iOS实现简易抽屉效果、双边抽屉效果

本文实例为大家分享了iOS实现抽屉效果的全部代码,供大家参考,具体内容如下

iOS实现简易抽屉效果,代码:

@interface ViewController () {

UIView* _leftView;

}

@end

@implementation ViewController

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

_leftView = [[UIView alloc] init];

//把左侧边的view先隐藏

_leftView.frame = CGRectMake(-200, 0, 200, self.view.frame.size.height);

_leftView.backgroundColor = [UIColor greenColor];

[self.view addSubview:_leftView];

UIPanGestureRecognizer* pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePan:)];

[self.view addGestureRecognizer:pan];

}

- (void)handlePan:(UIPanGestureRecognizer*) recognizer {

CGPoint translation = [recognizer translationInView:self.view];

//增量后的x坐标位置

CGFloat Xresult = translation.x + _leftView.frame.origin.x;

//向右

if (translation.x >= 0) {

//leftView已全部拉出,则无法再向右

if (_leftView.frame.origin.x >= 0 || Xresult >= 0) {

_leftView.frame = CGRectMake(0, 0, 200, self.view.frame.size.height);

return;

}

} else if (translation.x < 0) {//向左

//leftView已全部收回,则无法再向左

if (_leftView.frame.origin.x <= -200 || Xresult <= -200) {

_leftView.frame = CGRectMake(-200, 0, 200, self.view.frame.size.height);

return;

}

}

CGRect frame = _leftView.frame;

frame.origin.x += translation.x;

_leftView.frame = frame;

//清空移动的距离,这是关键

[recognizer setTranslation:CGPointZero inView:recognizer.view];

//做弹回效果,以中轴为界限

if (recognizer.state == UIGestureRecognizerStateEnded) {

if (_leftView.frame.origin.x > -100) {

[self closeView:NO];

} else {

[self closeView:YES];

}

}

}

- (void)closeView:(BOOL)close {

if (close) {

[self moveView:CGRectMake(-200, 0, 200, self.view.frame.size.height)];

} else {

[self moveView:CGRectMake(0, 0, 200, self.view.frame.size.height)];

}

}

- (void)moveView:(CGRect)frame {

[UIView animateWithDuration:0.3 animations:^{

_leftView.frame = frame;

} completion:^(BOOL finished) {

}];

}

iOS实现双边抽屉效果,代码:

#import "PathView.h"

#import "UIView+Additions.h"

@implementation PathView

- (instancetype)init {

self = [super init];

if (self) {

[self setupGestureRecognizer];

}

return self;

}

- (void)setupGestureRecognizer {

UIPanGestureRecognizer* pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePan:)];

[self addGestureRecognizer:pan];

}

- (void)handlePan:(UIPanGestureRecognizer*)recognizer {

CGPoint translation = [recognizer translationInView:self];

CGFloat Xresult = translation.x + self.left;

if (translation.x >= 0) {//向右

if (self.left >= _leftWidth || Xresult >= _leftWidth) {

self.frame = CGRectMake(_leftWidth, 0, self.width, self.height);

return;

}

}

else if (translation.x < 0) {//向左

if (self.left <= -_rightWidth || Xresult <= -_rightWidth) {

self.frame = CGRectMake(-_rightWidth, 0, self.width, self.height);

return;

}

}

self.left += translation.x;

if (recognizer.state == UIGestureRecognizerStateEnded) {

if (self.left > _leftWidth / 2) {

[self openLeft:YES openRight:NO];

}

else if (self.left < -(_rightWidth / 2)) {

[self openLeft:NO openRight:YES];

}

else {

[self openLeft:NO openRight:NO];

}

}

//清空移动的距离

[recognizer setTranslation:CGPointZero inView:recognizer.view];

}

- (void)openLeft:(BOOL)left openRight:(BOOL)right {

if (!left && !right) {

[self moveView:CGRectMake(0, 0, self.width, self.height)];

} else if (!left && right) {

[self moveView:CGRectMake(-_rightWidth, 0, self.width, self.height)];

} else if (left && !right) {

[self moveView:CGRectMake(_leftWidth, 0, self.width, self.height)];

}

}

- (void)moveView:(CGRect)frame {

[UIView animateWithDuration:0.3 animations:^{

self.frame = frame;

} completion:^(BOOL finished) {

}];

}

上面是实现的具体内容,所以不做多少注释,只不过把手势移到view里面,让view自己改变自己的frame;再有就是添加了两个属性,来指定左右两边各自抽屉抽出的宽度,某一边不需要,只要设置为0就好了。

以上是 iOS实现简易抽屉效果、双边抽屉效果 的全部内容, 来源链接: utcz.com/z/320560.html

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