python pygame实现控制物体移动
本文实例为大家分享了python pygame控制物体移动的具体代码,供大家参考,具体内容如下
import pygameimport sys
from pygame.locals import *
pygame.init()
size = width,hight = 600,400
speed = [-2,1]
by = (255,255,255)
screen = pygame.display.set_mode(size)
pygame.display.set_caption("移动皮卡丘")
#这个将图片路径,改为自己想要的物体的路径
pp = pygame.image.load("E:\python\Python练习\imgs\pp.jpg")
position = pp.get_rect()
l_head = pp
r_head = pygame.transform.flip(pp,True,False)
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
if event.type == KEYDOWN:
if event.key == K_LEFT:
speed = [-1,0]
if event.key == K_RIGHT:
speed = [1,0]
if event.key == K_UP:
speed = [0,-1]
if event.key == K_DOWN:
speed = [0,1]
position = position.move(speed)
if position.left < 0 or position.right > width:
pp = pygame.transform.flip(pp,True,False)
speed[0] = -speed[0]
if position.top < 0 or position.bottom > hight :
speed[1] = -speed[1]
screen.fill(by)
screen.blit(pp,position)
pygame.display.flip()
pygame.time.delay(10)
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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