从字节数组读取C#中的C / C ++数据结构
从数据来自C / C ++结构的byte []数组填充C#结构的最佳方法是什么?C结构看起来像这样(我的C非常生锈):
typedef OldStuff { CHAR Name[8];
UInt32 User;
CHAR Location[8];
UInt32 TimeStamp;
UInt32 Sequence;
CHAR Tracking[16];
CHAR Filler[12];
}
并会填充如下内容:
[StructLayout(LayoutKind.Explicit, Size = 56, Pack = 1)]public struct NewStuff
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 8)]
[FieldOffset(0)]
public string Name;
[MarshalAs(UnmanagedType.U4)]
[FieldOffset(8)]
public uint User;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 8)]
[FieldOffset(12)]
public string Location;
[MarshalAs(UnmanagedType.U4)]
[FieldOffset(20)]
public uint TimeStamp;
[MarshalAs(UnmanagedType.U4)]
[FieldOffset(24)]
public uint Sequence;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 16)]
[FieldOffset(28)]
public string Tracking;
}
什么是复制最好的办法OldStuff
来NewStuff
,如果OldStuff
为byte []数组获得通过?
我目前正在执行以下操作,但感觉有些笨拙。
GCHandle handle;NewStuff MyStuff;
int BufferSize = Marshal.SizeOf(typeof(NewStuff));
byte[] buff = new byte[BufferSize];
Array.Copy(SomeByteArray, 0, buff, 0, BufferSize);
handle = GCHandle.Alloc(buff, GCHandleType.Pinned);
MyStuff = (NewStuff)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(NewStuff));
handle.Free();
有更好的方法来做到这一点吗?
使用BinaryReader
该类是否会比固定内存和使用提供任何性能提升Marshal.PtrStructure
?
回答:
从这种情况下我可以看到,您不需要复制SomeByteArray
到缓冲区中。您只需要从中获取句柄SomeByteArray
,将其固定,IntPtr
使用复制数据PtrToStructure
,然后释放即可。无需副本。
那将是:
NewStuff ByteArrayToNewStuff(byte[] bytes){
GCHandle handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
try
{
NewStuff stuff = (NewStuff)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(NewStuff));
}
finally
{
handle.Free();
}
return stuff;
}
通用版本:
T ByteArrayToStructure<T>(byte[] bytes) where T: struct {
T stuff;
GCHandle handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
try
{
stuff = (T)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(T));
}
finally
{
handle.Free();
}
return stuff;
}
更简单的版本(需要unsafe
切换):
unsafe T ByteArrayToStructure<T>(byte[] bytes) where T : struct{
fixed (byte* ptr = &bytes[0])
{
return (T)Marshal.PtrToStructure((IntPtr)ptr, typeof(T));
}
}
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