VS Code不会使用多个.ccp源文件构建c ++程序
请注意,我在Ubuntu 17.10上使用VS Code,并使用GCC编译器。
我在构建使用其他.ccp文件的简单程序时遇到了麻烦。我可能在这里缺少明显的东西,因为我对编程还不熟悉,但是我将解释到目前为止的工作。这使我无法继续学习我正在做的教程。
我编写了一个非常简单的程序来说明我的观点,如下所示。
main.ccp
#include <iostream>#include "Cat.h"
using namespace std;
int main ()
{
speak();
return 0;
}
Cat.h
#pragma oncevoid speak();
Cat.ccp
#include <iostream>#include "Cat.h"
using namespace std;
void speak()
{
std::cout << "Meow!!" << std::endl;
}
这个简单的程序在Codeblocks和Visual Studio Community
2017中均内置,没问题,我不知道要使其运行需要做什么。底部的此错误表明根本没有拾取Cat.ccp文件。如果要将定义从此Cat.ccp放到头文件中,则程序可以编译并运行良好,但是我需要利用该.ccp文件,因为我了解这是公认的分离代码的方法。我会注意到所有文件也都在同一文件夹中。
我知道我可能需要告诉VS
Code在哪里寻找Cat.ccp文件,但是对我来说很奇怪,它在同一位置找到了标头。不过,在网上查看后,我一直在阅读,我可能需要在c_cpp_intellisense_properties.json中放置一个目录。这是我的样子。
{"configurations": [
{
"name": "Mac",
"includePath": [
"/usr/include",
"/usr/local/include",
"${workspaceRoot}"
],
"defines": [],
"intelliSenseMode": "clang-x64",
"browse": {
"path": [
"/usr/include",
"/usr/local/include",
"${workspaceRoot}"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
},
"macFrameworkPath": [
"/System/Library/Frameworks",
"/Library/Frameworks"
]
},
{
"name": "Linux",
"includePath": [
"/usr/include/c++/7",
"/usr/include/x86_64-linux-gnu/c++/7",
"/usr/include/c++/7/backward",
"/usr/lib/gcc/x86_64-linux-gnu/7/include",
"/usr/local/include",
"/usr/lib/gcc/x86_64-linux-gnu/7/include-fixed",
"/usr/include/x86_64-linux-gnu",
"/usr/include",
"/home/danny/Documents/C++_Projects/24_-_Classes/Cat.cpp",
"${workspaceRoot}",
"/home/danny/Documents/C++_Projects/24_-_Classes/",
"/home/danny/Documents/C++_Projects/24_-_Classes/.vscode",
"/home/danny/Documents/C++_Projects/24_-_Classes/.vscode/Cat.cpp"
],
"defines": [],
"intelliSenseMode": "clang-x64",
"browse": {
"path": [
"/usr/include/c++/7",
"/usr/include/x86_64-linux-gnu/c++/7",
"/usr/include/c++/7/backward",
"/usr/lib/gcc/x86_64-linux-gnu/7/include",
"/usr/local/include",
"/usr/lib/gcc/x86_64-linux-gnu/7/include-fixed",
"/usr/include/x86_64-linux-gnu",
"/usr/include",
"${workspaceRoot}",
"/home/danny/Documents/C++_Projects/24_-_Classes/",
"/home/danny/Documents/C++_Projects/24_-_Classes/.vscode/Cat.cpp"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
}
},
{
"name": "Win32",
"includePath": [
"C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/include",
"${workspaceRoot}"
],
"defines": [
"_DEBUG",
"UNICODE"
],
"intelliSenseMode": "msvc-x64",
"browse": {
"path": [
"C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/include/*",
"${workspaceRoot}"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
}
}
],
"version": 3
}
有一次,我在想,如果我需要在里面加上一个双指令告诉编译器建立在两个.ccp文件 tasks.json
但我没有设法弄清楚如何做到这一点,或者即使这是正确的方法。
task.json
{// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "Build",
"type": "shell",
"command": "g++ -g /home/danny/Documents/C++_Projects/24_-_Classes/main.cpp -o Classes",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher":"$gcc"
}
]
}
感谢任何帮助。而且,以防万一您想知道,我之所以不只是在Codeblocks或VSCommunity中完成本教程,是因为我想知道大多数情况下发生了什么。另外,我想让VS Code为我工作,因为到目前为止效果很好。
回答:
如果您有多个文件,而一个文件依赖cpp
另一个文件,则需要告诉g++也对其进行编译,以便链接程序可以找到它。最简单的方法是:
$ g++ Cat.cpp main.cpp -o Classes
附带说明一下,您可能应该最小程度地-Wall
,可能-Wextra
和可能地使用警告进行编译-Wpedantic
,以使您知道自己正在做的事情是否有问题。
以上是 VS Code不会使用多个.ccp源文件构建c ++程序 的全部内容, 来源链接: utcz.com/qa/426408.html