未捕获的不变违规:重新渲染过多。React限制渲染次数以防止无限循环
我试图添加一个快餐栏,以便在用户登录或不登录时显示一条消息。SnackBar.jsx:
import React from "react";import PropTypes from "prop-types";
import classNames from "classnames";
import CheckCircleIcon from "@material-ui/icons/CheckCircle";
import ErrorIcon from "@material-ui/icons/Error";
import CloseIcon from "@material-ui/icons/Close";
import green from "@material-ui/core/colors/green";
import IconButton from "@material-ui/core/IconButton";
import Snackbar from "@material-ui/core/Snackbar";
import SnackbarContent from "@material-ui/core/SnackbarContent";
import { withStyles } from "@material-ui/core/styles";
const variantIcon = {
success: CheckCircleIcon,
error: ErrorIcon
};
const styles1 = theme => ({
success: {
backgroundColor: green[600]
},
error: {
backgroundColor: theme.palette.error.dark
},
icon: {
fontSize: 20
},
iconVariant: {
opacity: 0.9,
marginRight: theme.spacing.unit
},
message: {
display: "flex",
alignItems: "center"
}
});
function SnackbarContentWrapper(props) {
const { classes, className, message, onClose, variant, ...other } = props;
const Icon = variantIcon[variant];
return (
<SnackbarContent
className={classNames(classes[variant], className)}
aria-describedby="client-snackbar"
message={(
<span className={classes.message}>
<Icon className={classNames(classes.icon, classes.iconVariant)} />
{message}
</span>
)}
action={[
<IconButton
key="close"
aria-label="Close"
color="inherit"
className={classes.close}
onClick={onClose}
>
<CloseIcon className={classes.icon} />
</IconButton>
]}
{...other}
/>
);
}
SnackbarContentWrapper.propTypes = {
classes: PropTypes.shape({
success: PropTypes.string,
error: PropTypes.string,
icon: PropTypes.string,
iconVariant: PropTypes.string,
message: PropTypes.string,
}).isRequired,
className: PropTypes.string.isRequired,
message: PropTypes.node.isRequired,
onClose: PropTypes.func.isRequired,
variant: PropTypes.oneOf(["success", "error"]).isRequired
};
const MySnackbarContentWrapper = withStyles(styles1)(SnackbarContentWrapper);
const CustomizedSnackbar = ({
open,
handleClose,
variant,
message
}) => {
return (
<div>
<Snackbar
anchorOrigin={{
vertical: "bottom",
horizontal: "left"
}}
open={open}
autoHideDuration={6000}
onClose={handleClose}
>
<MySnackbarContentWrapper
onClose={handleClose}
variant={variant}
message={message}
/>
</Snackbar>
</div>
);
};
CustomizedSnackbar.propTypes = {
open: PropTypes.bool.isRequired,
handleClose: PropTypes.func.isRequired,
variant: PropTypes.string.isRequired,
message: PropTypes.string.isRequired
};
export default CustomizedSnackbar;
SignInFormContainer.jsx:
import React, { useState } from 'react';import PropTypes from 'prop-types';
import { connect } from 'react-redux';
import SnackBar from '../../components/SnackBar';
import SignInForm from './SignInForm';
const SingInContainer = ({ message, variant}) => {
const [open, setSnackBarState] = useState(false);
const handleClose = (reason) => {
if (reason === 'clickaway') {
return;
}
setSnackBarState(false)
};
if (variant) {
setSnackBarState(true);
}
return (
<div>
<SnackBar
open={open}
handleClose={handleClose}
variant={variant}
message={message}
/>
<SignInForm/>
</div>
)
}
SingInContainer.propTypes = {
variant: PropTypes.string.isRequired,
message: PropTypes.string.isRequired
}
const mapStateToProps = (state) => {
const {variant, message } = state.snackBar;
return {
variant,
message
}
}
export default connect(mapStateToProps)(SingInContainer);
当我运行应用程序时,出现以下错误:
Invariant Violation: Too many re-renders. React limits the number of renders to prevent an infinite loop.at invariant (http://localhost:9000/bundle.js:34484:15)
at dispatchAction (http://localhost:9000/bundle.js:47879:44)
at SingInContainer (http://localhost:9000/bundle.js:79135:5)
at renderWithHooks (http://localhost:9000/bundle.js:47343:18)
at updateFunctionComponent (http://localhost:9000/bundle.js:49010:20)
at beginWork (http://localhost:9000/bundle.js:50020:16)
at performUnitOfWork (http://localhost:9000/bundle.js:53695:12)
at workLoop (http://localhost:9000/bundle.js:53735:24)
at HTMLUnknownElement.callCallback (http://localhost:9000/bundle.js:34578:14)
at Object.invokeGuardedCallbackDev (http://localhost:9000/bundle.js:34628:16)
问题是由于SnackBar组件。我使用useState
钩子来更改SnackBar的状态。我是否应该使用class和a
componentShouldUpdate
以便不多次渲染?
回答:
我怀疑问题在于您正在函数组件主体内部立即调用状态设置器,这迫使React使用相同的道具再次重新调用您的函数,最终导致再次调用状态设置器,从而触发做出反应以再次调用您的函数……等等。
const SingInContainer = ({ message, variant}) => { const [open, setSnackBarState] = useState(false);
const handleClose = (reason) => {
if (reason === 'clickaway') {
return;
}
setSnackBarState(false)
};
if (variant) {
setSnackBarState(true); // HERE BE DRAGONS
}
return (
<div>
<SnackBar
open={open}
handleClose={handleClose}
variant={variant}
message={message}
/>
<SignInForm/>
</div>
)
}
相反,我建议您仅使用三元有条件地设置state属性的默认值,因此最终得到:
const SingInContainer = ({ message, variant}) => { const [open, setSnackBarState] = useState(variant ? true : false);
// or useState(!!variant);
// or useState(Boolean(variant));
const handleClose = (reason) => {
if (reason === 'clickaway') {
return;
}
setSnackBarState(false)
};
return (
<div>
<SnackBar
open={open}
handleClose={handleClose}
variant={variant}
message={message}
/>
<SignInForm/>
</div>
)
}
综合演示
请参阅此CodeSandbox.io演示以全面了解其工作原理,以及损坏的组件,您可以在两者之间进行切换。
以上是 未捕获的不变违规:重新渲染过多。React限制渲染次数以防止无限循环 的全部内容, 来源链接: utcz.com/qa/404276.html