)

xmenu.add_cascade(label = 'progame', menu = submenu)

# 弹出菜单

def pop(event):

submenu.post(event.x_root, event.y_root)

# 获取鼠标左键点击的坐标

def get_clickpoint(event):

print event.x, event.y

# frame

for x in ['red', 'blue', 'yellow']:

Frame(height = 20, width = 20, bg = x).pack()

root['menu'] = xmenu

root.bind('<Button-3>', pop)

root.bind('<Button-1>', get_clickpoint)

root.mainloop()

运行效果如下图所示:

希望本文所述对大家的Python程序设计有所帮助。

以上是 Python Tkinter基础控件用法 的全部内容, 来源链接: utcz.com/z/330550.html

回到顶部