C#vs Java枚举(适用于C#新手)
我已经用Java编程了一段时间,只是被扔到一个完全用C#编写的项目中。我试图提高C#的速度,并注意到在我的新项目中的多个地方都使用了枚举,但是乍一看,C#的枚举似乎比Java
1.5+实现更简单。谁能列举C#和Java枚举之间的差异,以及如何克服这些差异?(我不想发动语言大战,我只想知道如何用Java来做C#中的某些事情)。例如,有人可以在Sun著名的Planet枚举示例中发布C#副本吗?
public enum Planet { MERCURY (3.303e+23, 2.4397e6),
VENUS (4.869e+24, 6.0518e6),
EARTH (5.976e+24, 6.37814e6),
MARS (6.421e+23, 3.3972e6),
JUPITER (1.9e+27, 7.1492e7),
SATURN (5.688e+26, 6.0268e7),
URANUS (8.686e+25, 2.5559e7),
NEPTUNE (1.024e+26, 2.4746e7),
PLUTO (1.27e+22, 1.137e6);
private final double mass; // in kilograms
private final double radius; // in meters
Planet(double mass, double radius) {
this.mass = mass;
this.radius = radius;
}
public double mass() { return mass; }
public double radius() { return radius; }
// universal gravitational constant (m3 kg-1 s-2)
public static final double G = 6.67300E-11;
public double surfaceGravity() {
return G * mass / (radius * radius);
}
public double surfaceWeight(double otherMass) {
return otherMass * surfaceGravity();
}
}
// Example usage (slight modification of Sun's example):
public static void main(String[] args) {
Planet pEarth = Planet.EARTH;
double earthRadius = pEarth.radius(); // Just threw it in to show usage
// Argument passed in is earth Weight. Calculate weight on each planet:
double earthWeight = Double.parseDouble(args[0]);
double mass = earthWeight/pEarth.surfaceGravity();
for (Planet p : Planet.values())
System.out.printf("Your weight on %s is %f%n",
p, p.surfaceWeight(mass));
}
// Example output:
$ java Planet 175
Your weight on MERCURY is 66.107583
Your weight on VENUS is 158.374842
[etc ...]
回答:
CLR中的枚举简称为常量。基础类型必须是整数。在Java中,枚举更像是类型的命名实例。该类型可能非常复杂,并且-如您的示例所示-包含多个不同类型的字段。
要将示例移植到C#,我只需将枚举更改为不可变的类,并公开该类的静态只读实例:
using System;using System.Collections.Generic;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
Planet planetEarth = Planet.MERCURY;
double earthRadius = pEarth.Radius; // Just threw it in to show usage
double earthWeight = double.Parse("123");
double earthMass = earthWeight / pEarth.SurfaceGravity();
foreach (Planet p in Planet.Values)
Console.WriteLine($"Your weight on {p} is {p.SurfaceWeight(mass)}");
Console.ReadKey();
}
}
public class Planet
{
public static readonly Planet MERCURY = new Planet("Mercury", 3.303e+23, 2.4397e6);
public static readonly Planet VENUS = new Planet("Venus", 4.869e+24, 6.0518e6);
public static readonly Planet EARTH = new Planet("Earth", 5.976e+24, 6.37814e6);
public static readonly Planet MARS = new Planet("Mars", 6.421e+23, 3.3972e6);
public static readonly Planet JUPITER = new Planet("Jupiter", 1.9e+27, 7.1492e7);
public static readonly Planet SATURN = new Planet("Saturn", 5.688e+26, 6.0268e7);
public static readonly Planet URANUS = new Planet("Uranus", 8.686e+25, 2.5559e7);
public static readonly Planet NEPTUNE = new Planet("Neptune", 1.024e+26, 2.4746e7);
public static readonly Planet PLUTO = new Planet("Pluto", 1.27e+22, 1.137e6);
public static IEnumerable<Planet> Values
{
get
{
yield return MERCURY;
yield return VENUS;
yield return EARTH;
yield return MARS;
yield return JUPITER;
yield return SATURN;
yield return URANUS;
yield return NEPTUNE;
yield return PLUTO;
}
}
public string Name { get; private set; }
public double Mass { get; private set; }
public double Radius { get; private set; }
Planet(string name, double mass, double radius) =>
(Name, Mass, Radius) = (name, mass, radius);
// Wniversal gravitational constant (m3 kg-1 s-2)
public const double G = 6.67300E-11;
public double SurfaceGravity() => G * mass / (radius * radius);
public double SurfaceWeight(double other) => other * SurfaceGravity();
public override string ToString() => name;
}
}
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