关于编辑方法的建议
我需要找到形状和形状上的点的纵坐标,我看到一个网页有一个公式来获取它们,但我的结果此刻是错误的。关于编辑方法的建议
bool Shape::inPoly(int x,int y) {
xArray[0] = 1;
xArray[1] = 1;
xArray[2] = 3;
xArray[3] = 3;
yArray[0] = 1;
yArray[1] = 3;
yArray[2] = 3;
yArray[3] = 1;
int i;
int j;
int nvert = 4;
int c = 0;
int testval = 0;
for (i = 0, j = nvert - 1; i < nvert; j = i++)
{
if ((yArray[i]>y) != (yArray[j]>y))
{
testval = (xArray[j]-xArray[i]) * (y-yArray[i])/(yArray[j]-yArray[i]) + xArray[i];
}
if (x == testval)
{
// point is on boundary!
c = 0; // set indicator to "not inside"
break; // abort loop
}
if (x < testval)
{
// intersection found
c = !c;
}
}
return c;
}
void Shape::pointInShape()
{
std::cout << "results" << std::endl;
std::cout << inPoly(1,1) << std::endl;
std::cout << inPoly(1,2) << std::endl;
std::cout << inPoly(1,3) << std::endl;
std::cout << inPoly(2,1) << std::endl;
std::cout << inPoly(2,2) << std::endl;
std::cout << inPoly(2,3) << std::endl;
std::cout << inPoly(3,1) << std::endl;
std::cout << inPoly(3,2) << std::endl;
std::cout << inPoly(3,3) << std::endl;
}
这里是我的结果
results 0 <-- (means that 1,1 is not within polygon) 0 <-- (means that 1,2 is not within polygon) 0 <-- (means that 1,3 is not within polygon) 1 <-- (2,1 is is within polygon)// this should be 0 1 <-- (2,2 is is within polygon) 0 <-- (means that 2,3 is is not within polygon) 0 <-- (means that 3,1 is is not within polygon) 0 <-- (means that 3,2 is is not within polygon) 0 <-- (means that 3,3 is is not within polygon)
我似乎无法弄清楚如何调整公式,需要对这个
回答:
(xArray[j]-xArray[i]) * (y-yArray[i])/(yArray[j]-yArray[i]) + xArray[i]);
一些建议张数插入语。每)
应该有一个(
,同样每(
应该有一个)
。如果你没有相同的号码,那么你做错了什么。也许你在某处添加了一个附件,或者在复制/粘贴/移动代码时忘记删除一个。
回答:
if ((yArray[i]>y) != (yArray[j]>y)) {
testval = (xArray[j]-xArray[i]) * (y-yArray[i])/(yArray[j]-yArray[i]) + xArray[i]);
}
你不需要)
前;
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