JavaFX 3D如何使用相对位置移动节点
我正在尝试使某些节点的动作自动化。我想将一个节点移到另一个节点的顶部,但是我无法使用通用方法来实现它。
IE浏览器我写了这样的事情:
public Point3D getPosition(Node referenceNode, Node nodeToPlace) { Bounds refBounds = referenceNode.getBoundsInParent();
double refX = refBounds.getMinX() + (refBounds.getWidth() / 2);
double refY = refBounds.getMaxY() + nodeToPlace.getBoundsInParent().getHeight();
double refZ = refBounds.getMinZ() + (refBounds.getDepth() / 2);
double nodeToPlaceX = nodeToPlace.getBoundsInParent().getMinX() +
(nodeToPlace.getBoundsInParent().getWidth()/2);
double nodeToPlaceY = nodeToPlace.getBoundsInParent().getMinY() +
(nodeToPlace.getBoundsInParent().getHeigth()/2);
double nodeToPlaceZ = nodeToPlace.getBoundsInParent().getMinZ() +
(nodeToPlace.getBoundsInParent().getDepth()/2);
double translationX = refX - nodeToPlaceX;
double translationY = refY - nodeToPlaceY;
double translationZ = refZ - nodeToPlaceZ;
nodeToPlace.getTransforms().add(new Translate(translationX,
translationY, translationZ));
}
我究竟做错了什么?我想我没有考虑重要的事情,但我不知道。我希望有人能以正确的方式向我解释…预先感谢。
回答:
根据此处看到的第一个示例,下面的示例使用aTimeline来动画化b1着色AQUA,朝向b2,朝着色的运动CORAL。
import javafx.animation.Animation;import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.Scene;
import javafx.scene.input.MouseEvent;
import javafx.scene.input.ScrollEvent;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Box;
import javafx.scene.transform.Rotate;
import javafx.stage.Stage;
import javafx.util.Duration;
/**
@ @see https://stackoverflow.com/a/37516327/230513
* @see https://stackoverflow.com/a/37370840/230513
*/
public class TimelineMove extends Application {
private static final double SIZE = 300;
private final Content content = Content.create(SIZE);
public void play() {
content.animation.play();
}
private static final class Content {
private static final Duration DURATION = Duration.seconds(4);
private static final int W = 64;
private final Group group = new Group();
private final Rotate rx = new Rotate(0, Rotate.X_AXIS);
private final Rotate ry = new Rotate(0, Rotate.Y_AXIS);
private final Rotate rz = new Rotate(0, Rotate.Z_AXIS);
private final Box b1;
private final Box b2;
private final Animation animation;
private static Content create(double size) {
Content c = new Content(size);
c.group.getChildren().addAll(c.b1, c.b2);
c.group.getTransforms().addAll(c.rz, c.ry, c.rx);
c.rx.setAngle(12);
c.ry.setAngle(-12);
return c;
}
private Content(double size) {
Point3D p1 = new Point3D(-size / 4, -size / 4, size / 4);
b1 = createBox(Color.AQUA, p1);
Point3D p2 = new Point3D(size / 4, size / 4, -size / 4);
b2 = createBox(Color.CORAL, p2);
animation = createTimeline(p1, p2);
}
private Box createBox(Color color, Point3D p) {
Box b = new Box(W, W, W);
b.setMaterial(new PhongMaterial(color));
b.setTranslateX(p.getX());
b.setTranslateY(p.getY());
b.setTranslateZ(p.getZ());
return b;
}
private Timeline createTimeline(Point3D p1, Point3D p2) {
Timeline t = new Timeline();
t.setCycleCount(Timeline.INDEFINITE);
t.setAutoReverse(true);
KeyValue keyX = new KeyValue(b1.translateXProperty(), p2.getX() - p1.getX());
KeyValue keyY = new KeyValue(b1.translateYProperty(), p2.getY() - p1.getY());
KeyValue keyZ = new KeyValue(b1.translateZProperty(), p1.getZ() - p2.getZ());
KeyFrame keyFrame = new KeyFrame(DURATION, keyX, keyY, keyZ);
t.getKeyFrames().add(keyFrame);
return t;
}
}
@Override
public void start(Stage primaryStage) throws Exception {
primaryStage.setTitle("JavaFX 3D");
Scene scene = new Scene(content.group, SIZE * 2, SIZE * 2, true);
primaryStage.setScene(scene);
scene.setFill(Color.BLACK);
PerspectiveCamera camera = new PerspectiveCamera(true);
camera.setFarClip(SIZE * 6);
camera.setTranslateZ(-2 * SIZE);
scene.setCamera(camera);
scene.setOnScroll((final ScrollEvent e) -> {
camera.setTranslateZ(camera.getTranslateZ() + e.getDeltaY());
});
primaryStage.show();
play();
}
public static void main(String[] args) {
launch(args);
}
}
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